this is a very good advice for the NA crowd still waiting.
You'll be amazed at the pressentation.
The game is worthy of a WE marathon / calling sick/ taking two days off.
It's the first PG* game that feels like story/gameplay are meshed so well, that you can't/shouldn't think of it as a simple masterfull technical achievement where you get a kick out of "getting" the controls right after several playthroughs.
No, you get that insane SP/story mode that just keeps on giving.
this is a AAA game in the broader sense, and not a simple AAA action game.
and yes, I luuuuvvv everything in this game.
I'm the guy that gave the game a 9.5 on IGN Italia and i'm a proud member of NeoGAF since 2006.
Trust me, you will LOVE this game.
Wonder Fantasia totally is NiGHTS into Dreams.
Try abusing unite bomb as your secondary morph. I killed 3 bigger enemies at once without being even touched.
Try abusing unite bomb as your secondary morph. I killed 3 bigger enemies at once without being even touched.
The Wonderful 101 is the game many Wii U owners have been waiting for. It showcases things that are only possible on Wii U. More than that though, it manages to be a good game in its own right. These are the games we used to thrive on; it conjures up feelings of Billy Hatcher, Beyond Good and Evil or Strangers Wrath.
This is a game thatll jump start the generation for some, but will go entirely ignore by others. Some will even actively run it down, because it doesnt tick the most obvious boxes. Those people are missing out The Wonderful 101 is a gem. It needs a little polish, but you can definitely see something special shining through.
Holy shit, just went through the first act of Operation 2... the game really ups itself here. First operation was really a cakewalk next to the beginning of operation 2.
Wonder Pink is sexy!
I do that all the time, but it takes quite a while to draw and has a pretty high failure-rate for me. I guess I need to refine my input technique. Also, against the fast enemies I just primary that shit and spam out the fast attack to stun them. Having it secondary is way too risky against them considering how easily they get away.
I have the same feeling but I'm just enjoying the ride. Just do that the first time and when its over start it again with more experience. I'd rather have the feeling Im not getting the full experience, than being burned out on it before I even finish it.
My strategie with 100 members on unshelled enemies :How about having bomb as your primary and sword as secondary assist morphs, since the lines are easier to draw. The multiplier really starts going up, and then you got a bunch of electric swords going in. Top that off with some Hero Time dodging when opportune, baby, you got a stew going!
Ok. Huh, stinger is new to me. Could be a later ability. I'm really pretty much at the beginning.Team attack is the lock-on, all unite morphs teleport to that enemy then. Or just do a stinger with <> A.
how do you unite build? I'm midway through the hydra boss fight ( you've all seen him in trailers - no spoiler tag necessary) no idea how to do it.
just til your right analogue against the highlighted spot, and fill her up
I've filled up the spot but nothing happens, so close to dying too! Damn you, oh three headed hydra.
It's a little fiddly. You need to fill it up with all members. Kept missing one member for me.I've filled up the spot but nothing happens, so close to dying too! Damn you, oh three headed hydra.
I'm liking the sound of this game more and more.
Sadly, it looks like the game's first week sales in Japan weren't so wonderful according to Japan's Tsutaya major retailer. We'll find out on Wednesday from Media Create, but reports from Tsutaya show it placed 16th on the chart, and sold worse than Killer is Dead (which placed higher on the chart during its first week, but only had 17k copies sold). I hear the game only has 30k copies available for its first shipment in Japan.
http://www.dualshockers.com/2013/08...rding-to-major-retailers-weekly-sales-charts/
As long as Nintendo keeps funding p* games I can live with that. I mean p* deserves better sales for sure.
I'm in NA, so I'm still just playing the demo, which is awesome and all.
Anyways, I see people talking about using their index finger to draw on the pad, but I have always just used my right thumb for that, with my fingers still supporting the right side of the gamepad.
Just wondering if other people do it that way, because I don't think I'd like letting go of the pad with the right hand and drawing with my finger.
In the middle of battle. 'ef that.
I draw on the screen for some things and use the stick for some things, and so far I feel like the limits on what I can do are down to my skill with it.
Thanks to everyone for posting impressions and lots of (no doubt) fascinating info in spoiler tags which I am willing myself to not read. I'm currently looking into the possibility of entering a hypersleep or cryogenic stasis of some kind until the freaking fifteenth!
late game spoilers:
Need some help insidevorkken. The hook for unite whip keeps disappearing.. what should i do? First time stuck. :/
Actually you just have to go away from it as if you get close it'll just disappear. If you stay far, the whip will just grab on to the hook.Haha that part was doing my head in as well, I tried throwing the bomb at it to slow it down and then quickly get the whip out and grab it but the whip just wouldn't attach to the hook.
After around 30 mins trying that bomb/whip method I was just flipped and forced my way up to that platform using the wonderful rising attack twice with Blue, then changed to Red to attack so i'd get at the right level, and then finally changed to Yellow because you'll notice there's a circle blob at the top and a command to hit will appear, when Yellow smashed his hammer down the platform bent towards me and I was able to get onto that platform. Sounds so bizarre but I ran out of ideas on how to grab that hook, still haven't got a clue whether my method is the legit way or not.
If you've got the rocket ability try shooting up then quickly change to Yellow to smash the platform towards you, then quickly press ZR to get on the platform.