[TheGhostOfHope] Microsoft demands changes to COD, nothing off the table including studio mergers and a complete monetization rethink

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Absolutely love it. Slash and burn. Then gut. Then twist the knife on the remaining entrails, just to be certain the corpse cannot be reanimated.

Now, give me a call, when all mtx, are at the very least, military related. I want the department of WAR, not the department of unicorns farting rainbows.

Its always a great day when the unsinkable ship, hits the proverbial fucking iceberg.

If thats impossible, I will always remember when COD was good. The memory will remain.
 
What's really fucking them is how good Battlefield 6 is. This year people now have a much better alternative to COD in just about every way. The two series used to be the yin to each other's yang, kind of catering to different audiences, but now BF has improved in all facets and is viable as an out and out COD replacement.
 
Man Microsoft is fucking over everything they bought.

Dude stories like this will hurt the game.

It's sad.

These shotcallers don't know how to run it, don't deserve to run it, and cannot run it. Clearly. Sorry guys but damn, lol. It IS sad. Xbox was a really good thing once.
 
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Where's the report?
What are the sources?
Who even is this?
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Clicking on the Tweet I don't see an actual "report" and any link to one so if anyone has the actual report please link it

If its coming from Ghost himself as a report he can be wildly inaccurate and delete Tweets when he is wrong

All that said I hope he is right as COD needs changed big time
 
Wasn't it expected to drop significantly due to all those playing COD day one on Gamepass?

By all means make changes and improve the quality of your release output, but why do I get the feeling the quality will drop further?
 
COD needs some changes, tbh.
Yeah, they've needed some good changes for a long time now. The "changes" they implemented in every iteration were the bare minimum. It was nice to see them make attempts, but the core structure of the game remained unchanged. So no matter what they did, the same retention issues existed. COD became a guilty pleasure for me, but I also knew that with each game I wouldn't touch the campaign, and I'd play multiplayer for a couple of weeks (if not a month or more if it was a better one) and then put it down. It was just a rinse and repeat scenario. It's gone on for way too long, and they're lucky it did as well as it did for as long as it did.
 
Easy. Make the multiplayer part free so casuals play (too many good free multiplayer games out to compete with), drastically reduce sbmm like older CoD, but have $30 multiplayer early access which the fans will eat up because they want to get a feel for the game before the noobs show up. Everyone wins, and with it being free, most kids probably won't care about their stats as they complete challenges. In fact the only ones that leave the matches are like 1.5kd+ players who actually try.
 
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Crazy thing is Microsoft doesn't need Xbox or the COD ip

They have no drive to fix problems at Xbox. Its been a disaster for the last decade around there
 
THE ENTIRE ALLURE OF COD IS THAT ITS A MILITARY SHOOTER YOUNG MEN AND BOYS CAN LOOK FORWARD TO PLAYING EVERY FALL WITH FRIENDS. THATS IT. (Yes, this years cod is far from conveying the military part and is why no one cares.)

It has to be annual or it winds up feeling as generic and relevant as Assassins Creed is now.
 

ya, they spent $70B on it, they're not going to throw it in the garbage.

Here's the problem.
1. The annual release cycle is not workable anymore.
2. The games cost an insane amount of money to make.
3. The games are shit.
4. Microsoft doesn't know the games are shit.
5. They treat their fans like stupid paypigs, serve them Nuketown slop every year and shitty AI trinkets.
6. Which means fans get resentful, which means they decide to skip it or play another game
7. There are actually good alternatives to play now.
8. Once you go a year without buying COD, you realize you don't really need it.

This sort of shit has happened before. It happened to Activision. I keep bringing it up but Tony Hawk went from a massive annual franchise (for the time) to nothing in like 2 or 3 years.
 
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After 2027's entry take a year off, switch to 4yr dev cycles for IW & Treyarch, staggered by 2yrs with a game releasing every other year. Dump PS4/X1 and completely overhaul the tech so you can really impress people and push both new experiences and significantly better quality of life improvements with ui, ux and game function (no more HDDs or old CPUs).

Have each of them plan out a trilogy over their respective 8yrs effectively covering the next gen into the next next gen. Reinvent/reboot their respective BR-style games to run in parallel to each of them and tie in alongside the mainline multiplayers and the campaigns. Let both choose what they want to do for their franchise trilogies within some reasonable bounds. Again, plan it properly, no more tacking crap on and shoehorning stuff together in half-arsed ways.

Get rid of forced bundles and rotating storefronts. Make every add-on mtx item available individually, all the time and at a lower, reasonable price so people can pick and choose what they like without a high barrier of entry and being forced to buy giant bundles for that one thing they like. Bundles can be discount opportunities or a means of curation. Provide plenty of base content too of course...

By way of not alienating so many people you may actually get more engagement and make more in the end. With people taking the time to actually make new assets. I'd be happy to throw an extra 50 quid their way over the course of the game's first year for extra skins and weapon blueprints etc. if I'm really into the game, but only for stuff I really want. I'm not giving them a penny if I just get two bundles for that and a bunch of crap I don't want with the mere two or so items I do. Just stop the predatory crap, it's counter-productive in the long run. Meet people halfway and you'll find a lot more people; and they'll keep turning up.

Have RTGI + reflections as standard to reduce bake data and allow for fully dynamic multiplayer and BR maps with changing times of day and lights that can be shot out (plus things like enemies visible round corners in reflections); NVGs could also be employed in certain situations in this context. Have everything just be completely fluid.

Completely redo the UI/UX, the last few games have been trash. It's time for something super-slick, responsive, well-organised, nice to look at and with real depth, also needs some iconic, atmospheric sfx and music. It needs to be a pleasure to spend time in and navigate.
 
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The fruity skins and effects make this game so identity vacant it no longer resonates, indeed maybe even actively discourages many from coming back. Personal experience.

Lack of any technical progress is also a big contributor. Many titles from years gone look better than the current ones, how is that even possible.
 
What's really fucking them is how good Battlefield 6 is. This year people now have a much better alternative to COD in just about every way. The two series used to be the yin to each other's yang, kind of catering to different audiences, but now BF has improved in all facets and is viable as an out and out COD replacement.
This man's post is 100 accurate.
 
I put more faith in Charlies sources than Ghosts for reasons

Let's not forget Ghost also said Acti had next gen Xbox dev kits back in March and the 2026 COD was being designed on that system

Like you said earlier any time someone says "REPORT" but doesn't cite an actual source, it's suspect.
 
I put more faith in Charlies sources than Ghosts for reasons

Let's not forget Ghost also said Acti had next gen Xbox dev kits back in March and the 2026 COD was being designed on that system
No idea who ghost is but Charlie's sources (and I believe he has solid ones) didn't really say anything. Aligned - meaningless. Investing future - meaningless. Not accurate - meaningless. Still doesn't mean the other guy is accurate - no idea. I just see what could be construed as a non-denial denial.
 
ya, they spent $70B on it, they're not going to throw it in the garbage.

Here's the problem.
1. The annual release cycle is not workable anymore.
2. The games cost an insane amount of money to make.
3. The games are shit.
4. Microsoft doesn't know the games are shit.
5. They treat their fans like stupid paypigs, serve them Nuketown slop every year and shitty AI trinkets.
6. Which means fans get resentful, which means they decide to skip it or play another game
7. There are actually good alternatives to play now.
8. Once you go a year without buying COD, you realize you don't really need it.

This sort of shit has happened before. It happened to Activision. I keep bringing it up but Tony Hawk went from a massive annual franchise (for the time) to nothing in like 2 or 3 years.

1. This is an assumption imo. How many years are we going to run into to GAAS games back to back that everyone loves. You could be right but we need more data. Next year is GTA6. So really 2027 and 2028 is when we will know for sure.
2. I agree
3. I agree but that's never stopped them from being successful before.
4. True but again never stopped COD before.
5. Never stopped COD before.
6. Will see not enough data to say if they are resentful or just wanted to try something new this year.
7. Agreed.
8. This is an assumption. Im sure it will apply to some people but we don't know the numbers and we will have to wait and see.
 
Great idea. Robin Hood era bow and arrow shooter. With a persistent loot economy that you steal and swap for more nimble bows and cloth hats and tunics. Other various woodland garb would be available of course. Bard class with an earthen lute.
 
I was an annual COD purchaser until Advanced Warfare, then took about a decade off. When I got the itch again I jumped into the most recent MW2 and the unlock system and menu system and microtransactionS and ads were so overwhelming and convoluted that I quickly lost interest and haven't returned to the series since.

I think there's a huge untapped market of gamers who just want to go back to the glory days of simple Halo/COD multiplayer and there is not a single publisher willing to fill that void.

SAD.
 
It is truly a thing to behold how there is nothing too expensive or sacred for Microsoft to buy and just fucking torch to ashes for the hell of it. The thing that hasn't sank in to people is that it ain't no big deal for Microsoft to just unceremoniously axe CoD once some excel pushing controller proposes it in a management team meeting, even recouping money by selling an asset is a distraction to the company.
 
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