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Their is no reason Ubisoft shouldn't be able to put out Rockstar level games

Mister Apoc

Demigod of Troll Threads
Ubisoft has 20,000 employees. Rockstar has like 2000

their is no reason Ubisoft shouldn't be able to put out Rockstar level games quality wise and without it being a buggy mess

Unless you think Rockstar is just a more talented company, their is no excuse for Ubisoft
 

Majormaxxx

Member
These 20k are spread around the globe. Local management sucks. Local workers are underpaid and over micromanaged. If they can come up with 500 super star managers to lead the 20k the right way, then it can work. But ubi is too profit driven to invest in quality local talent or star managers. They just need worker bees
 

DrMano

Neo Member
Completely different philosophies though. RS has always been focused on quality for their games, but had they not hit an infinite pot of gold with GTAV Online who knows they could've ventured down Ubisoft's path of yearly milking their franchises with diminishing quality. Ubi ate good between 2008-2018 before their bad business practices started catching up though.
 
Ubisoft has 20,000 employees. Rockstar has like 2000

their is no reason Ubisoft shouldn't be able to put out Rockstar level games quality wise and without it being a buggy mess

Unless you think Rockstar is just a more talented company, their is no excuse for Ubisoft
Culture matters. How the company is run, determine what a company does. Those in charge determine what is vital and what is important.

Talents come and go, but management makes the decisions. That is why Boeing was a great company when it was managed by former Engineers, and now it is dying because it is run by MBAs.

If you don't know how to make a good product, you wouldn't have the time to learn before you go bankrupt. That is why bad companies need to die, because most of the time that is the only way to kill off bad management. Changing the CEO is usually not enough to change the culture.
 

Rentahamster

Rodent Whores
Without knowing anything about how the internals of either company actually work, my feeling is that Rockstar knows how to keep their senior talent happy, creative, and motivated, while Ubisoft's management would gladly throw away decades of man-hours worth of institutional knowledge to save a buck.
 

Dorfdad

Gold Member
Huh? Ubisoft churns out 4-5 games a year while rockstar does one every 4-5 years it seems. Could they probably but it’s not in their DNA they are a yearly sequels developer.

If they took one franchise say Assasins Creed and spent 5 years on it they could easily make a great game! However with 20000 people on board like you said they would be broke before they release, so they need more games
 

Nydius

Member
I don’t think Rockstar is a benchmark to be emulated anymore. They’ve been coasting on GTA5/GTAO since 2013 and RDR2 since 2018. Long gone are the days when Rockstar gave us three quality GTA games in a single generation while also working on pet projects like Table Tennis, Bully, Midnight Club, and others.

We’re lucky if we get one to two Rockstar games every decade. That’s the opposite extreme to Ubisoft’s situation. Both need to find a middle ground.

Edit: “Coasting” was probably a poor choice of words given that we know GTA6 is coming. But my point is we shouldn’t have to wait twelve to thirteen years between sequels when the only other major project they did in that time was Red Dead Redemption 2.
 
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nial

Member
Despite my personal feelings over Rockstar's games, all those developers work on one single game every 5-7 years, while Ubisoft publishes several titles (mostly internally-developed) each year.
Rockstar's external producers barely do anything these days, either (outside of ports and remasters of old games). It's a miracle the Max Panye 1-2 remakes are even happening, at all.
 

Cakeboxer

Gold Member
Rockstar games are a phenomenon like Fortnite, Call of Duty, Diablo or Micecraft. It the success was so easy to copy, verybody would. If Ubisoft bundles all their ressources, spends 7 year on one game and that game concords, they're done.
 
They will never risk to work 8 years on a single game. Rockstar also has a huge team and all of them focus only on a single game and not multiple games at the same time.

In order to make such a production cycle worthwhile you really need these huge sales numbers and for Ubisoft that would be a huge gamble.
 

ahtlas7

Member
false equivalence
gta iv GIF
 

Robb

Gold Member
By that logic there’s no reason [insert any studio in the world with a lot of employees] shouldn’t be able to put out R* quality games… We should be swimming in them by now.

I think the easy answer is that R* isn’t like most studios. They are most definitely a more talented and focused bunch than most. But they also have time on their side. Extremely few developer have the benefit of releasing a successful game and then being able to wait a decade to release the sequel.
 
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Generic

Member
Ubisoft has 20,000 employees. Rockstar has like 2000

their is no reason Ubisoft shouldn't be able to put out Rockstar level games quality wise and without it being a buggy mess

Unless you think Rockstar is just a more talented company, their is no excuse for Ubisoft
Ubisoft needs to release a game per year rather than per decade.
 

Rivdoric

Member
20 000 of which only 1000 are actually doing something. The rest are there to ensure the legal disclaimer at the start is correctly updated.
 
They can achieve the quality but might not sell as many copies.

Also I had more fun playing Ass Creed Odyssey, Watch Dogs 2, Immortals Phoenix Rising than Red Dead Redemption 2.

So not sure if I want them to go that way either.
 

Von Hugh

Gold Member
Ubisoft lacks the vision, leadership and talent to pull something like that off. Also, they won't take the risk of putting all resources into a 5+ year project.

Instead they make formulaic games every year that mostly suck.
 

Kurotri

Member
They rocked the world with AC1 back then. They did a huge leap a few years later with AC3. While I thought it was a shit game, they were insanely ambitious and once again did things no one did. Tree parkour and climbing rock formations freely, random ship combat out of nowhere with tight controls etc. AC Unity was the last time they were ambitious. That level of parkour, graphical fidelity and crowd density was something to behold.

They used to have talent and a different company culture, they were driven. Nowadays that talent either left or has been left to waste away under toxic positivity culture. They used to set trends. That Ubi is long gone and even a 20.000 headcount can't change that when your culture doesn't promote any sort of authenticity or outside-the-box thinking. Just dumbed down conveyor belt gaming.
 

Three

Member
I'd say Watchdogs is a good barometer of their "Rockstar level" game capability. In the same vein they can make "COD level" shooters too. The problem is that they would never make a game that can compete with either GTA or COD purely on brand and in a way that sets their 'level' based on budget too.
 
It seems you have answered your own question, Yes, almost universally, people think Rickstar is more talented.
I disagree, Ubisoft's games are diamonds in the rough which speaks to the talent of the developers . The key difference is that they are never given resources to make their games polished to the level equal to that of Rock*.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
He's back!

S9xwQvx.png


This is like saying "there's no reason Imagine Dragons can't write a song as good as The Beatles"
 

geary

Member
Ubisoft has 20,000 employees. Rockstar has like 2000

their is no reason Ubisoft shouldn't be able to put out Rockstar level games quality wise and without it being a buggy mess

Unless you think Rockstar is just a more talented company, their is no excuse for Ubisoft
Yes, and you'll get a game every 10 years.
 

Mibu no ookami

Demoted Member® Pro™
This is a non serious thread.

Ubisoft doesn't have any IP that would warrant the amount of pooled resources that T2 puts behind a game like GTA. Also according to Linkedin Rockstar has closer to 6000 employees and probably thousands of more contractors.

Ubisoft has over 20 disparate studios. What game should they pool studios in to work on together and bring in zero revenue for years while they build it?

Rockstar takes a huge bet on what is the biggest video game IP on the planet. GTA5 came out in 2013...

Assassin's Creed, Splinter Cell, Rainbow Six, Ghost Recon, FarCry, and Prince of Persia are not selling this many units.

Star Wars Outlaws was in development for like 4+ years with 600+ staff.

At this point, Ubisoft is dead. They're going to be the largest game publisher to go under since THQ, but the reality is that EA will probably buy them out, do massive layoffs, and boil Ubisoft down to a handful of IP. Meta and Netflix are possibilities too. T2 is a remote possibility.
 

Laptop1991

Member
The reason is Ubisoft, I don't see anyone mention those NFT'S or whatever they were that Ubisoft loved as well recently, they have been anti consumer for a few years now and it's caught up with them, it's their own fault.
 

TVexperto

Member
They almost got there with Watch Dogs 2...The NPCs, how they react to you, the different ways they behaved in san francisco was amazing
 

coachmcguirk91

Neo Member
I don’t think Rockstar is a benchmark to be emulated anymore. They’ve been coasting on GTA5/GTAO since 2013 and RDR2 since 2018. Long gone are the days when Rockstar gave us three quality GTA games in a single generation while also working on pet projects like Table Tennis, Bully, Midnight Club, and others.

We’re lucky if we get one to two Rockstar games every decade. That’s the opposite extreme to Ubisoft’s situation. Both need to find a middle ground.

Edit: “Coasting” was probably a poor choice of words given that we know GTA6 is coming. But my point is we shouldn’t have to wait twelve to thirteen years between sequels when the only other major project they did in that time was Red Dead Redemption 2.
I wish more studios took their time to put out something extraordinary. Say what you want about GTAO, but it has allowed Rockstar even more time to create games that are truly revolutionary. They are going to have 7 years with 1000's of the highest quality talent in the gaming industry developing GTA 6. It's release will radically change the gaming industry
 

Mr Reasonable

Completely Unreasonable
If it was just a case of hiring 2000 employees and you'd get a GTA of your own then every platform would have had one years ago. Even Nintendo.
 

geary

Member
I wish more studios took their time to put out something extraordinary. Say what you want about GTAO, but it has allowed Rockstar even more time to create games that are truly revolutionary. They are going to have 7 years with 1000's of the highest quality talent in the gaming industry developing GTA 6. It's release will radically change the gaming industry
I don't know...do you want to wait 5 years for 50 hours game? A game you finished in 1-2 weeks and then 5 more years of waiting?
 

Kumomeme

Member
it is not about quantity foremost. it need to be balanced with quality.

its like you compare a fast food joint vs a fine dining restaurant.

Ubisoft, basically the former and Rockstar is the latter.
 
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SSfox

Member
Patrick Desilet the creator of AC was against yearly spam franchise, they fired him for this, since then there gave never been an AC with the magic of the first 3 where he was involved. (Altho BF was awesome too but not Brotherhood level)
 

Darsxx82

Member
The reason why neither UBi nor any other game is doing it is simple:

-Ubi cannot afford to have 2000+ devs working on it for 11+ years.

-Assuming that they would achieve a similar result, Ubi's game would not remain in the top 10 best sellers for 11+ years like GTA.

Ultimately, it's not all about the number of staff and developers. It's about business and specific circumstances.
 

Jakk

Member
I don’t think Rockstar is a benchmark to be emulated anymore. They’ve been coasting on GTA5/GTAO since 2013 and RDR2 since 2018. Long gone are the days when Rockstar gave us three quality GTA games in a single generation while also working on pet projects like Table Tennis, Bully, Midnight Club, and others.

We’re lucky if we get one to two Rockstar games every decade. That’s the opposite extreme to Ubisoft’s situation. Both need to find a middle ground.

Edit: “Coasting” was probably a poor choice of words given that we know GTA6 is coming. But my point is we shouldn’t have to wait twelve to thirteen years between sequels when the only other major project they did in that time was Red Dead Redemption 2.
I mean, long gone are days when pretty much any AAA developer gave us three quality games in a single generation. Development times for high budget games with great quality are ridiculously high. And the difference is that while Ubisoft has many studios working on different projects, majority of people from all Rockstar studios are working on a single project at a time.

I very much prefer Rockstar's way of doing things vs Ubisoft. I used to look forward to anything Ubisoft announced and now I find their games incredibly dull, boring and average.

However, I get what you are saying, I also miss Rockstar's other IPs like Bully or L.A. Noire. Maybe they could do a smaller project inbetween the big ones. Then again, does it really make sense for them to "waste" time on smaller games, when the big ones sell like crazy? I don't know.
 

Cyberpunkd

Member
Ubisoft has 20,000 employees. Rockstar has like 2000

their is no reason Ubisoft shouldn't be able to put out Rockstar level games quality wise and without it being a buggy mess

Unless you think Rockstar is just a more talented company, their is no excuse for Ubisoft
And as a company the size of Ubisoft they cannot bet their whole company on making a hit AC once every 5 years. Which is what Rockstar does.
 

coachmcguirk91

Neo Member
I don't know...do you want to wait 5 years for 50 hours game? A game you finished in 1-2 weeks and then 5 more years of waiting?
A game like GTA or RDR2 is incredibly replayable. But my answer would still be yes. There are so many game studios in the industry, I would much prefer higher quality games being released more seldomly compared to what we have now. A lot of good games, but few great ones
 

MMaRsu

Member
They almost got there with Watch Dogs 2...The NPCs, how they react to you, the different ways they behaved in san francisco was amazing
Yeah but the driving physics was dogwater, the puzzles were MEH, and the story wasnt that good either.

Marcus is a cool protagonist tho
 
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