Criminal Upper
Banned
If anything, moaning needs to be toned up. Great moaning.
Avatar makes this post perfect.
If anything, moaning needs to be toned up. Great moaning.
Yeah, you've got to wonder where did all the apprehension to porting games come from? They were perfectly happy to make ps3 ports that did not take advantage of the sixaxis controller.
If we started building a game for the Wii U we would build it very differently and we would build it with unique functionality.
I'm sure it has more to do with the Nintendo audience being nothing but kids (and now grannies) as another poster in this thread already subtly pointed out. Kids don't play mature games so it would probably do terribly on the Wii U.
Whats the big deal if its not coming to the WiiU ?
This. In fact, I'm getting sick of all the WiiU port begging that's been happening lately. It's becoming really annoying.
It is a potentially significant (and bad) sign for the platform's third-party support if developers are passing on what would likely be a pretty inexpensive port. Again, I don't buy that this is about third parties hating Nintendo or whatever, but it suggests an uphill battle for them to get third-party releases.Whats the big deal if its not coming to the WiiU ?
It could also be that Nintendo demands from developers to include the Wii-U's unique functions. I mean it would be weird if one of the launch games doesn't make use of any of the Wii-U's features.
So far it's really looking like dev response to Wii U is quite tepid.
They all see it as a tweener system. They make a game for PS360 or start planning for PS4/720. Wii U has no place.
And if anything the tablet controller probably turns them off (as it tends to do me as a consumer). But a dev is thinking, well I have to redesign for the tablet, I have to do something with the tablet or I'll look stupid, or Nintendo wont allow my game, instead I just wont go to all that trouble.
This. In fact, I'm getting sick of all the WiiU port begging that's been happening lately. It's becoming really annoying.
This. In fact, I'm getting sick of all the WiiU port begging that's been happening lately. It's becoming really annoying.
For crying out loud, discussing Wii U in a thread where a developer was asked specifically about it is not port begging. Save the complaints for a thread where it's actually happening - there was probably too much Wii U discussion in the RE6 thread, for instance.
(I acknowledge that all the posts about Wii U sans substantive info can be annoying, but Crystal Dynamics' comments here are - gasp! - substantive enough to be worth discussing.)
Will we see Tomb Raider on the Wii U or any other Nintendo Platform?
KS: At this time no. When we started developing the game we made a conscious decision that it was all about building the game for a platform and making sure the game was specific to that platform. Given that weve been working on the game quite a while before Wii U was announced I think it would not be right to try and port it across. If we started building a game for the Wii U we would build it very differently and we would build it with unique functionality. [Transcribed from Crystal Habit Podcast]
For crying out loud, discussing Wii U in a thread where a developer was asked specifically about it is not port begging. Save the complaints for a thread where it's actually happening - there was probably too much Wii U discussion in the RE6 thread, for instance.
(I acknowledge that all the posts about Wii U sans substantive info can be annoying, but Crystal Dynamics' comments here are - gasp! - substantive enough to be worth discussing.)
I think it's a problem because it was 1 question in a pretty lengthy write-up about the actual game and we've had 3 pages so far, most of them complaining that their no WiiU excuse isn't good enough as if they're under some kind of obligation to make one to begin with. Now the discussion is mostly about the state of WiiU third party support and complaining about their reason.
I think people are going to be disappointed with the WiiU.
I agree with this. The response CD gave was completely reasonable given the timeframes. And a Mac version is cake these days if the developer is not using DirectX.I think it's a problem because it was 1 question in a pretty lengthy write-up about the actual game and we've had 3 pages so far, most of them complaining that their no WiiU excuse isn't good enough as if they're under some kind of obligation to make one to begin with. Now the discussion is mostly about the state of WiiU third party support and complaining about their reason.
This being combined with all of the other WiiU complaining across multiple games, it gets frustrating.
I'm somewhat interested in the Trilogy Collection (its like $10 online) but this is off-putting. Why, why, why are some devs so stubborn about control layouts!?I'm guessing the 360 is the lead platform? The game was unveiled at Microsoft's E3 show last year. I really hope there's more parity with the PS3 version this time. Underworld on PS3 was missing that good looking motion blur the 360 version had. Another thing I noticed from the last two Crystal Tomb Raider games (Underworld and GoL) they mapped the shooting to the L2/R2 buttons on the dualshock with no option to switch. That was jarring in the TR Collection going from Anniversary and Legend using L1/R1 then going to Underworld and having that switched over without the ability to change it. :/Code:
Besides that, anxious to see more of this new TR.
I don't really see the Wii U thing being important, but the answer sounds stupid to me.
As it is, the Wii U can do everything the other consoles can, so there is no forced need to change things up like they had on Wii. Also I find it crazy they are developing it based on a platform when it's going to be a game released across 4 different platforms.
Can I have your crystal ball?
Well, if they don't put the game on the WiiU I won't buy their game as I won't be able to play it. I plan to get a WiiU soon after launch if not at launch. So, it's their loss.
so you don't have a PS3 or 360 or PC or Mac?
My PC is for work, not games. And I will get rid of the PS3 as soon as the WiiU enters the house, so...
My PC is for work *and* games. You know it only does everything lol.
And why would you rid of the PS3? It is still a great gaming platform, even if it will be long in the tooth by the time the Wii U is out. Unlike the Wii U, its blu ray disk drive can still play movies as well.
so you don't have a PS3 or 360 or PC or Mac?
While that perception is still strong amongst some circles, it's still cutting off potential revenue for themselves. Considering how much it's going to cost them to make the game, why not maximize your chances of making your money back and then some?
the story will have a conclusion.
This. In fact, I'm getting sick of all the WiiU port begging that's been happening lately. It's becoming really annoying.
And why would you rid of the PS3? It is still a great gaming platform, even if it will be long in the tooth by the time the Wii U is out. Unlike the Wii U, its blu ray disk drive can still play movies as well.
After 'Zombie Mommy', I'm definitely glad this series is getting a reboot. I really liked Anniversary, but I didn't feel that it made any meaningful gameplay improvements. It was getting kinda stale and clunky IMO, at least compared to what the Prince of Persia series had been doing.
I also hope they can minimize the QTE's they showed at E3 and avoid Uncharted/COD style 'cinematic gameplay.' I like to actually PLAY my games, thankyouverymuch.
My hope is that it'll get a lot less dumb with this reboot. Otherwise I won't be buying the sequel to it.
To be fair it's not all the games in the collection. Tomb Raider Anniversary and Legend used the L1/R1 combination. But Underworld used the L2/R2 buttons with no option to change it. Same with Guardian of Light. :/ I hope this new one gives you the option for L1/R1 to zoom in and shoot.I'm somewhat interested in the Trilogy Collection (its like $10 online) but this is off-putting. Why, why, why are some devs so stubborn about control layouts!?
Do these dumbass devs/publishers not realize that they could potentially sell a boat load of copies on Wii U if they just rendered in 1080p w/ AA? Look at all the people on the internet counting pixels between different ports, all the comparison videos between PS3/360 titles.
Who gives a shit if there's nothing to put on the tablet. Just display a logo on there and call it day. Then collect your free money. Idiots.
Somehow I doubt the PS3 version is going to be good anyway.
BlueTsunami said:If this company refuses to release a game on a console I don't even own yet they're gonna so rue the dayyyyyyyy * exasperated breathing*
If this company refuses to release a game on a console I don't even own yet they're gonna so rue the dayyyyyyyy * exasperated breathing*
System warrior fucktards are going to make this place unbearable for the next year or two, aren't they.
System warrior fucktards are going to make this place unbearable for the next year or two, aren't they.
You say unbearable, I say entertaining. It's fun as long as you can avoid getting sucked into the insanity.
if by 'unbearable' you mean 'hilarious', then yes.
True. Still, it's a little sad that this thread, which is in response to some pretty interesting info about the game, is entirely focused on talking about the WiiU which was mentioned in passing.
True. Still, it's a little sad that this thread, which is in response to some pretty interesting info about the game, is entirely focused on talking about the WiiU which was mentioned in passing.
Then talk about something else.
Only YOU can prevent a Wii U takeover.