Its definitely in the PC version.
Yeah I assumed it was since this is the first time I hear a conflicting report on it.
Its definitely in the PC version.
is it really not in the PC version? That's good news.
Tree pop in and out is pretty bad
Its been seen in PC footage, but I can only remember it in scenes where you're walking forward and trees fade out pretty quick. Whether its less severe on PC in combat I'm not sure.
This question probably won't go over well here, but is there any way (other than importing a Saudi Arabian copy) to get a censored version of this game in the US? Is there an option to filter/toggle the profanity/nudity? I don't particularly care for virtual sex scenes in my living room and I really want to experience the rest of the game.
In regards to the trees removing themselves from your view, I think that's something that looks pretty bad while you're watching, but something I think I'll be thankful for while I'm in combat and trying to see shit. Those forests are dense.
I don't think it's a problem at all.
This crap is not present on PC and it doesn't bother gameplay at all.
Fuck people are complaining about combat, im already glad combat looks better then skyrim.
Setting bar quite down there![]()
Oh that would be fine too. I just really don't care for it lol. If they are completely optional I'm fine with that. The game looks amazing but the last thing I want is Geralt's virtual junk dangling on the wall in my living room lol.If it is like Witcher 2 you can avoid them without having them censored. None of the ones I encountered were ones that were forced on me (I had to pick the right options for them).
Yeah, I can see it being distracting for awhile but it'll end up being practical.
Still kinda wish there's an option to disable it.
None of that "pop up" has been seen out of combat. It appears when you get in combat, the stuff in the way of the camera fades out . I don't think its anything to worry about.
Watch the second GIF closely people. Whenever the small tree is directly in front of Geralt it fades out.
So you're saying it's to ensure the players view is never hindered in any way as can sometimes in games like this?
I mean, if that's the reason, I actually applaud it. I can't be the only one whose suffered at the hands of scenery getting in the way during a tense moment in combat.
Oh my god, there should be an option to disable this "feature"
So you're saying it's to ensure the players view is never hindered in any way as can sometimes in games like this?
I mean, if that's the reason, I actually applaud it. I can't be the only one whose suffered at the hands of scenery getting in the way during a tense moment in combat.
has combat ever been a strong point of this series? i played w2 on 360. i remember it being ok. not anything that turned me off nor did it blow my mind. decidedly average and non-offensive. this kind of looks like more of the same.
then again i cant think of any open world game that doesn't have some sort of jank
so its like dead rising 3's scaling resolution depending on framerate.....that's pretty cool, was great tech to be honest and will probably be used in the future more often...giving calm scenarios that really clean look where when action gets heavy it downs it because half the time with that much shit going on, no one is really paying attention at that point.
Worked for DR3....which Ioved....so bring it on!
Fuck people are complaining about combat, im already glad combat looks better then skyrim.
I think that's a camera issue in game ( on all platforms ).
DA:I is heavily zoned and lacks any kind of weather or day/night system. It's certainly a good looking game but the Witcher 3 is doing a lot more.looks pretty unimpressive to me, especially when compared to Dragon Age.
I am pretty sure the trees just appear/disappear depending on the camera position. The trees appear when he dodges away because they are not in the way anymore. Not that he automatically jumps because a tree pops up.
Sure, it might look a little silly, but I'd rather take that than having trees in the way in combat.
looks pretty unimpressive to me, especially when compared to Dragon Age.
and uhhh...why is almost every single attack a spin/twirl move? lol
Wait, what promo is this? I don't see it offered anywhere... I have a pre order with Target but I'd be willing to ignore that one if I can get 20 bux off at Amazon (Target is only offering me 5 dollars credit rebate).
Edit: Looked it up. Apparently I am not eligible as it doesn't list it as one of their offers on my card. Ah well. I'll probably get it quicker by going to target in the morning than waiting for it to come by mail anyways.
Can you drink potions during combat now?
looks good
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Another video. youtube quality
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This, game looks superb as expected on all platforms, this Xone footage looks great.gotta hand it to gaf.. every new witcher 3 gameplay video comes with old criticisms.
Those shots are not very flattering.
Those shots are not very flattering.
I must be on planet crazy town, i never had a problem with Witcher 2 combat. Obviously im in the minority.
It definitely has the same structure as TW2. What they have done here is address the major complains that people had. Its suppose to be faster and more responsive, hit boxes improved, targetting is better, qtes are gone, potions can be used in combat, and you have more defensive options than just quen/roll spam. They've also added a lot more depth to it with an active skill tree, armor classes, toxicity and adrenaline management, crossbow uses, environmental objects. On paper, its far from a copy+paste of TW2. Whether they execute on all of this or not is something we'll have to see in 7 days.