I barely beat it on normal. Chapter 2 was a cake walk in comparison, just the usual Trails random difficulty spikes.Holy fuck the Chapter 1 boss was so brutal in hard difficulty, especially when they go in rage mode and just wiping out your entire party.
I had a lot of trouble with the start of Chapter 2. The roadblock monster fights and the warehouse boss caused several game overs. Last few bosses where very easy, however. Super uneven.I barely beat it on normal. Chapter 2 was a cake walk in comparison, just the usual Trails random difficulty spikes.
Holy fuck the Chapter 1 boss was so brutal in hard difficulty, especially when they go in rage mode and just wiping out your entire party.
Other than Cold Steel I don't feel the rest of the arcs are that bad honestly. The Daybreak arc has been fine and hasn't gotten to crazy. They've done well using characters from past games as well.This game is so good it really just high lites how much the latests games in the series are just made to push as many new characters for merchandising as they can. The quality difference is like night and day.
I actually liked chapter 2, especially Scherazard was such a fun character in that chapter with getting all pissed off at Royal guard commander Edit: that was Chapter 1.....I just reached Ch 2Yea I didn't think I could do it on nightmare but was able to get it done after getting some tips online. You can use spells and Joshua's ult to cancel their rage mode but overall just focusing on one character at a time and spreading out your party is all you need to do. Chaos Brand will also help because it gives you a high chance of having the characters attack their own team. Once you take one of them out it's much easier from that point on.
I'm on Chapter 3 now. Didn't enjoy Chapter 2 that much but overall game is really good.
Haha yea Chapter 1 is great and I liked it a lot. Chapter 2 is a low point but it ends great and 3 starts off interesting right away.I actually liked chapter 2, especially Scherazard was such a fun character in that chapter with getting all pissed off at Royal guard commander Edit: that was Chapter 1.....I just reached Ch 2
But that boss fight damn brutal, I managed beat it but god damn! With that being said I'm absolutely in love with its combat system and the great S-craft animation during the combat.
Well, I wrapped it up in 80 hours on Hard.
That ending still hits after all these years. This is one of my favourites in the entire series. If there is one thing Falcom gets right it's the endings, they are all a great for different reasons.
A fantastic game overall, I still prefer some parts of the original but this has been great all around. Replaying this has made me appreciate how good the world building is in FC, this is truly a special series.
And now the wait for Trails Beyond the Horizon begins. I wonder if they will release 2nd Chapter next year too, that would be huge.
Out of curiosity I tracked how much time each chapter takes, if you do all side quests and talk to all NPCs at each refresh:
Prologue 13 hours
Chapter 1 14 hours
Chapter 2 15 hours
Chapter 3 15 hours
Final Chapter 23 hours
The Final Chapter is by far the chunkiest. Those dialogue refreshes in Grancel can be brutal, lol.
This game is so good it really just high lites how much the latests games in the series are just made to push as many new characters for merchandising as they can. The quality difference is like night and day.
That's nonsense, the series is pretty much the same in all its entries, not in vain it has been made by the exact same people.
You may prefer one arc to other, or a character set to another one, or the setting, but series is extremely consistent and homogeneous along all its entries.
That's nonsense, the series is pretty much the same in all its entries, not in vain it has been made by the exact same people.
You may prefer one arc to other, or a character set to another one, or the setting, but series is extremely consistent and homogeneous along all its entries.
Yeah, this my first Trials game I fucking LOVE this game soooo much from the combat to the story and charming characters and the world feels so alive, I love talking to NPCs in this game.I'm 30 hours in now and I'm still enjoying every single second. Can't remember the last time I had so much fun with a game in its entirety. This is hands down the best modern Trails game (meaning from Cold Steel onwards) and probably my GOTY. It's so fun and wholesome and mostly low-stakes, almost like an Atelier game in a way. It's also very refreshing not having 30 characters following you everywhere, each having to speak their single line in every cutscene for the sake of being included, constantly being shuffled in and out of your party making it a pain in the ass to build a balanced party and keeping all equipment updated. I'll be so sad when it ends with the only consolation being Daybreak 3's imminent release.
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I found the last 2 games to be pretty bland and lacking polish with too many stories running just to get as many characters on screen as they could to sale more creep pillows to lonely guys.
Absolutely love this one though and most of the older games in the series.
Not just you. I think the things I like least are the copy-paste towers and the lack of variety in setting. I couldn't tell you the difference between Rolent, Bose, Ruan, and Zeiss. One town has canals. Another has escalators and a factory. Nothing left an impression on me and the areas blur together. I can tolerate the slow story but the lack of variety is a real killer. Some JRPGs can be described as world-trotting adventures. This game is definitely more in the vain of a backyard adventure, at least up through Act 3 where I'm at. I don't mind having given it a shot but it's just not my cup of tea. I do like the combat and characters at the leastSo, Trails in the Sky: First Chapter… Is it just me, or this is kinda boring?
Every time I start the game, I find myself wishing I were actually playing Skies of Arcadia. It's been like 15 hours of running around doing lame fetch quests. Where's the magic that fans of the series keep overselling?
I've seen two towns, one or two small villages. Some countryside roads, a totally generic mine, a totally generic tower, and the same tower again but yellow. And through all of that, a ton of boring quests. The only bit of story I've gotten over those 15 hours is that your father disappears along with the airship, and suspicion falls on some air pirates. Which, to be fair, makes sense, it'd be weird if it turned out to be the local baker who hijacked the airship.
Anyway, 15 hours to see some generic regions, three generic dungeons, and a plot you can sum up in two lines, that's not a lot of jam for a slice of bread that big.
I wouldn't even mind that much if the regions and locations weren't the absolute bottom tier of JRPG design. But honestly, it's impossible to make things more bland than this.
The battles aren't unpleasant, but once you've beaten the same enemy ten times, you just want to move on. And given the size of the areas and how they're populated, it's clear the game wants you to fight those battles not ten times, but fifty.
It feels like this should be at least 2 times quicker. The pacing is needlessly slow.