Hawk269
Member
mileS said:the readme in the Witcher 2 folder explains a lot of this stuff for anyone wondering. I'm still not sure what to do about "Texture Memory Size"
heres the description from the readme
" -Texture memory size: sets the amount of graphics card memory allocated to textures. Larger values will decrease the amount of streaming that occurs in game and will make the game run more smoothly, but they can also cause the graphics card to run out of memory and even result in game crashes. Choose a reasonable value based on the amount of memory available on your graphics card."
I noticed someone with a similar card to me (5850 1g) had it set to high or very high. I left mine at medium because thats what it was set to for the recommended settings when I clicked that (yes I know it sets the presets to low the first time you do this but all you have to do is click it again)
I guess I should play around with that setting a bit more but I was wondering what other people have experienced with it so far. I don't want my game to be crashing because I set it to high.
The crash will only happen if the game is tryig to chew up more video ram that what your card has, so depending on your GPU and it's memory size will determine if you should have this set higher or lower. Like the Read Me file says, it will improve performance if you have the memory available. On my GPU which as 1.5gb, the game has not used more than 1gb so far and that is with setting that Texture Memory to it's highest setting.
You can use Afterburner and have it running, play the game for a bit and then "alt-tab" to the desktop and look at the graph to see how much memory is being used. Basically, if you can affort the video ram to set it higher, tehn go for it to further improve.