m0dus said:That's actually damn good to hear. glad MS is taking steps to make sure all the games play appropriately!![]()
They damn well better!
m0dus said:That's actually damn good to hear. glad MS is taking steps to make sure all the games play appropriately!![]()
team worked through the night to fix it,
Mrbob said:The nice thing about doing full emulation (Even though it sounds like a bitch) is the future when Xbox 3 is out the Xbox games will still run flawlessly. If MS sticks with ATI hardware again it should make 360 compatibility easier and Xbox compatibility will work through emulation still.
Mrbob said:The nice thing about doing full emulation (Even though it sounds like a bitch) is the future when Xbox 3 is out the Xbox games will still run flawlessly. If MS sticks with ATI hardware again it should make 360 compatibility easier and Xbox compatibility will work through emulation still.
druie said:Can someone who downloaded the December update pack before it was replaced upload it, please? I'd like to play some Splinter Cell!![]()
360 backwards-compatibility update released, recalled
Update withdrawn due to Halo 2 problems, supports Splinter Cell, Ghost Recon, Rainbow Six.
When Microsoft first released the backwards-compatibility list for the Xbox 360, many gamers were shocked by some names that weren't on the list. Nowhere to be found were three of the top franchises for the original Xbox: Ghost Recon, Rainbow Six, and Splinter Cell.
Late last night, Microsoft updated the backwards-compatibility list with eight games from the trio of Tom Clancy-inspired series. Software emulators for Ghost Recon, Ghost Recon 2, Ghost Recon 2 Summit Strike, Rainbow Six 3, Rainbow Six 3 Black Arrow, Splinter Cell, Splinter Cell Pandora Tomorrow, and Splinter Cell Chaos Theory all became available for download.
However, within hours of the new update's release, reports began to circulate that it was causing problems with Halo 2. Several GameSpot editors discovered when they inserted Halo 2 into their 360 consoles, a prompt appeared saying a software update was needed to play the game.
However, after the update was installed Halo 2 would only play in the standard 4x3 TV dimensions, not the 16x9 letterbox format used by high-definition televisions. Also, the game's graphics appeared compressed--a dramatic shift from its previously crisp, HD textures.
When contacted by GameSpot, Microsoft reps confirmed the problem and said the new backwards-compatibility update has, for the time being, been removed from both Xbox.com and Xbox Live. They also said that a new, Halo 2-compatible version would be available shortly.
By Tor Thorsen
Posted Dec 9, 2005 1:17 pm PT
White Man said:Halo 2 works fine on my non-HD TV, even with the new patch. I was playing it online last night.
when you say "way better"... do you mean it looks "way better" than it does on the Xbox 1? and if so, is it really that big of an improvement?JoDark said:IMPRESSIVE!!! SC:CT Looks KILLER on my HDTV!!! Not 360 good, but WAY better
Now, PDO. NOW!!!!!!!!!!!!
shpankey said:p.s. has anyone tried the Prince of Persia games? Especially the latest one, The Two Thrones? If they can just get these added by the time I procure an Xbox 360, all will be well!
P.P.S. Is Inside Drive 2004 supported by any chance?
Y2Kevbug11 said:Microsoft is serious about BC and I'm happy.
TAJ said:>>>someone will have to post their impressions of these titles running in 720p with AA<<<
They really need to stop calling it 720p with AA. Real 720p seems attainable considering it's software emulation and there's a large difference in GPU power between X and X360, but that's not what we're getting now.
Mrbob said:The new update should be up again by tonight. Hopefully it won't be long.
Thanks for the info. Does that mean we have to expect a monthly update schedule?arne said:The fixed December update has been reposted to Xbox Live and Xbox.com. So you can grab it now.![]()
Blimblim said:Thanks for the info. Does that mean we have to expect a monthly update schedule?
arne said:There's no set schedule for updates I've heard of, it's more based on how soon the emulation programming and testing team can make any given set of titles work.
Fatghost28 said:Arne, please tell me that ADX emulation is a priority and the games that use it - ranging from Street Fighter Anniversary to Metal Slug 3 to Panzer Dragoon Orta and many other Xbox games that originated in Japan - will be emulated sooner rather than later?
arne said:Understandably I don't have many specifics on what is or isn't being prioritized (i.e. I don't know where ADX work stands), but in talking with them I do know that the team in charge of doing all of this work are reading the boards and so on to see what titles they choose to work on next.
Fatghost28 said:In that case, any idea what games the team are currently focused on?
arne said:I would like to say what I've heard floating around (and I'm sure the team would like to say on their own too), but I really want to avoid my serving of crow. :<
Fatghost28 said:Why the need for secrecy at this point?
arne said:No secrecy as far as I can tell, just nobody wants to say something and then have me (or the board) go "where was JSRF/Panzer Dragoon Orta/Shadowrun/OutRun/Riddick/Warriors/etc. in the last update??" I wouldn't like the feeling of seeing that you know? The team is still sticking to their goal, they're trying to make all the titles work.
ShowDog said:So someone at Microsoft was actually like,
"Hey, let's release the new patch without testing Halo 2!"
and then someone else said
"Great idea!"
Mind boggling.
Shogun said:I guess Microsoft should have tested every game extensively on the BC list for a feature is ancillary for most gamers, that can't possibly grow new gamers as there is currently a 360 shortage, wasting hundreds of man hours on top of the time spent patching. Yup a couple day turn around on a non critical game issue like widescreen to fullscreen display is certainly too much and deserves to be ridiculed, not praised for immediately dealing with a problem that the community brought to their attention.