Maybe I worded that wrongly
I feel like so many sequels these days feel like they'd rather directly improve on the content we got previously instead of going for a unique approach that makes both their games a unique experience rather than one just being the "definitive" game in the series to play.
I wish we got more follow-ups like Majoras mask that adds a new twist to the formula while improving on elements from the original, as opposed to just being the original but better and with more content. Both OOT and MM are games worth playing because of their unique approaches to 3D Zelda. as are Wind waker, twilight princess and skyward sword. Idk how to properly put it into words, and I might be forgetting past games/being hypocritical here, but sequels should have that spin on things that sets them apart from the original while giving it and the older game both reasons to be played
I'm in complete agreement with you here. you're talking about taking something as solid as the original, & simply milking it, &, yeah, I agree that this's happening, & that it sucks. but, as I mentioned, this's basically only a tribute to the power & durability of the original, meaning that, if anything'd be considered 'obsolete', or unnecessary, it'd be the sequels, eh?...
but this really has nothing to do with declaring botw 'obsolete'. to describe something as 'obsolete' is to imply that whatever it is that you're referring to does nothing of value better that whatever it is that you feel has replaced it. which, as you can gather from many comments on this thread, is most definitely not the case in the minds of many with botw. that game offers a very distinctive, unique, & enjoyable experience that very likely even you yourself had much fun with. say what you may about totk, it in no way makes that original experience 'obsolete', & anyone who'd tell someone expressing interest in playing botw that it was 'obsolete' would be depriving them of a very good time...