GooseMan69
Member
Both came out in 2015. In fact, MGS V came out shortly after I finally finished TW3. They couldn’t be more different obviously. Stealth action vs fantasy RPG. The interesting part is their strengths and weaknesses are essentially opposite of each other. Which game you prefer says so much about what you value in a game. Not good or bad either way.
The reason I thought of this is because I was replaying TW3 with the next gen patch. I got a huge wave of nostalgia because of the impeccable soundtrack, atmosphere, and characters. But holy shit the controls are FUCKED (no, the alternate movement setting is not good). Basic traversal in this game is an absolute jank fest. Geralt simultaneously feels weightless but also unresponsive. It’s like Rockstar game responsiveness without the amazing animation quality. Geralt randomly gets hung up on terrain constantly. Then he’ll randomly decide to do a somersault while walking down stairs for some reason? It also has this dumb thing where the game decides when you switch from exploration mode to combat mode. This results in you getting hit because you’re standing there like a fucking idiot instead of blocking or dodging because the game hasn’t put you in combat mode yet. Oh, and if you wanna jump over a fence or ANYTHING while fighting something? Get fucked. And the horse controls? We all know about that. It just feels ridiculous for this badass Witcher who slays monsters for a living to move like a spastic idiot.
Anyway, I finally had enough of the jank. Not even the fucking INCREDIBLE ambience of Skellige could keep me going. I thought to myself “what’s the exact opposite of this from a control and animation standpoint?” It hit me immediately. MGS V. I loaded it up. Take control of Snake for the first time. Holy. Shit. I felt like an MS patient making a miracle recovery and regaining full control of my limbs. I can actually fucking move! Sprint, crouch, dive, jump, roll, etc. EVERYTHING in this game looks and feels awesome. The horse controls feel great. You can call your horse while in a dead sprint and mount it in one fluid motion. It felt so great coming off TW3.
MGS V, however, has an undercooked story that takes a backseat ( feels crazy to say that about a Kojima game). It has a dead open world with no active towns or settlements what so ever, and basically nothing to do except fuck with enemy camps. This is in sharp contrast to The Witcher’s super vibrant open world and story. But you know what? There’s no way I can consider Witcher 3 a better game when the gap between the basic act of moving your character is so vast between the two games.
Idk, this turned into a whole ass rant. What do you guys think of these two games?
The reason I thought of this is because I was replaying TW3 with the next gen patch. I got a huge wave of nostalgia because of the impeccable soundtrack, atmosphere, and characters. But holy shit the controls are FUCKED (no, the alternate movement setting is not good). Basic traversal in this game is an absolute jank fest. Geralt simultaneously feels weightless but also unresponsive. It’s like Rockstar game responsiveness without the amazing animation quality. Geralt randomly gets hung up on terrain constantly. Then he’ll randomly decide to do a somersault while walking down stairs for some reason? It also has this dumb thing where the game decides when you switch from exploration mode to combat mode. This results in you getting hit because you’re standing there like a fucking idiot instead of blocking or dodging because the game hasn’t put you in combat mode yet. Oh, and if you wanna jump over a fence or ANYTHING while fighting something? Get fucked. And the horse controls? We all know about that. It just feels ridiculous for this badass Witcher who slays monsters for a living to move like a spastic idiot.
Anyway, I finally had enough of the jank. Not even the fucking INCREDIBLE ambience of Skellige could keep me going. I thought to myself “what’s the exact opposite of this from a control and animation standpoint?” It hit me immediately. MGS V. I loaded it up. Take control of Snake for the first time. Holy. Shit. I felt like an MS patient making a miracle recovery and regaining full control of my limbs. I can actually fucking move! Sprint, crouch, dive, jump, roll, etc. EVERYTHING in this game looks and feels awesome. The horse controls feel great. You can call your horse while in a dead sprint and mount it in one fluid motion. It felt so great coming off TW3.
MGS V, however, has an undercooked story that takes a backseat ( feels crazy to say that about a Kojima game). It has a dead open world with no active towns or settlements what so ever, and basically nothing to do except fuck with enemy camps. This is in sharp contrast to The Witcher’s super vibrant open world and story. But you know what? There’s no way I can consider Witcher 3 a better game when the gap between the basic act of moving your character is so vast between the two games.
Idk, this turned into a whole ass rant. What do you guys think of these two games?
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