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The world still needs a Dead Space 2 remake

What a dumb response. You have some counter arguments? You like that they changed the characters from the original? Huh?
And you can't comprehend that maybe some people don't like that they changed them? Huh?
I think that the visual upgrades, weapon/QoL improvements, superior antigravity mechanics and gore upgrades in a horror game far outweigh a female character retconned to be a lesbian in a blink-and-you'll-miss-it line, the protagonist's wife aged ten years and LGBTQ toilet signs. But maybe that's just me. Yes, there were some woke stains in the remake, but hardly anything to warrant a boycott or a non-buynary verdict.

But again, maybe that's just me.
 
I think that the visual upgrades, weapon/QoL improvements, superior antigravity mechanics and gore upgrades in a horror game far outweigh a female character retconned to be a lesbian in a blink-and-you'll-miss-it line, the protagonist's wife aged ten years and LGBTQ toilet signs. But maybe that's just me. Yes, there were some woke stains in the remake, but hardly anything to warrant a boycott or a non-buynary verdict.

But again, maybe that's just me.

They changed the characters personality.
And Kendra stretching her hand out here and begging, the OG death was so much more cold and brutal.



0:16 What a masterpiece, the sound effect. It hits much harder.
 
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It's more than obvious why it didn't happen, the game flopped sales-wise, and in today's industry games aren't allowed to flop - take a look at Guardians of the Galaxy .....so there is no chance that a remake of part 2 let a Dead Space 4 will happen anytime soon...
 
What a dumb response. You have some counter arguments? You like that they changed the characters from the original? Huh?
And you can't comprehend that maybe some people don't like that they changed them? Huh?

Some people liked the remake despite the extremely minor changes you're complaining about. 🤷‍♂️
 
Wait, do people still think Kendra was referring to her own girlfriend/wife during the intro and getting mad about it? Context guys, she was just referring to what Isaac was saying about Nicole, putting herself in his shoes, not that she had her own girlfriend or was gay or w/e.

The remake overall was just as perfect a remake as RE4 is. These guys doing DS2 would have been fantastic. Unless they fucked up Ellie somehow.
 
They changed the characters personality.
I'm not disagreeing with that, I'm just saying that Kendra's character and personality are hardly important factors in Dead Space. We're not talking about a story-based RPG or an adventure game or a visual novel. We're talking about a survival horror game where story is more or less an excuse to keep the pacing going.

Saying that Dead Space Remake sucks because Kendra's personality is now different is - to me - like saying that Demon's Souls Remake sucks because the UI is more plain. They are changes, but hardly reasons to say 'They ruined it'.

Sure, it's obvious that they de-bitchified Kendra and she and Hammond are not at each other's throats like they were in the original, but these things were hardly the reason I loved the game or why I play it again and again.

We're not talking about complete lore destruction like in Mortal Kombat 1, here.
 
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But we got Dead Space 2 and it holds up perfectly fine on PC. Hell I'd say for the most part it still looks really good. Why not get a new horror scifi game?
 
I'd quite like a proper sequel to Dead Space honestly. One that retains the atmosphere and follows proper continuity.

But that ain't going to happen, so yes I'll take a remake.
 
I'm not disagreeing with that, I'm just saying that Kendra's character and personality are hardly important factors in Dead Space. We're not talking about a story-based RPG or an adventure game or a visual novel. We're talking about a survival horror game where story is more or less an excuse to keep the pacing going.

Saying that Dead Space Remake sucks because Kendra's personality is now different is - to me - like saying that Demon's Souls Remake sucks because the UI is more plain. They are changes, but hardly reasons to say 'They ruined it'.

Sure, it's obvious that they de-bitchified Kendra and she and Hammond are not at each other's throats like they were in the original, but these things were hardly the reason I loved the game or why I play it again and again.

We're not talking about complete lore destruction like in Mortal Kombat 1, here.

They fucked up the horror elements too, though.

Original:



Remake:



The original room was, by design, meant to overwhelm the player's senses through the sound. The dancing shadows on the wall also looked like Necromorphs approaching, even though there are none in the room - for that reason, it's technically one of the safest rooms in the game, but you still want to escape it ASAP because the SFX/VFX is so harrowing.

Meanwhile, the remake tones all that amazing work down. It just sounds like a diesel engine room now, not scary at all. And because the developers didn't understand what made the original room scary, they then had to introduce a blobby monster door to shoot in order to make the room interesting again. It's just an astounding failure by the developers to understand the source material's intent. From the mouth of the original's director:

"what we were looking for is how we can scare people just with sound, no monsters, no nothing"




Another example is the environmental storytelling. Acquiring the kinesis module in the original is an extremely creepy vignette of a blind woman stroking and re-assuring a pile of dismembered meat that everything will be okay, before dying herself and dropping the module.

In the remake you just rock up to an engineering table and... pick it up. It's lazy.




I also strongly disagree that the character's personalities are not important factors. They absolutely are. Hammond and Kendra's fighting and their unhinged broadcasts to the player throughout the game reinforce the feeling of total chaos. It's a background layer that communicates to the player that, top-to-bottom, the mission has utterly gone to shit and we are seeing the interpersonal relationships of the crew strain and break down.

Saying that doesn't matter is like saying that the relationships between the characters in The Thing, where everyone gradually ceases to be able to trust each other, don't really matter. Now, for as good as the special effects and the scares are in that film, the main driver of the horror is the audience being able to relate to the paranoid feeling of the characters.

You simply can't compartmentalize bits of a game and say "well this is a story bit so another bit is separate and can't add to it". Would some of Clair Obscur's saddest moments be as impactful if the music didn't hit just right?
 
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I've recently played Dead Space Remake and Dead Space 2 with marker patch. It was insane and tense.
After that DS 3. I don't care about co-op, so they turned the franchise: Third Person Shooter: The Game
 
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As much as i enjoyed the remake, dead space 2 & 3 are HUGE/LONG games. They would have to address fans 3x as often as they did with the development of the first remake and even then that would shave off more game than id like. That ending of the DS remake sure was optimistic tho...but i dont think it'll ever happen in the way fans would want or be happy with.
 
Fucking shame that EA didn't greenlight a Dead Space 2 Remake. EA Motive did an amazing job with the original, and I have no doubt 2 would've been even more spectacular. It's mind numbingly frustrating…
Yep EA is trash…they didn't even bring the game over to current consoles. Let alone a remake.
 
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I'd rather they remake Dead Space 3 and make it good. But people didn't buy the Dead Space 1 remake, so I dunno if they'll ever touch the IP again.
 
They fucked up the horror elements too, though.

Original:



Remake:



The original room was, by design, meant to overwhelm the player's senses through the sound. The dancing shadows on the wall also looked like Necromorphs approaching, even though there are none in the room - for that reason, it's technically one of the safest rooms in the game, but you still want to escape it ASAP because the SFX/VFX is so harrowing.

Meanwhile, the remake tones all that amazing work down. It just sounds like a diesel engine room now, not scary at all. And because the developers didn't understand what made the original room scary, they then had to introduce a blobby monster door to shoot in order to make the room interesting again. It's just an astounding failure by the developers to understand the source material's intent. From the mouth of the original's director:

"what we were looking for is how we can scare people just with sound, no monsters, no nothing"




Another example is the environmental storytelling. Acquiring the kinesis module in the original is an extremely creepy vignette of a blind woman stroking and re-assuring a pile of dismembered meat that everything will be okay, before dying herself and dropping the module.

In the remake you just rock up to an engineering table and... pick it up. It's lazy.




I also strongly disagree that the character's personalities are not important factors. They absolutely are. Hammond and Kendra's fighting and their unhinged broadcasts to the player throughout the game reinforce the feeling of total chaos. It's a background layer that communicates to the player that, top-to-bottom, the mission has utterly gone to shit and we are seeing the interpersonal relationships of the crew strain and break down.

Saying that doesn't matter is like saying that the relationships between the characters in The Thing, where everyone gradually ceases to be able to trust each other, don't really matter. Now, for as good as the special effects and the scares are in that film, the main driver of the horror is the audience being able to relate to the paranoid feeling of the characters.

You simply can't compartmentalize bits of a game and say "well this is a story bit so another bit is separate and can't add to it". Would some of Clair Obscur's saddest moments be as impactful if the music didn't hit just right?

But pretty shadows affirm my GPU purchase.
 
sexy no way GIF
 
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