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Tom Henderson: "Xbox baffled by the extend of rumors. Sources tell nothing set in stone for xbox ports apart from Hifi Rush and Sea of Thieves"

drganon

Member
Psygnosis!
Brace Yourself Here We Go GIF by MOODMAN
Next up is bitching about the saturn.
 

Unknown?

Member
One example indeed. And you don't have to buy a publisher to privatize a third party license either, which has been very common from Sony and quite petty.
You're deluded. You actually believe this stuff hasn't been done by Sega, Nintendo, and Microsoft? Microsoft creates the rules of 3rd party dlc and that means nothing?
 

HeWhoWalks

Gold Member
Where did I say this already ? I can't find it this thread...

Sony brought this to the next level when they entered the market and paved the way for the modern video-games landscape. Like it or not.
What did they do that was vastly different from their predecessors, though?
 
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ulantan

Member
They bought their way in the market in 1995 with unlimited money compared to Sega/Nintendo, more or less. What's the issue with MS doing the same thing already ?
Sony didn't try to buy the most popular ip on earth to stick it to Nintendo.
 
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HeWhoWalks

Gold Member
They bought their way in the market in 1995 with unlimited money compared to Sega/Nintendo, more or less. What's the issue with MS doing the same thing already ?
Nintendo did a lot of buying when they entered. SEGA did a lot of buying when they entered. Microsoft did a lot of buying when they entered.

So, it has already happened in all cases. The only difference? Microsoft started buying pubs and made what would have been multiplatform franchises complete exclusives. AFAIK, no one else has done that nor has anyone else openly stated that they "could spend a competitor out of business".

I agree with you that many of these tactics are scummy, but every last one of them are guilty of it. Microsoft simply has the funds to take it to unprecedented levels.
 
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cireza

Member
No one else has openly stated that they "could spend a competitor out of business".
Openly ? These were internal emails. Pretty sure the exact same kind of thinking is going around in private discussions in a lot of companies. Don't be naive like this.
 
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HeWhoWalks

Gold Member
Openly ? These were internal emails. Pretty sure the exact same kind of thinking is going around in private discussions in a lot of companies. Don't be naive like this.
It isn't being naive. It's working with the cards in front of me. If Sony (or anyone else) has said that, it isn't on me to prove that they didn't.

Point is Sony didn't create these sorts of tactics, but Microsoft definitely took it up a notch.
 
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Heisenberg007

Gold Journalism
So ms let these rumours spread like wildfire for over a week so they can announce hi fi rush?

No fucking way.

It will be something way more substantial.
More so than an announcement of a game, it'll more about the business strategy and its shift.

If I have to guess, implications/hints that they're going multiplatform (e.g., we will now spread the joy of gaming to millions more gamers across all consoles and platforms, blah blah), and some changes to how Game Pass works.
 

IDKFA

I am Become Bilbo Baggins
and some changes to how Game Pass works.

This is my guess.

There will be two more tiers for GP.

Gamepass Ultra - £35 per month -this will work like GP does now, so all MS games release day one on this tier. This will replace the current Ultimate, which will be renamed Gamepass Super where MS games release 3 months after Ultra.

Gamepass Xtreme - £170 per month - all the benefits of Ultra, plus you get access to every third-party release day one. Every game that gets released on the Xbox store you have access to. You'll never need to buy another game again.
 

Heisenberg007

Gold Journalism
This is my guess.

There will be two more tiers for GP.

Gamepass Ultra - £35 per month -this will work like GP does now, so all MS games release day one on this tier. This will replace the current Ultimate, which will be renamed Gamepass Super where MS games release 3 months after Ultra.

Gamepass Xtreme - £170 per month - all the benefits of Ultra, plus you get access to every third-party release day one. Every game that gets released on the Xbox store you have access to. You'll never need to buy another game again.
Very much a possibility.

Though that Ultra tier wouldn't have a 3-month waiting period, in my opinion. I think it'll be for 12 months.

Their documents revealed the impact on sales for a 12-month period. Based on the other software sales data we have, we know that the 12 months are crucial for sales of games. Sales usually drop after 12 months. This is also a reason why most Sony's console timed exclusives are for a period of 12 months.
 

Elysium44

Banned
This is my guess.

There will be two more tiers for GP.

Gamepass Ultra - £35 per month -this will work like GP does now, so all MS games release day one on this tier. This will replace the current Ultimate, which will be renamed Gamepass Super where MS games release 3 months after Ultra.

Gamepass Xtreme - £170 per month - all the benefits of Ultra, plus you get access to every third-party release day one. Every game that gets released on the Xbox store you have access to. You'll never need to buy another game again.

Nobody in their right mind would pay those sort of prices, surely.

(I guess you were joking.)
 
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Clear

CliffyB's Cock Holster
They bought their way in the market in 1995 with unlimited money compared to Sega/Nintendo, more or less. What's the issue with MS doing the same thing already ?

That's not close to true. Sony didn't really acquire much at all, what they did was make a lot of deals for product on their system. Even something like Psygnosis which they did buy wasn't acquired to take support away from other platforms, it was picked up as a publisher that was well connected with the grass-roots independent development scene in UK and Europe.

Its why the overwhelming majority of titles developed for the PS1's lifetime were not internal productions they came from start-ups and small established teams. Psygnosis essentially acted as a coordination/distribution centre for devkits and system documentation.

People forget that the Nintendo/Sega dominated years were a nightmare for small devs in the UK, as although from a technological aspect console hardware itself was similar to (and in many ways simpler than) the Amigas and Atari ST's that were the bread-and-butter platforms of the time, they had to be hooked into the very controlled and expensive cartridge manufacturing pipelines totally controlled by the platform holders.

Moving to Playstation was hugely liberating as well as exciting from a creative standpoint. Which was why the transition was so rapid and uptake so high.
 

cireza

Member
That's not close to true. Sony didn't really acquire much at all, what they did was make a lot of deals for product on their system.
Paying for temporary deals and marketing rights, with infinite marketing budget. Paying for games from third parties and blocking them from competitors etc... Different means, same expected results.
 
So ms let these rumours spread like wildfire for over a week so they can announce hi fi rush?

No fucking way.

It will be something way more substantial.

I think we are going to see changes to GP at this point. They've been silent for way to long just to announce a 3rd party move.
 

Clear

CliffyB's Cock Holster
Paying for temporary deals and marketing rights, with infinite marketing budget. Paying for games from third parties and blocking them from competitors etc... Different means, same expected results.

They weren't blocking competition because noone else was making competitive pitches! Nintendo were distant and frankly mostly disinterested, Sega was flailing badly at the end of the 16/32-bit era with a string of underperforming hardware spun off or added onto Genesis/Megadrive so noone had high hopes for Saturn... Amiga and ST were on their last legs, Atari, Commodore and 3DO don't make me laugh...

You clearly have no understanding of how the competitive landscape looked at that time. Sony had a largely open-goal and they just slotted it in the back of the net!
By the time Nintendo had entered the market Playstatiom was already dominant, and again both they and SEGA's hardware and publishing pipelines were way less appealing than Sony's was, albeit for different reasons.
 
This is the beginning of Microsoft spin and possible back track

I really hope they backtrack. The word I heard on the Defining Duke podcast is that there is a huge rift inside Microsoft about this, and the anti-multi-platform side leaked these rumors. Maybe it worked. But it's probably too much to hope for -- Microsoft almost always does the exact wrong thing.
 

HeWhoWalks

Gold Member
They weren't blocking competition because noone else was making competitive pitches! Nintendo were distant and frankly mostly disinterested, Sega was flailing badly at the end of the 16/32-bit era with a string of underperforming hardware spun off or added onto Genesis/Megadrive so noone had high hopes for Saturn... Amiga and ST were on their last legs, Atari, Commodore and 3DO don't make me laugh...

You clearly have no understanding of how the competitive landscape looked at that time. Sony had a largely open-goal and they just slotted it in the back of the net!
By the time Nintendo had entered the market Playstatiom was already dominant, and again both they and SEGA's hardware and publishing pipelines were way less appealing than Sony's was, albeit for different reasons.
Indeed. Stuff like carts vs CDs was one of the biggest layups for Sony. Unlike Microsoft's failure to capitalize on their goodwill garnered by the 360, Sony didn't just rest on those fortunes, they put in the work (which was part of what made both the PS2 and PS4 so successful)! They certainly didn't stop Nintendo and SEGA from competing — those two injured themselves all on their own and didn't have the competitive edge that Sony did with the original PlayStation as a result!

Now, Sony did make some dev acquisitions, but generally with folks who worked with them and didn't permanently take IPs that were already multiplatform. The Final Fantasies, Metal Gears, and Tekkens were not strictly down to who was willing to pay the most. PlayStation (PS1/2) just had the fanbase to ensure success (which is exactly how the PS5 is being treated.
 
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HeWhoWalks

Gold Member
I’m more baffled by this brand being alive after being fucked over by this.



👀

Goes to show the strength the Xbox brand once had. A lot of other companies would have folded after that era of complete humiliation and annihilation.

The Series consoles, on the other hand (along with other mounting fumbles), may have just sullied its rep permanently, regardless of Microsoft's war chest.
 
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Jigsaah

Gold Member
Hmmm...Xbox messaging has definitely been horrible...this would track. Phil probably getting flashbacks of his Redfall interview with Kinda Funny. Decided to actually prepare a response this time.
 

Killjoy-NL

Member
So ms let these rumours spread like wildfire for over a week so they can announce hi fi rush?

No fucking way.

It will be something way more substantial.
They probably wanted to let the hardcore xbox fanbase have a meltdown and get used to the idea, instead of just drop the bomb out of nowhere.
 

Megatron

Member
I mean, Nintendo and SEGA were also participants in stuff like this, so it certainly isn't an all-on-Sony thing. 3rd party exclusives have existed since industry origins.

Then again, only Microsoft have bought companies (pubs) and made their follow ups complete exclusives (that I'm aware), so we really can't pin that one on anyone else.
Well Sony did buy exclusivity for the KOTOR remake whichwas originally an Xbox exclusive. Ff15 was on Xbox and Sony paid Square to keep 16 off XBox. I’m not sure why it’s worse to buy the company and do the same thing. MS can’t buy exclusivity like Sony can, because their install base too small. This is the only way they can do it.
 

graywolf323

Member
Well Sony did buy exclusivity for the KOTOR remake whichwas originally an Xbox exclusive. Ff15 was on Xbox and Sony paid Square to keep 16 off XBox. I’m not sure why it’s worse to buy the company and do the same thing. MS can’t buy exclusivity like Sony can, because their install base too small. This is the only way they can do it.
except they can and do 🤨 they have plenty of their own console launch exclusives, or have you missed all of the games that they did this before in their showcases?

 
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HeWhoWalks

Gold Member
Well Sony did buy exclusivity for the KOTOR remake whichwas originally an Xbox exclusive. Ff15 was on Xbox and Sony paid Square to keep 16 off XBox. I’m not sure why it’s worse to buy the company and do the same thing. MS can’t buy exclusivity like Sony can, because their install base too small. This is the only way they can do it.
When was the KOTOR Remake ever set to be Xbox exclusive? And it's A LOT worse to buy the whole publisher. This isn't even a comparison.

On top of that, Microsoft paid for 3rd party exclusivity too.

Negotiator101 Negotiator101

Bro, you defend Xbox likes it's your girlfriend. Just stop. :pie_roffles:
 
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Megatron

Member
When was the KOTOR Remake ever set to be Xbox exclusive? And it's A LOT worse to buy the whole publisher. This isn't even a comparison.

On top of that, Microsoft paid for 3rd party exclusivity too.
KOTOR was Xbox exclusive. Sony made the remake exclusive to them.

And no, paying a company to keep a game they are making for everyone just to keep it off the competitor is worse than buying a company. Option 1) gains no value at all for your customers.l because they were already getting the game. Option 2) is at least providing value for your customers. As we know Sony was trying to buy Starfield exclusivity when MS decided to buy Bethesda.
 

HeWhoWalks

Gold Member
KOTOR was Xbox exclusive. Sony made the remake exclusive to them.

And no, paying a company to keep a game they are making for everyone just to keep it off the competitor is worse than buying a company. Option 1) gains no value at all for your customers.l because they were already getting the game. Option 2) is at least providing value for your customers. As we know Sony was trying to buy Starfield exclusivity when MS decided to buy Bethesda.
No, it isn't. Nothing beats buying a pub and permanently canceling other versions of games, no matter how you try to spin it. And, like I said, Microsoft has done it all (paying for exclusivity, buying pubs AND making their follow up games permanent exclusives, etc). Nothing to negate here.
 
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Crayon

Member
KOTOR was Xbox exclusive. Sony made the remake exclusive to them.

And no, paying a company to keep a game they are making for everyone just to keep it off the competitor is worse than buying a company. Option 1) gains no value at all for your customers.l because they were already getting the game. Option 2) is at least providing value for your customers. As we know Sony was trying to buy Starfield exclusivity when MS decided to buy Bethesda.

Last time I've seen this reality bending argument was years ago when I was on era. It was actually quite common there.
 

Gambit2483

Member
Any chance Hi-Fi Rush will be saved for Switch 2 at least? This game deserves to be played @ a silky 60fps.

Of course they will instead push it on the weak ass hardware with 135m users @ a dissapointing 30fps...😮‍💨
 
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