The worst thing about PC gaming is....

I can't even remember the last thing that broke before the FH3 case.
That's unfortunate because I can easily list the amount of issues I've had to deal with this year. For example, some older games not launching on steam. Turned out to be an issue with Windows 11. Had to put the games in compatibility mode.
Things are less likely to release and remain broken, not more. Monter Hunter Wilds is also performing or looking like shit on consoles so it's Capcom entire fault there.
This is also not true. In comparison to consoles, things on pc are more likely to release broken. I game on both and have come across broken releases on pc more than I have on console. I've also experienced more instability on pc than on console. Then there are things like the lack of precompiled shaders which causes niggling performance issues. Also more stutters and a less smoother experience in some games despite having significantly more powerful hardware.

Till this day, Spiderman 2 still experiences stutters on pc when RT is enabled meanwhile on ps5, it's stutter free with RT.
 
Non-uniform hardware would be the biggest issue which affect system stability on average.

That said, I would not say it is non-uniform hardware.

The worst thing about PC is the tendency to focus on performance.

A certain kind of mind(benchmarkers, overclockers, tweekers, OCD, neurosis, overthinkers) will never enjoy a game again after swapping to PC and buying bleeding edge hardware.

I have that kind of mind. I retired to console gaming and it's a simple life. After retiring from WoW this was always the plan.
 
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That does suck, but the actual worst part about PC gaming is the jank and inconvenience compared to console gaming.
 
It likely will, it shows quite a few signs of the dot com bubble, and even when it bursts AI will stick around. Demand will just go down, with fewer companies remaining that are actually producing value with the tech.

Fingers crossed.

If it does, it is highly likely that prices for PC components like GPUs and RAM would drop, potentially returning to or even falling below pre-AI boom levels.
 
Fingers crossed.

If it does, it is highly likely that prices for PC components like GPUs and RAM would drop, potentially returning to or even falling below pre-AI boom levels.
That's like hoping another Black Thursday happens so you can get cheaper canned drinks from the Pepsi machine.

I mean, I'll allow it, but it will wreck the economy, not sure it will be the boon for gaming we expect....
 
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I went into an Apple store for the first time in my life today.

I've never been more sure that a Mac mini + a Steam Machine is the way forward.

It's time to get off the Microsoft plantation.
 
That's unfortunate because I can easily list the amount of issues I've had to deal with this year. For example, some older games not launching on steam. Turned out to be an issue with Windows 11. Had to put the games in compatibility mode.

This is also not true. In comparison to consoles, things on pc are more likely to release broken. I game on both and have come across broken releases on pc more than I have on console. I've also experienced more instability on pc than on console. Then there are things like the lack of precompiled shaders which causes niggling performance issues. Also more stutters and a less smoother experience in some games despite having significantly more powerful hardware.

Till this day, Spiderman 2 still experiences stutters on pc when RT is enabled meanwhile on ps5, it's stutter free with RT.
"Broken" releases are almost all patched quicky while on consoles crap IQ and frame rates are almost never fixed. Spiderman 2 has more and better RT options plus ray reconstruction on PC so not the same thing on PS5. Plus on Linux there are few stutters.
 
That's like hoping another Black Thursday happens so you can get cheaper canned drinks from the Pepsi machine.

I mean, I'll allow it, but it will wreck the economy, not sure it will be the boon for gaming we expect....

Agreed.

While component prices would fall, a sudden, dramatic burst of an "AI bubble" would have a huge negative impact on the global economy.

But on the plus side, we might see top of the line GPUs that cost under a four figure sum again.

Silver linings.
 
I went into an Apple store for the first time in my life today.

I've never been more sure that a Mac mini + a Steam Machine is the way forward.

It's time to get off the Microsoft plantation.
My desktop for personal use is a Mac Studio and my gaming PC runs Bazzite. Haven't had Windows in my house in over a year.
 
What do you need a Mac Mini for, if you don't mind me asking?

I still need a desktop for general use, so web browsing, word processing, chatting on Discord, email, budgeting in spreadsheets, managing my Plex server, some Photoshop. I once even toyed with the idea of just using my Samsung tablet, but I simply need a desktop for some things and you just cannot beat the efficiency. All the apps I use daily seem to have a Mac equivalent and I have no intention of gaming on it.

I'm aware that Linux does a lot of this stuff too, but in my limited experience using it on my Steam Deck to install some mods and emulators, I found it pretty unintuitive to use. It's more something I ventured into because I had to and then retreated back to the safety of Big Picture mode. Maybe there are more user friendly options there, so i'm all ears if there is and I could just use a Steam Machine for everything.

I don't really want to take the time re-learn everything either. Mac doesn't seem to have changed much since I last used it in the school library. The demo unit I tried basically had everything i'd want from a PC, delivered simply in a tiny form factor. That last part is important to me as i'm tired of ugly desktops taking up space in my home.
 
"Broken" releases are almost all patched quicky while on consoles crap IQ and frame rates are almost never fixed. Spiderman 2 has more and better RT options plus ray reconstruction on PC so not the same thing on PS5. Plus on Linux there are few stutters.
Please don't mention the irrelevant os's known as Linux and broken releases are not almost always patched. That's a lie. It would be one thing if I didn't game on PC but, I do and my experience doesn't match with anything you're saying at all. Maybe it's reflective of your experience and that's fair. However, don't extrapolate trends from your experience because I don't think it aligns with the larger discussion in the PC space.
 
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Well, with consoles we now have the first generation where the hardware actually gets more expensive instead of cheaper. And with PCs you also have to consider: no paywall for online play or cloud saves, cheaper games, free choice of input devices, and much more. Consoles are basically 'take it or leave it,' while PCs are 'everything's possible, nothing's mandatory.'
As someone with a PS5 Pro, Switch and 9070xt PC- all have their value.

Console:
- cheaper games is a "depends situation." Buying new games if you play once and forget is cheaper on console if buying physical. I'll buy a new game for $100 and sell it after for $70. Net cost is about $30 generally, so logically I can play about three games for the price of one on PC (ignoring key sites- point remains however still).

- no worries about drivers or system updates breaking things. This has been by far the most frustrating thing about PC for me (mainly Windows related). Console just works everytime.

- During black friday, costs are a big plus for console. Cheapest 32GB (2x 16GB CL30) of RAM in Canada (newegg) is $300 alone. PS5 is down to $520 CAD.

Only thing that keeps me with my PC is that I love uncapped frames and AI upscaling. If console made that standard, I'd abandon PC.
 
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Please don't mention the irrelevant os's known as Linux and broken releases are not almost always patched. That's a lie. It would be one thing if I didn't game on PC but, I do and my experience doesn't match with anything you're saying at all. Maybe it's reflective of your experience and that's fair. However, don't extrapolate trends from your experience because I don't think it aligns with the larger discussion in the PC space.
Skill issue.
 
"PC gaming is a lifestyle"

(Quote: some dude at Sapphire)

And yeah, it certainly is.
Building, waiting for upgrades, trying to get a component you need for a decent price, minor adjustments, trouble-shooting, getting that brilliant path tracing, regretting spending way to much to get that brilliant path tracing, downgrading, fomo, buyers remorse, undervolting, overclocking... it's a hell of a ride and a whole lot of fun and some despair 😅
 
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