Paul Alexander
Member
Ok that Eurogamer review is pretty awful.
Wow.
I'm done with these threads.
and both are valid. to infer that one should always score higher than the other, is to concede that scores are completely futile in the first place.
which they are. different people look to reviews for different things. this notion some of you have that reviews should all try to do the same exact 'objective' thing... kind of makes the whole point of multiple reviews existing pointless.
I would argue Tomb Raider didn't do a good job of that in the first place.Why is it an embarrassment to games? The style of play is woefully underrepresented in modern gaming. Who will take up the mantle and give us compelling environments filled with deadly traps and puzzles? As mentioned up-thread perhaps From, but still they will keep an emphasis on combat that is beyond what traditional Tomb Raiders have been about.
Agreed. The series released when I was 14 or 15 and even back then I found it to be boring as fuck. I mean, I totally understand the butthurt coming from the kids that used to yank their cranks to Lara spreads in old EGMs and GamePros, but that polygonal ass and tits just didn't do anything for me or my 120mhz Packard Bell.
Or, you know, the butthurt coming from mature adults that welcomed as close to Indiana Jones in a computer game that we've ever gotten...
It’s a better Uncharted game than Uncharted 3 was, and goes a long way towards reminding us of the value of the Triple-A blockbuster in a market where smaller indie efforts have started to get so good that we need such reminders.
There also seems to be a constant worry that the player is not being given enough Things To Do. So meaningless tasks are offered up endlessly - Find All the Vases! Collect All the Mushrooms! Burn All the Flags! There are so many diary pages and collectable objects lying about that the island feels like a rubbish dump for a deeply dull museum.
The multitude of menus via which the objects are curated don't help, and nor do the endless onscreen messages. It's hard to get about excited about "2 OF 3 CEREMONIAL FANS FOUND!", no matter how that sentence is capitalised or punctuated. I am not ashamed to reveal that my final tally reads "0% VASES". (Although I am proud to have managed "67% KANPO HERBS".)
It's plausible there are players out there who can indeed be bothered to crack open every crate. And it is possible to complete the game while skipping the collecting business. But the sheer volume of stuff makes it hard to ignore, and so it becomes an annoying distraction.
"The only people who hated Street Fighter 4 were kids who used to jerk it to Chun Li not liking her new thighs"
I disagree here. RE6 played nothing like RE5 although they shared a lot of level design similarities then it was bashed by the press. Then we have games like Far Cry 3 scoring really well.
I think that games that offers some way to get around their linearity, like the collectibles or even the same few side missions all over again are likely to score better nowdays. Simple linear design isn't gonna cut it anymore.
Sad day for Tomb Raider fans.
In one review it sounds like a linear action adventure game and others it sounds like everything I hate about Far Cry 3. I'll probably pick it up eventually once it goes on sale I guess.
I wish there were some PC vs. 360/PS3 comparisons.
Can't decide whether or not to use the CAGROCKS coupon on Amazon for Sim City & then the GMG coupon on this or the opposite. Sim City also have a $20 credit if you get the box version. Decisions, decisions.
Whenever I have this feeling that Kuchera describes when I'm walking out of a movie theatre, the feeling of satisfaction might be good, but it is fleeting. The experience might be adequately entertaining, but it is simply empty calories, to use the same analogy.
The good and masterful experiences are not the ones that make me feel satisfied, but the ones that stay with me, make me think and reflect on its themes, and emotionally impacts me to such a degree that my world-view is influenced by it.
Thus, I don't see how Kuchera's assessment is a good thing. It's the difference between mindless throw-away media consumption and intellectually/emotionally stimulating "art".
I agree that there seems to be trend in the latter half of 2012 and forward in which reviewers were more down upon repetitious AAA sequels than earlier. Unfortunately it is still the upper echelon of the 100-scale that is being used ad nauseum for these titles, so the couple of points are not that significant in this growing trend to be more hard on sequel# 3 in the same AAA franchise. I simply attribute this tendency to be IP fatigue more than a tendency to be more critical.
I'll bet that once the new IPs land in next generation, game reviewers will return to being dazzled by production values and polish and subsequently overlook the non-obvious flaws.
Outside of the odd bomb that should have never been released like Aliens, most major release reviews from the major videogame media like Gamespot, IGN, Game Informer consistently get around 8, give or take a degree. I don't think what you listed is much separation at all, especially when so many use 0.5 grades of scale.
Not that I'm bashing the reviewers for not being more strict, but that days of major "bomba" reviews are basically over. Games have advanced to the point where unless they're development hell and greenlighted like Aliens, they're competent on some level. Fundamentally broken games don't get released much anymore.
So that leaves you with very predictable results. The canned 8, 8.5 is commonplace this year, and all throughout last holiday with Assassins Creed, Call of Duty, Madden, etc.
Basically you don't even have to read reviews anymore, you know what they'll get for the most part, you know what genre you like, and they all boil down to "if you're a fan of this genre, you'll like this" and that's basically it.
Its a better Uncharted game than Uncharted 3 was, and goes a long way towards reminding us of the value of the Triple-A blockbuster in a market where smaller indie efforts have started to get so good that we need such reminders.
Fucking exactly =P
For the sake of discussion, which features? Because honestly in my opinion DmC didn't do anything that the other games did equally, if not better.
I can't tell if you're being serious or not
My point was, that's neither a fair nor accurate assessment, and ignores the entire game portion of the equation.
The story was pretty lackluster in FC3, admittedly (except for naked tribal chick), but the game was so awesome it made (to me at least) it wholly unimportant.
I think it's a fine day actually because this is the final nail in the coffin for long time fans so it's the best time to move on.The fanboys and the respectful "journalists" can finally have what they always wanted/cared about in this game:Lara.
For the rest of us the level editor community is stronger than ever and i have a feeling that there will not be too long before a new IP comes out that embodies all the core elements of the series.
For the time being though we have games like Mirror's Edge 2 and Dark Souls 2 too look forward to.![]()
Whenever I have this feeling that Kuchera describes when I'm walking out of a movie theatre, the feeling of satisfaction might be good, but it is fleeting. The experience might be adequately entertaining, but it is simply empty calories, to use the same analogy.
The good and masterful experiences are not the ones that make me feel satisfied, but the ones that stay with me, make me think and reflect on its themes, and emotionally impacts me to such a degree that my world-view is influenced by it.
Thus, I don't see how Kuchera's assessment is a good thing. It's the difference between mindless throw-away media consumption and intellectually/emotionally stimulating "art".
I think it's a fine day actually because this is the final nail in the coffin for long time fans so it's the best time to move on.
Just watched the rev3 review and I was already bored of the game halfway through the video. Now I guess this just means these types of games are not for me, but I am curious what makes it appealing to others. What is fun about games like this and Uncharted?
This. By god, i hope for this!
Now Lara has gone the way is clear for a new studio and IP to fill the vacuum left and give us TR fans some great exploration and environmental Tomb Raiding puzzles.
I suppose that's one good thing about the reboot. Thanks, CD!![]()
It really is - there's nothing else to said really. Well done CD!
I'll pick it up soon.
Alright, I was a bit overstated there, but you simply can't deny the parallels between this game and that game.that is not correct and Uncharted didn't define a genre or something.. Why do people keep bringing that series on this thread?
Sounds like it isn't for me as combat is now the dominant gameplay component. I felt the Uncharted games had too much combat, and in fact could've done with none at all.
Just watched the rev3 review and I was already bored of the game halfway through the video. Now I guess this just means these types of games are not for me, but I am curious what makes it appealing to others. What is fun about games like this and Uncharted?
I wasn't being serious, nor was I being serious with the post you commented on before, aside from the fact that I've never had an interest in this series up until this reboot.
Just watched the rev3 review and I was already bored of the game halfway through the video. Now I guess this just means these types of games are not for me, but I am curious what makes it appealing to others. What is fun about games like this and Uncharted?
That sounds incredibly boring to me....
What would you rather do instead of shoot them, then?More boring than the endless waves of bad guys in Uncharted? I doubt it...
More boring than the endless waves of bad guys in Uncharted? I doubt it...
I think it's a fine day actually because this is the final nail in the coffin for long time fans so it's the best time to move on.The fanboys and the respectful "journalists" can finally have what they always wanted/cared about in this game:Lara.
For the rest of us the level editor community is stronger than ever and i have a feeling that there will not be too long before a new IP comes out that embodies all the core elements of the series.
For the time being though we have games like Mirror's Edge 2 and Dark Souls 2 too look forward to.![]()
NIICE!!!!
Haters can eat their crow now![]()
More boring than the endless waves of bad guys in Uncharted? I doubt it...