I know it's not exactly related but, what's up with this Double Buffering/Triple Buffering Business? I booted up the game on my PC, turned vsync off, and went to an area where the framerate stayed at 43 fps. I switched on triple buffered vsync and it stayed at 43 fps as expected. Then switched to double buffer and it still stayed at vsynced at 43 fps. Wasn't double buffering suppossed to make my game drop from 60 to 30 with nothing inbetween? what gives?
I'm only trying to find out which of them reduces the stutter when framerates are not divisible from 60, BTW.