TOS sells 100,000.

  • Thread starter Thread starter zylo
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MASB said:
Still, Famicom Mini will always be seen as the low mark of your sales prediction prowess. ;)
To say the least...

Super Mario Bros. 551,762
The Legend of Zelda 193,158
Ice Climber 167,019
Donkey Kong 138,952
Ganbare Goemon -Karakuri Douchu 131,865
Xevious 106,484
Bomberman 101,967
Pac-Man 100,864
 
Meier said:
To say the least...

Super Mario Bros. 551,762
The Legend of Zelda 193,158
Ice Climber 167,019
Donkey Kong 138,952
Ganbare Goemon -Karakuri Douchu 131,865
Xevious 106,484
Bomberman 101,967
Pac-Man 100,864

These numbers even exceeded Nintendo's wildest expectations, I still cannot get over those SMB numbers. Yes, feneku's estimates have been proven grossly inaccurate. Let's see how many times he will ingest crow.
 
Semjaza Azazel said:
In The Sims you have general control of random characters. You might as well be controlling pet hamsters. How is this even remotely comparable to the gameplay of something like Harvest Moon? The analogy between the two makes no sense.

Well it's closer together than AC and HM are to Kingdom Hearts and Tales of Symphonia.

RPGs have a sort of mathmatical system to level up characters in, and make them stronger as the game progresses. Even if that wasn't the definition of RPGs in the early 80s, it's come to be accepted as them now. RPGs do have several categories too, Action (KH, Terranigma), Strategy (Fire Emblem, Disgaea), Turn-Based (FFX, Xenogears), etc...

Some games also have RPG elements (Ratchet & Clank: Going Commando), but that doesn't make them RPGs, the same can be said for the two sims on the GC.
 
AniHawk said:
Well it's closer together than AC and HM are to Kingdom Hearts and Tales of Symphonia.

RPGs have a sort of mathmatical system to level up characters in, and make them stronger as the game progresses. Even if that wasn't the definition of RPGs in the early 80s, it's come to be accepted as them now. RPGs do have several categories too, Action (KH, Terranigma), Strategy (Fire Emblem, Disgaea), Turn-Based (FFX, Xenogears), etc...

Some games also have RPG elements (Ratchet & Clank: Going Commando), but that doesn't make them RPGs, the same can be said for the two sims on the GC.

By your definition, leveling up occurs in DMC, so it is an RPG, then. But OoT had Link advancing in power and different weapons, but it isn't an RPG? This goes to prove that an RPG is in the whim of the definer.
 
P90 said:
By your accounts, leveling up occurs in DMC, so it is an RPG. OoT had Link advancing in power and different weapons, but it isn't an RPG. This goes to prove that an RPG is in the whim of the definer.

Clearly you missed the final bit of that post completely.

DMC is an action game with RPG elements. It is not an RPG. Ratchet & Clank: Going Commando is an action platformer with RPG elements. Paper Mario is a turn-based RPG with platforming elements, but does that make it a platformer? No.
 
AniHawk said:
Clearly you missed the final bit of that post completely.

DMC is an action game with RPG elements. It is not an RPG. Ratchet & Clank: Going Commando is an action platformer with RPG elements. Paper Mario is a turn-based RPG with platforming elements, but does that make it a platformer? No.

No, you are missing my point. You seem to be lost in the the surety of YOUR definition of an RPG (many, many people do), but your elements of what makes an RPG is arbitary.
 
P90 said:
No, you are missing my point. You seem to be lost in the the surety of YOUR definition of an RPG (many, many people do), but your elements of what makes an RPG is arbitary.

Well as long as we're making sure an RPG is any game where you PLAY the ROLE of a character (making 90% of every game out there an RPG), how about we broaden the definitions of platforming, adventuring, and action games? Surely we can somehow expand first person shooters to include Metal Gear Solid: The Twin Snakes, right?
 
Actually, I tend to agree with AniHawk on what the definition of an RPG is, in terms of what it's come to traditionally mean, except I think he's leaving stuff off like:

-walking into people's houses
-top-down view
-equipment/weapons that affect gameplay
-dungeons
 
I spoke to a friend at Namco today called Stryder and he said because TOS sold well on the GameCube in the US, the PS2 version will not come out there!
 
It's good to see this game doing reasonably well... since the Tales series has always been one of my favorites!! Let's see Rebirth over here!!! Good to see there's a market for an RPG that isn't FF or has Disney characters in it.
 
uh well Harvest Moon isn't an RPG. It never has been. You can try to argue that it is an RPG and point out facets of its gameplay that make it seem like an RPG (such as leveling up or earning money), but the bottomline is that it's a simulation game, and a darn good one at that. If you don't understand the concept of "simulation" games, then you never will.

It's like with Zelda. Zelda is not an RPG. It's not even an action/RPG series. It's an action/adventure series (except for Zelda II).

edit: HERE's the explanation for why Harvest Moon is a simulation, not an RPG:

In RPGs, you develop your character or party through an adventure, but to differentiate RPGs from Adventure games, you are able to improve your character or party through repetitious means, the most common one being battles (although you could use any other means, such as quests, jobs, etc.). Adventure games lack the repetitious means to develop a character (which is why Zelda is not an RPG, no matter how many times Link kills an enemy, he won't develop, he has to find fixed items to improve himself and these are stationed throughout the game in a fixed manner).

In Simulation games, you may or may not control a character, you could be God and control an army of people or anthropomorphic objects, but you do not develop a single character/main character or a party. You may develop a town, a farm, just about anything that your character or army has control over. In The Sims, you are controlling a character, but you develop his house, for instance.

But OoT had Link advancing in power and different weapons, but it isn't an RPG?

Not even NCL considers OoT to be an RPG. They list the game as action/adventure on their website.
 
Well, Nintendo officially lists Harvest Moon: A Wonderful Life under RPG/Strategy genre, but yeah Zelda is under Adventure...
 
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