Iced_Eagle
Member
How do you guys think the servers will hold up on launch?
The beta had 2 million players and had a single hiccup on Friday, which was caused by a bug, not a scaling issue (which is the point of beta's after all -- to find and eliminate bugs before launch). They fixed the bug that same day, so it was only down for a few hours. It was smooth sailing for the rest of the beta.
I don't know if it will be a perfectly smooth launch, but I expect there to be a really minimal amount of issues. I hope it does and proves to other developers that they should use Azure for dedicated servers.