Nothing wrong with it if you want the FTC to undo the acquisition
This is where I think the lawyers would be having fun.
I read it as
Any third party competing service including GamePass, xcloud, stadia...
Not
Any third party competing service and GamePass, xcloud, stadia.
If the 'third party' element is vital to the clause, then it could be argued that it ain't a third party service. It's going to be interesting to see what happens.
I think "third-party" in this context means anything that isn't Sony-owned in terms of services, because to them it would be third-party regardless if the third-party is just a regular publisher (like ABK) or a platform holder (like Microsoft).
It is a good question. It could be that ABK just doesn't believe that financially it doesn't make sense to offer COD on GP. I am personally not sure if they want to have more than 2 COD's alive at one.
Maybe they did. But if MS were willing to pay them a few dozen millions, that's 100% extra money for ABK for a bunch of older COD games. If MS came to them with $100 million for MW, Black Ops 4 and a few other recent (not current) CODs over the past 5 or so years into GamePass, why would ABK turn down free money?
Also, it's no extra work for ABK, they don't have to reactivate dead servers or add more content to those games, just sell them as-is for GamePass licensing rights to Microsoft.
MS was forced to go all in after they overcommitted to Gamepass with Day 1 games promises, etc. Their internal studios couldn't deliver the amount of games needed to grow the service and third party publishers won't easily be persuaded to put their games day one on any service (unless they are sure the game is a a guaranteed flop).
Unfortunately in some ways that seems to be at least partially true. I do think they should've tested the waters with Day 1 for select games; in a way they have already violated that promise by providing FH5 as Early Access. Technically it came to GamePass "Day 1" if you're talking in terms of arriving on a subscription service, but the way Day 1 has been messaged is in the game being available on the service at the exact same time as it's available through other means.
Though in a way it's actually a nice escape card MS can play while still being legally in the right; they never specified the context of what "Day 1 in GamePass" entailed, people just (naturally, and rightly) assumed it meant in relation to the game's release for purchase physically and digitally. But they could do more of what they did for FH5, providing 1P games for "Early Access" like a month ahead or such like and then bringing them to GamePass, and getting cheeky with more specific wording on what "Day 1" actually means while staying in the right legally.
Would some subscribers be pissed off? Absolutely, as they probably should. But it's an interesting loophole for MS that's there if they want to actually do limited windows for Early Access purchase of 1P games before they come to GamePass.
I get what Phil Spencer did, he had absolutely nothing and had to sell Nadella on this Gamepass pipedream so he wouldn't be replaced for his mismanagement of the Xbox division. This is who Phil Spencer is, a sales man, someone who is constantly overpromising and underdelivering. The fall of Netflix is exposing that being first in this sort of market ain't that much of an advantage.
Harsh words on Phil, dude. Lucky this isn't Twitter x3. Personally I think he's done some good with the brand, but he's definitely made some mistakes as well IMO. Some of those are probably outside of his control though; if the rest of the company is pivoting a certain way, you can't be the odd division out that isn't at least somewhat in lockstep. So any decisions or plans he had for Xbox needed to conform with what the rest of Microsoft is pursuing. The question long-term is, are those things (which are working great for the business/enterprise sides of Microsoft) a good fit for Xbox, which is an entertainment division? We'll have to see.
If anything I think Netflix's situation is showing where the peak for these type of sub services are when it comes to non-gaming. Spotify has 422 million, Netflix has 220 million (about half of Spotify's); I think a gaming service would have about half of Netflix's if it does everything right, so 110 - 115 million. That's nowhere near 2 billion.