(Game Info)
- Platform: Nintendo 3DS
- Release:
Japan: February 16, 2012North America: July 3, 2012Europe: July 6, 2012 - Developer: indieszero (Electroplankton, Retro Game Challenge)
- Publisher: Square Enix
- Genre: Rhythm action, with RPG elements
- MSRP: $39.99 (NA)
- Players: 1, with a 2-4 local multi mode
Box art: (North America, Europe)
Interior:
A demo is now available on the European eShop, including The Man with the Machine Gun (FF VIII, Battle) and Sunleth Waterscape (FF XIII, Field). Check it out, if you can!
UPDATE! demo available in North America as well, finally
(Premise)
Theatrhythm Final Fantasy is Square Enix's 25th Anniversary commemoration of its esteemed Final Fantasy franchise. It bears a plot similar to Dissidia, wherein the gods "Chaos" and "Cosmos" are at war. Cosmos calls upon the Final Fantasy warriors featured here to restore balance to the world through music.
(Gameplay)
Theatrhythm plays out as a series of stages, each a song from Final Fantasy I through XIII (about 70 are included on the cart).
There are three "types" of stages, generally related to the specific tracks they accompany:
- Battle -- Pick four warriors and "fight" enemies by playing along with the music.
- Field -- Choose a warrior and trek through the game’s scrolling scenery. Chocobos are known to appear!
- Event -- Tap and slide along with the music as FMV from the corresponding game plays in the background.
There are three difficulty levels for each stage: "Basic", "Expert", and "Ultimate"
Mechanistically, Theathrhythm functions in a loosely similar fashion to Elite Beat Agents/Ouendan, where you tap the 3DS touchscreen as circular triggers appear. The key difference is the triggers show up on the top screen instead, and the position you tap is insignificant.
However, different types of triggers will dictate how the player must interact with the touchscreen:
Your timing determines how well you score and ultimately your rank for the stage.
As you progress through the game, your characters will level-up and acquire stat bonuses that will help you in your quest to defeat Final Fantasy monsters and collect treasure. Each character has unique attributes and skills that may help in different ways. While you begin with 13 “main” characters at your disposal, including one from each represented game, you will gradually be able to access many more “sub” characters.
There are three game modes to choose from:
(...good things come in threes?)
- Series -- Select a game (I to XIII) and play through its five initially available songs in succession, including one of each type, as well as the opening and ending themes. Series mode begins at "Basic" difficulty, however you can unlock the higher tiers by completing those stages in...
- Challenge -- Play any individual song. Here you can also choose to practice without fear of losing.
- Chaos Shrine -- Play "Dark Notes" that you have collected, which are random pairings of Field and Battle stages. There is also a local multiplayer (2-4p) mode and you can exchange Dark Notes via StreetPass. Download play is not supported for multiplayer.
For a complete list of songs, see the link in the Resources section below.
UPDATE: Famassu has kindly compiled a list of non-DLC songs in this post. Thanks! Not posting it directly here in case anyone considers it a spoiler.
(Main Characters)
(Sub Characters)
(DLC) Updated 8/24!
At present, DLC is being released in North America and Europe at a rate of 4 songs per week. As with all eShop content, updates occur on Thursdays.
Currently available DLC in North America/Europe (updated weekly through August 2012. DLC has continued to be released since -- check the official website and this thread for more information)
August 30 North America DLC set posted: preview links here
- “Final Battle” (FF X - BMS)
- “Boss Battle” (FF XII - BMS)
- “Dark City Treno” (FF IX - FMS)
- “The Decisive Battle” (FF V - BMS)
August 30 Europe DLC set posted:
- "The Decisive Battle" (FF V - BMS)
- "Force Your Way" (FF VIII - BMS)
- "Otherworld" (FF X - BMS)
- "The Sanctuary of Zi'Tah" (FF XI - FMS)
August 23 North America DLC set posted:
- “Otherworld” (FF X - BMS)
- “The Royal City of Rabanastre / Town Ward Upper Stratum” (FF XII - FMS)
- “The Final Battle” (FF IX - BMS)
- “Battle 1” (FF V - BMS)
August 23 Europe DLC set posted:
- "This is the Last Battle" - (FF III - BMS)
- "The Crystal Tower" (FF III - FMS)
- "The Castle" (FF VIII - FMS)
- "Battle 2" (FF IX - BMS)
August 16 North America DLC set posted:
- “Challenge” (FF X - BMS)
- “Desperate Fight” (FF XII - BMS)
- “Battle 2” (FF IX - BMS)
- “The Final Battle” (FF V - BMS)
August 17 Europe DLC set posted:
- "Challenge" (FF X - BMS)
- "Ragnarok" (FF XI - BMS)
- "Crystal Cave" (FF III - FMS)
- "The Royal City of Rabanastre/Town Ward Upper Stratum" (FF XII - FMS)
August 9 North America DLC set posted:
- “Battle Theme” (FF X - BMS)
- “The Dalmasca Estersand” (FF XII - FMS)
- "The Darkness of Eternity” (FF IX - BMS)
- “This is the Last Battle” (FF III - BMS)
August 9 Europe DLC set posted:
- "Battle 2" (FF IV - BMS)
- "Esper Battle" (FF XII - BMS)
- "Battle Theme" (FF XI - BMS)
- "March of the Dreadnoughts" (FF XIII - FMS)
August 2 North America DLC set posted:
- “Movement in Green” (FF X - FMS)
- “March of the Dreadnoughts” (FF XIII - FMS)
- “Gustaberg” (FF XI - FMS)
- “The Crystal Tower” (FF III - FMS)
August 2 Europe DLC set posted:
- "Movement in Green" (FF X – FMS)
- "Sunken Shrine" (FF I – FMS)
- "Battle Theme" (FF X – BMS)
- "Fight On!" (FF VII – BMS)
July 26 North America DLC set posted:
- “A Contest of Aeons” (FF X - BMS)
- “The Archylte Steppe” (FF XIII - FMS)
- “The Sanctuary of Zi’Tah” (FF XI - FMS)
- “Crystal Cave” (FF III - FMS)
July 26 Europe DLC set posted:
- "Tower of the Magi" (FF II - FMS)
- "Battle 1" (FF V - BMS)
- "The Darkness of Eternity" (FF IX - BMS)
- "Desperate Fight" (FF XII - BMS)
July 19 North America DLC set posted:
- "Fight On!" (FF VII - BMS)
- "Etro’s Champion" (FF XIII-2 - BMS)
- "Battle Theme" (FF XI - BMS)
- "Battle 1" (FF III - BMS)
July 19 Europe DLC set posted:
- "Dungeon" (FF II - FMS)
- "Battle" (FF VI - BMS)
- "The Dalmasca Estersand" (FF XII - FMS)
- "Etro’s Champion" (FF XIII-2 - BMS)
July 12 North America DLC set posted:
- "Desperate Struggle" (FF XIII - BMS)
- "Sarutabaruta" (FF XI - FMS)
- "Battle" (FF VI - BMS)
- "Somnus" (FF Versus XIII - FMS)
July 12 Europe DLC set posted:
- "The Archylte Steppe" (FF XIII – FMS)
- "Matoya’s Cave" (FF I – FMS)
- "Battle 1" (FF III – BMS)
- "The Final Battle" (FF V – BMS)
The first batch of DLC has been released and is available to purchase in both territories, with each song priced at 90p/€1/$0.99. (Thanks to Chairhome for compiling the links)
- “Battle Theme 1” (FF II - BMS)
- “The Final Battle” (FF IV - BMS)
- “Fighters of the Crystal” (FF XI - BMS)
- “Fighting Fate” (FF XIII - BMS)
- “In Search of Light” (FF V - FMS)
- “Cosmo Canyon” (FF VII - FMS)
- “Ride On” (FF VIII - FMS)
- “A Fleeting Dream” (FF X - FMS)
DLC songs (50 planned) have been made available in Japan at a price of ¥150 each.
Some examples of DLC songs include:
- Final Fantasy III - Battle to the Death (Battle)
- Final Fantasy IV - The Final Battle (Battle)
- Final Fantasy VII - Cosmo Canyon (Field)
- Final Fantasy IX - Sleepless City Treno (Field)
- Final Fantasy Versus XIII - Somnus (Field)
(Reviews)
- Famitsu: 10, 9, 9, 8 (36/40)
- Nintendo World Report: 9/10
Nate Andrews said:The extent to which developer Indies Zero has built engaging and rewarding hooks into a largely nostalgia-fueled rhythm game with only three input variants, though, is commendable, and makes Theatrhythm far harder to put down than you might think. The size and pliability of the Final Fantasy music library ultimately allows for the game's extensive and difficulty spanning interpretations of each track, and fosters as fulfilling an experience as almost anything else on the 3DS.
- BordersDown: 8/10
Jonathan Dornan said:Theatrhythm is loaded with a selection of music from one of the most loved and highest regarded series in gaming. Part nostalgia trip, part timeline through the history of an industry giant, there is something for everyone who has ever enjoyed a Final Fantasy game here, with enough challenge and reward to keep players coming back for more.
- IGN: 8.5/10
Audrey Drake said:Whether you’re a huge Final Fantasy fan or just enjoy great rhythm games with fantastic music, Theatrhythm Final Fantasy is certainly for you. Although the RPG elements feel a bit wasted, the varied gameplay options, scaled difficulty settings, and plethora of unlockable goodies still make for an excellent rhythm experience.
- 1up: B
Jeremy Parish said:I can think of more ambitious ways Square Enix could have marked the occasion, and I wouldn't mind a little more to aim for here than bigger stats and more difficult Chaos Shrine challenges, but Theatrhythm still hits the spot. It's a fun, lightweight diversion that plays up what might be the single universally adored feature of the series (its music).
- Game Informer: 8/10
Tim Turi said:As a big Final Fantasy fan and enthusiast of video game music in general, I love being able to appreciate these classics in a new way. I’ll always get a chill listening to the intense orchestral version of “One-Winged Angel” or the happy-go-lucky chocobo theme. The tacked-on progression system may be unsatisfying, but it doesn’t stop Theatrhythm from being a fun, simple rhythm game with an amazing musical library.
- Gamespot: 7.5/10
Mark Walton said:Like the RPG elements, though, the sparse storytelling matters little. This is a throughly entertaining rhythm game, one that proves itself to be as addictive as greats like Elite Beat Agents and Rhythm Heaven Fever. It has been lovingly put together in a way that pays great tribute to the Final Fantasy series and its music, without ever taking Aitself too seriously--just one look at the squeal-inducing cuteness of the chibi characters is enough to confirm that.
- Joystiq: 4/5
JC Fletcher said:Theatrhythm offers a beautiful new way to interact with Final Fantasy's music catalog, and plays with the mechanical conventions of the Final Fantasy series by adapting them into a short-session music game with just the most adorable characters. [...] If you want to see your party issue a hilarious, randomly-generated battle cry like "At last, we tremble mythically for an idiot!" before you're treated to "Mambo de Chocobo," this is the only place to look.
- Destructoid: 7/10
Jim Sterling said:Theatrhythm Final Fantasy is beautiful and charming in many respects, but an absolute drudgery in others. At the end of the day, though, unlocking that track from Final Fantasy IX that you just hoped would be there is a special kind of fun that fans will live for. It's just a shame that such fun is not consistent and frequent enough to truly make this the memorable experience it deserves to be.
- Polygon: 8.5/10
Phil Kollar said:Theatrhythm Final Fantasy is one of the smartest games Square has released in the FF line in some time. It pulls players in right away but hides a great amount of depth and bonus content. It pays reverence to the past but tries something new and isn't above making a joke or two at its own expense. I have a lot of great memories of Final Fantasy that Theatrhythm brought to mind, but judging by recent releases, Final Fantasy could stand to start hitting some of the notes that Theatrhythm plays so beautifully.
- GiantBomb: 4/5
Brad Shoemaker said:It probably says a lot that Theatrhythm so ably overcomes the absurdity of its premise and actually ends up deserving a place in the collection of rhythm-gaming Final Fantasy fans (either current or former). [...]If you're looking for an endearingly entertaining rhythm package to occupy your 3DS right now, Theatrhythm fits the bill.
- Cubed3: 9/10
Adam Riley said:The line-up of songs chosen generally makes or breaks rhythm games, but Square Enix has wisely decided to opt for arguably its aurally strongest series for this new franchise. Theatrhythm: Final Fantasy is a masterpiece, that will not only be adored by fans of the RPG series, but anyone who loves music, full stop. A stunning music-based game that any Nintendo 3DS owner should not be without.
Demo & import GAF member impressions:
RyougaSaotome:
Nisa65:It's a surprisingly deep and fun rhythm game. There's of course the 'main mode' where you play the music from each game starting with the OP and finishing with the ED theme. The real depth comes from the other, harder modes with RPG elements and the like.
Just a really great, nostalgic experience and well worth the money. I wasn't expecting to like it as much as I did. XD
kiryogi:I picked up the Japanese version at launch and thoroughly enjoyed it. I've only played FF 7 and FF8 for any great length of time so I'd definitely recommend it to music game fans who are considering it despite not caring too much about the FF series.
Kagari:Honestly I think this is a must get for any Final Fantasy fan even if you're not a fan of rhythm games. Its an absolute trip of nostalgia going thru each title and its choice songs/events. And in terms of challenge, the hard mode gets to be pretty crazy. Don't let the easy/normal songs fool you!
trinest:I played Suteki da ne and Ronfaure... it seriously made me want to cry it was so good.
The game was fun but I didn't get much enjoyment out of it as I don't really like Final Fantasy music.
(Media)
Video:
- Final Fantasy I Field gameplay
- Final Fantasy VI The Decisive Battle gameplay
- Final Fantasy VII Field gameplay
- Final Fantasy VII One-Winged Angel - Ultimate difficulty (demo mode)
- Final Fantasy VIII Event gameplay
- Non-specific pre-release trailer (good mix of gameplay modes and songs)
- E3 2012 Trailer
- DLC Trailer #1 (Japan)
- PAX demo by Destructoid's Jonathan Holmes(!)
Images:
(Resources)
- Official US site
- Official UK site
- Official Japan site
- Iwata Asks: Theatrhythm producer Ichiro Hazama
- Theatrhythm's page on the Final Fantasy Wiki (Check here for a list of songs.)
- List of all songs initially available in the game, courtesy of Famassu.
- First 48 DLC songs release in Japan (all as of June 26, 2012), courtesy of @MUWANdo.
Please inform me of any errors or glaring omissions, and I will correct them with haste! Thanks! - Zeer0id (my first OT, go easy on me! )