precisely.
anybody who complains about AI in TF1 clearly didn't master the game.
they were a core function of reducing your titan timer, which added this great little balance nuance where if you chose to shoot grunts / spectres to reduce your timer, your location would be exposed on the map [although you could melee kill them to avoid that, but that would require you to stand still for a few seconds, which is also very dangerous in TF1].
so far TF2 plays with pilots on the ground, or pilots on roofs.
i've been trying my god damn darndest to parkour around like a maniac, but it just feels like i'm forcing something on a game that doesn't play that way anymore.
i'm sure i could get used to this game once it releases on PC and i give it more time... or something, but i'm just super disappointed right now, and honestly quite sad.