Poetic.Injustice
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PC Metacritic: 84, PS4 Metacritic: 80
OpenCritic: 80
IGN: 88
Game Informer: 85
PC Gamer: 89
Guardian: 80
Videogamer: 80
Destructoid: 75
USgamer:80
Rock Paper Shotgun
WCFTech: 90
OpenCritic: 80
IGN: 88
The turn-based combat may be a little disappointing, but Torment: Tides of Numenera manages to live up to the legacy of Planescape: Torment by offering a fascinatingly weird and well-written tale. Thanks to a wide variety of options in conversations and the influences of its tidal system, it offers decent opportunities for replay value and a memorable tale each time. This is the rare game that leans almost entirely on its setting and writing for its appeal, and the miraculous thing is that it usually succeeds.
Game Informer: 85
Cerebral and often disturbing, Torment is a rabbit hole of significant depth, where you can get lost in improbable imaginings of warped realities and existential angst. If you can wrap your head around a non-linear narrative all about consciousness, identity, and memory, Torment is a riveting departure from expectation.
PC Gamer: 89
A slow start gives way to a thought-provoking adventure in a remarkable setting. A fitting follow-up to a beloved RPG.
Guardian: 80
Torment: Tides of Numenera is more than a nostalgic homage to Planescape: Torment – its own innovations will mark the genre as much as its spiritual predecessor did.
Videogamer: 80
Great writing and environment design, combined with an epic story and wide range of player choice, make Tides of Numenera a wonderful RPG. The reliance on text won't be for everyone, but fans of the genre are going to love it.
Destructoid: 75
Like the way that the Ninth World rises from the ashes of other civilizations, Torment: Tides of Numenera is a layered experience. For role-players keen on experiencing a game of consequences and twisted fantasy, it's well worth the adventure.
USgamer:80
If one of your favorite things in RPGs is finding a new location, and reveling in the rush of new quests and characters and dialogues and battles, then Torment: Tides of Numenara does that better than just about anything. It's disappointing, although not surprising, that Torment can't maintain that energy for a full game, especially with a rushed ending. But that's a small price to pay for a wildly creative and clever role-playing game.
TheSixthAxis- 5/10
Worldbuilding, lore and a nunber of characters are good. Let down by a ton of technical issues on PS4 which really hurt enjoyment of the game. If the pervasive bugs weren't there it would have been a 7 or 8.
Rock Paper Shotgun
There is, throughout, a slight air of artificiality to Torment: Tides of Numenera. It has been made to please a specific crowd, and sometimes that shows; sometimes that comes at the expense of what matters most. This is outweighed entirely by the scale of this accomplishment. Torment is the weird, wordy, wise and wicked roleplaying game we've so desired during these long years of heightened spectacle. Not a total triumph, no, but close enough.
WCFTech: 90
Torment: Tides of Numenera is a role-playing game like very few others, giving players total freedom in how to approach any given situation, even allowing them to complete the game by avoiding most fights through this deep choices system. With excellent writing, lively and creative world, engaging story and characters, and solid mechanics, the role-playing game developed by inXile is a game that those who love immersing themselves completely in fictional worlds have to play at all costs. Giving justice to the Planescape: Torment's legacy was a very difficult task, but the team proved that they were more than up to the task, creating a game that builds upon this legacy with the utmost respect, despite some small issues which don't impact the game too much.
Gamekult : 6/10 " honest "
Pros
Such a good writting
The Ninth world and its mysterious aura
Quests, stories and the NPCs of the first hub
Story and its thematics
Discovering the Numenéras
Solid art direction
Enough to really enjoy role play
Very good french voice over
Mark Morgan doing ambiant sounds
Cons
Bottleneck structure of content
Anecdotical combat
Skills system quickly unbalanced (broken)
Crisis and Flux are only gimmicks
Lack of polish and obvious visible shortcomings
Short for the genre
Some bugs