therealminime
Member
Mind sharing the [rendering] section of your user.ini? I also assume you're using that SMAA injector. I just tried it, rather like it actually.
Yep, SMAA injector. User.ini:
[Rendering]
AllowAntialias=1
AllowBloom=0
AllowBlur=1
AllowCutsceneDOF=1
AllowDOF=1
AllowDecals=1.0
AllowMotionBlur=1
AllowRain=1
AllowSSAO=1
AllowScatterDOF=1
AllowShafts=1
AllowSharpen=0
AllowVignette=1
AspectRatio=0
AtlasTextureDownscale=0
CharacterLodGameplayDownscale=0
DanglesLimiter=0
DetailTextureDownscale=0
FoliageDistanceScale=2.0
Fullscreen=0
MaxAtlasTextureSize=4096
MaxCubeShadowCount=4
MaxCubeShadowSize=2048
MaxSpotShadowCount=4
MaxSpotShadowSize=2048
MaxTextureSize=2048
MeshDistanceScale=2.2
ShadowQuality=3
ShadowedLights=3
TextureDownscale=0
TextureMemoryBudget=1200
TextureTimeBudget=10
UberSampling=0
VSync=1