New rally point shows the changes in the new patch.
So as I understand it this is the first of a few significant patches. So it's worth waiting a bit more if you haven't picked Rome up yet.
Think it will be $40 on Amazon on Turkey Day.
I'm not in the US but I would consider $40 the regular price for a new PC game, not a sale. Fuck $60 games.
Hi guys,
We've announced a brand new expansion campaign pack for ROME II called Caesar and Gaul. Full details below.
Enjoy!
--
Total War ROME II: Caesar in Gaul
Campaign Pack
Description:
Caesar in Gaul is a standalone campaign pack for Total War: ROME II covering Julius Caesars war of expansion against the Gaulish tribes. Players can choose from four playable factions in this conflict: the Gallic Arverni, the Germanic Suebi, the Belgic Nervii and Rome, in a campaign inspired by Caesars Commentarii de bello Gallico (Commentaries on the Gallic war).
Offering a tighter scope in terms of time and geography than Rome II (58-51BC), the Caesar in Gaul Campaign Map is an expanded, more detailed vision of Gaul and the south coast of Britannia.
Compared with ROME IIs map of Gaul, Caesar in Gaul contains more regions and provinces, more factions (both playable and non-playable), and a series of famous generals and statesmen from history which the player will employ or fight against depending on their chosen faction.
A war of great profit and glory for Caesar, this conflict made him extremely popular with the people of Rome though less so with the senators, who saw him gathering power to himself in a series of events that ultimately lead to his ascension to Dictator.
Caesar in Gaul differs from the core ROME II experience in a number of important ways:
New Campaign Map:
The Caesar in Gaul campaign map is an enhanced, more detailed representation of Gaul, with players able to expand across 18 provinces dotted with resources, new settlements and new provincial capitals.
Greater focus on characters:
Many factions employ great generals and statesmen from history (for example, Rome fields Gaius Julius Caesar himself, Mark Anthony and others). Each of the four playable factions also has a faction leader who acts as the players avatar during the campaign.
24 turns per year:
As Caesar in Gaul deals with a considerably shorter time-span (58-51BC) than the grand sweep of the ROME II campaign, each turn represents two weeks rather than a year. This means seasons make a return. The gameplay effects of these arent always predictable however, and may vary from province to province. A late autumn may bring a good harvest for example, but a long, dry summer may damage your food production.
Compact, focussed multiplayer campaign:
For those generals looking for a more rapid MP campaign game, Caesar in Gaul presents a series of interesting options. Due to the geographic scope and the opposing 48 factions, co-op or competitive 2-player campaigns are tighter, more focussed, and less time-consuming than a full Campaign.
New mid-game challenge mechanics:
For those players making it through to the mid-game, there will be new challenges to face as a more suitable replacement for the Civil Wars of ROME II. As a Gallic tribe, youll feel the mailed fist of Rome respond with heavy intervention forces, and as Rome, youll see the Gallic tribes rebelling and forming alliances against you.
New historical battle:
Caesar in Gaul adds the Battle of Alesia as a playable historical battle. Alesia marked the turning point of Caesars Gallic War, and resulted in the capture of Vercingetorix, who was later taken to Rome and executed at Caesars Triumph.
Set from Caesars perspective, Alesia tasks the player with maintaining the siege of Vercingetorix's Gallic stronghold. The battle begins with the Roman forces deployed within their own investment fortifications outside the hill-fort. The player must guide the Romans as they weather attacks from both a huge relief army and within the fort itself.
New Total War: ROME II full campaign playable factions:
Alongside the factions playable within the new Campaign, Caesar in Gaul also adds three new playable factions to the main game; they are:
Nervii (barbarian, Belgic)
The most fierce and powerful of the Belgic tribes, the Nervii are a melting pot of Celtic and Germanic heritage. Their unit roster reflects this mix of cultures, opening up the possibility of creating new, unique army compositions.
Boii (barbarian, Gallic)
One of the largest of the Gallic tribes, the Boii occupied Cisalpine-Gaul, Pannonia, Bohemia and Transalpine Gaul. Their numbers make them a force to be reckoned with but they are somewhat disconnected from other the Gallic tribes geographically and are directly exposed to the ferocious Germanic clans and the Dacians.
Galatians (barbarian, Anatolia)
The Gauls of the East, the Galatians migrated to Asia Minor following the Celtic invasion of the Balkans. They arrived through Thracia at around 270 BC, led by generals Lotarios & Leonnorios. As Celts deep within Hellenic territory and factions hostile towards them, the Galatians offer interesting and challenging new gameplay.
New units:
Alongside their usual unit rosters, the playable factions of Caesar in Gaul (and playable factions in the main ROME II campaign provided by Caesar in Gaul ownership) also gain the following new units:
Boii (ROME II)
Sword Followers (sword infantry)
Where a lord commands, the sword is thrust.
Veteran Spears (spear infantry)
Battle hardens the sinews and the heart, and deafens the ear to the cries of cowards.
Galatians (ROME II)
Galatian Legionaries (sword infantry)
The Celts have taught the Romans more than they're prepared to admit, but this is a two-way street.
Galatian Raiders (javelin and sword cavalry)
Broken enemies know it is better to flee than face riders who will not spare their lives.
Gallic tribes (ROME II and Caesar in Gaul)
Chosen Swordsmen (sword infantry)
These men fight with proven bravery and well-honed skill-at-arms.
Chosen Spearmen (spear infantry)
Chainmail does not chill a warrior's heart, or still his lust for battle.
Gallic Hunters (stealth bow infantry)
The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.
Nervii (ROME II and Caesar in Gaul)
Fierce Swords (sword infantry)
Once he has earned it, a Celt will only be parted from his longsword by death itself.
Guerilla Swordsmen (stealth sword infantry)
These swordsmen strike wherever and whenever their enemies least expect.
Mighty Horse (spear cavalry)
A strong mount and a savage swing make these warriors a fearsome prospect.
Naked Spears (spear infantry)
Who needs clothes when you have more than your share of courage?
Gallic Hunters (stealth bow infantry)
The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.
Auxiliaries
Auxiliary Gallic Hunters (stealth bow infantry)
The skills of a hunter should be used in the service of Rome.
Auxiliary Noble Horse(spear cavalry)
A mounted, armoured fist is always useful in a Roman army.
Auxiliary Naked Swords (sword infantry)
The savage gods of war should be used to Rome's advantage.
Auxiliary Short Swords (sword infantry)
Bravery in battle, rather than skill, sometimes gives worth to a man.
Mercenaries
Mercenary Gallic Hunters (stealth bow infantry)
The hunting of other men often has the greatest of rewards.
Mercenary Noble Horse (spear cavalry)
Even a nobleman has his price, and will fight for gold.
Mercenary Naked Swords (sword infantry)
The gods of war will bless mercenaries as long as they fight bravely.
Mercenary Short Swords (sword infantry)
It is often enough to sell bravery and a taste for glory.
Jag: I found battles in Rome 2 are a lot like Medieval 2's. Timely cavalry attacks, getting your archers to act as human-plugs when some units are close to breaking - that sort of stuff got me through my first dozen or so battles as Sparta.
So I've played other TW games, including the original Rome. But I seem to suck at Rome II. All my battles just end up being big blobs of mobs with almost no cohesion. It's much worse if there are obstacles in the way.
Since the manual is less than useless, is it worth it to go through these 30 pages to look for hints and tips or is there something on the Wiki that would be helpful both for battle strategy and the main campaign map strategy?
I actually tried that, but my horses were getting raped by spears and my slingers are fairly useless.
Which nation are you playing as?
I really want to play this but I feel I would be dissapointed if I start now. I'm sure they'll improve even further in the future.
this game good yet
Rome is my favorite time period for TW but Rome 2 will never be as good as Shogun 2, I'm afraid.I would like to know if it's better than Shogun 2 yet. Preferably before the sale on GMG ends.
Anyone playing Caesar in Gaul?
Is it worth the money?
So this thread is pretty much dead, huh?
So this thread is pretty much dead, huh?
Yup. I keep waiting for more updates, but they've slowed down a lot. Sad to see the series in this state.
Anyone try the Radious Mod? It was recommended to me.
I bought this on the Steam sale and have been doing the tutorial. Is it me or the AI is not very good? My soldiers tend to stand still looking how the first raw fights his way. Anything I can do? Anything I'm doing wrong'?
Too late for Shogun 2 now, I'm afraid.I haven't played much, but I don't think I've see anything similar to that video happening xD
BTW, how is that there five times more people playing TW, yet CoH is winning war?
Dropping players into the Western Mediterranean at the outbreak of the 2nd Punic War, Hannibal at the Gates features a new campaign map focused on the tinderbox geopolitical situation that brought two ancient world superpowers to all-out war; with sworn rivals Scipio and Hannibal at the very heart of the conflict.
Five playable factions will feature a wealth of new units. Main protagonists Rome and Carthage will benefit from a new civil tech tree based around diplomacy, while the challenge in the shadow of these mighty empires for newcomers Syacuse, the Arevaci and the Lusitani will be formidable.
In addition to this, another significant free content update for ROME II will also drop soon, benefitting all players regardless of whether they own any DLC. Details will be revealed in the next episode of community TV show Rally Point, coming soon.
Really sorry for posting this question but I didn't want to bump an old thread.
Anyone knows when we are going to get the Total War: Shogun 2 Gold Edition on Steam?
Probably never.Really sorry for posting this question but I didn't want to bump an old thread.
Anyone knows when we are going to get the Total War: Shogun 2 Gold Edition on Steam?
LolHave to say, this post is really the low-point for this thread. Poor Rome 2 xD
I just started playing again after not having touched it in several months and its a good deal better. Seems like they added seasons to each turn in the latest patch which is a nice touch and toss in some mods and the game is pretty great.
After all the patches and what not, should I pull the trigger on this come the summer sale?