THAT'S fucking why. I was like "fucking motion controls never work," but now I know I was just slamming my junk like an idiot for nothing.
Same here lol didn't know you had to unlock it!
THAT'S fucking why. I was like "fucking motion controls never work," but now I know I was just slamming my junk like an idiot for nothing.
I swear to god I just played a game where THREE freaking Talon players were rocking sniper scopes. Frustrating as all fuck playing FFA, trying to aim at these assholes only to get constantly shot by everybody else.
That said I did come second so it's not like they are vastly dominant, but it was a flat map. Curious to see how scores end up in levels like Diable Pass, because I am sure what BHK3 did is easily repeatable
I also hope ESP can implement unlocking things during the lobby screen, I dont like backing out of a good server
I meant that we won't get the title update tonight.
Game starts at the bridge but you respawn near the bulk of opponents, and since no one ever seems to wander past the bridge the map can get stale quick. Love playing in on Nuke though since you are forced to travel the whole road. Possibly the most team oriented map for Nuke since you can't just use Crimson Fury and pick up the leader and use some road no one is on to get to the launcher and fire the nuke before anyone can catch up, and once you do get the Nuke its a looong way to the statue, teammates need to stop them enemies from shooting it down (flying the rat rocket right next to the Nuke so enemies lock onto that instead works great!).90% of the respawns are right on the bridge, so I just sat there while people trying to shoot at me were getting shot at by other people while I was racking up kills.
Game starts at the bridge but you respawn near the bulk of opponents, and since no one ever seems to wander past the bridge the map can get stale quick. Love playing in on Nuke though since you are forced to travel the whole road. Possibly the most team oriented map for Nuke since you can't just use Crimson Fury and pick up the leader and use some road no one is on to get to the launcher and fire the nuke before anyone can catch up, and once you do get the Nuke its a looong way to the statue, teammates need to stop them enemies from shooting it down (flying the rat rocket right next to the Nuke so enemies lock onto that instead works great!).
Got away from the main point, players need to make a neutral agreement to go after Talon first in deathmatches.
David Jaffe said:Hey all- thanks for hanging in there with me tonite waiting for an update. Crazy day- very busy. Sorry it's coming so late.
Ok, here's what I know:
1. NETWORK ISSUES:
a- a patch left SDQA today and is in format tomorrow. It's POSSIBLE it will hit Twisted Metal tomorrow nite but Sony tells me it will be either tomorrow nit or Thursday morning. Forgive my layman's understanding of this sort of stuff, but the core idea is that we hope the patch will go some/a long/the full (not sure which) way to making it so players connect consistently to online games. The patch will be addressing the following issues (again, forgive my lay understanding):
- Quick match and user created matches will be split so people looking for human created games are not being pulled/put into quick match games.
- The list of matches will be randomized (to an extent) so not every user sees the same game list in the same order (causing EVERYONE to try to pick games off game list page 1 at the same time and the resulting in some of our CAN NOT JOIN ISSUES).
- When a user gets a CAN NOT JOIN error and tries to create his own game, seems there is a bug where not all of the CAN NOT JOIN game is cleared out, potentially creating a new game room that retains elements of the CAN NOT JOIN logic from the first game the user tried to set up. The programmers at ESP and SONY feel this fix could solve a large % of our issues with players connecting and MAYBE even solve the issues of players being dropped mid game.
- A few other fixes that- we hope- will make big differences to connecting.
2. CRASHING OLDER PS3S:
No official word but this is what it's looking like: while it's possible we didn't get rid of all of the crash bugs in the game that lock your system (although we didn't let the game go out knowing there was a crash bug so if you've found a genuine, reproducible one, let us know how you did it!…but more and more it's looking like the crashes we are hearing about on the older PS3s are hardware related. Twisted- like a lot of games- pulls a big amount of power on ramp up and some of the older systems- perhaps because of age, perhaps because of dust inside, perhaps because of a graphics card that is just on its last legs- can't keep up. This seems like it would explain- according to the very smart tech folks who explained this to me- why we are seeing crashes in the first 10sec-5 min of the game BUT without any consistent breadcrumb trails that would indicate it's a software problem (i.e. every time I turn left at this corner and drop the remote bomb and blow up Juggernaut when he's below 30% health, the game crashes).
Our Sony Santa Monica Producer is going to speak with customer service to see how rampant this issue is. Turns out a number of games have issues like this but it's usually a small number compared to the number of copies of the game out there. Customer Service will allow us to see how frequent of an issue this is and if it's above the norm of this sort of issue, we'll keep looking for what the problem could be.
As of now though, that's what we know on that issue.
3. SKINS-
Biggest issue is the skins are too dark. This will be addressed- according to Sony- with a Twisted Metal website update in the next 48 hours. From what they tell me, this is why Tooth doesn't show up except anything but black and bright white cars show up super dark too. We'll see how it improves but I hear a new version is up in the next 48 hours. My understanding is THIS issue is keeping the NOS skins from being made available as well. Will keep checking on that tomorrow and update you on the NOS specific issues- if they are different form this issue- via Twitter.
Better browsing of skins will also hit by Thrusday.
4. MISC- Aware of a lot of the issues you guys have that are not on this list and they are going on a TO DO/TO PATCH list but as I'm sure you understand, right now getting the connection issues 100% resolved is where 95% of the effort is going. Will update ya'll on the changes/fixes to common requests/complaints as they come in the next days and weeks.
5. AUTO START IN MATCH MADE GAMES- Long story but right now, the band aid solve is to make the user who is the host super aware by changing the UI so they won't be able to miss the visuals cues that THEY need to hit START. After that gets in and fixed, we'll see if it's still needed to implement a forced launch after X seconds/minutes. Sounds like this change will hit this week as well but I'm not 100% sure.
Ok, so that's what I know right now. More to come- thanks for being patient with the game and with us. It's super, super appreciated. We're very sorry, ya'll.
David
THAT'S fucking why. I was like "fucking motion controls never work," but now I know I was just slamming my junk like an idiot for nothing.
THAT'S fucking why. I was like "fucking motion controls never work," but now I know I was just slamming my junk like an idiot for nothing.
David updated on his blog. http://davidjaffe.biz/ I'll paste for the lazy.
I haven't had any crashes in the full game, Which is weird since the demo did countless times. Also still have the demo installed and playing on a old 80gb.
Plus they still don't sound very confident that this will fix shit all.
THAT'S fucking why. I was like "fucking motion controls never work," but now I know I was just slamming my junk like an idiot for nothing.
So I should get this game??? or I should wait for starhawk?
So I should get this game??? or I should wait for starhawk?
So I should get this game??? or I should wait for starhawk?
Really enjoying the game, however, I agree with all of the posters that talon is a problem. Annoying as hell when the skilled talons will always shield your freezes.
I haven't had any crashes in the full game, Which is weird since the demo did countless times. Also still have the demo installed and playing on a old 80gb.
Plus they still don't sound very confident that this will fix shit all.
I leave any game with more than one talons. I can't kill them effecitvely, and my teammates will probably drop anyway/be useless so it's not even worth it. Just had one game on metro where they were covering the tunnels and it was the ass rape you might think it was. I got ones health down to a sliver, had to escape to the tunnel to heal/get weapons only to run into a talon down there with full health. Yep. I did get a snipe against some roadkill though. They should have left Talon in SP or out entirely.
First mp game in a long time where I'm just gonna ignore my K ratio.
I leave any game with more than one talons. I can't kill them effecitvely, and my teammates will probably drop anyway/be useless so it's not even worth it. Just had one game on metro where they were covering the tunnels and it was the ass rape you might think it was. I got ones health down to a sliver, had to escape to the tunnel to heal/get weapons only to run into a talon down there with full health. Yep. I did get a snipe against some roadkill though. They should have left Talon in SP or out entirely.
Anyone here go to/post at TMA? What are their thoughts?
Server problems fixed? I was able to join every game I tried today.
Also unlocked Warthog. Feels good man.
Does the second game in the same lobby still disconnect after loading?
Nope. Played 3 straight TDM games in one room.
Does the second game in the same lobby still disconnect after loading?
When you get in a match with 4 or 5 Warthogs it's just ridiculous. Feels like sumo wrestling when both players expose their belly and charge at eachother.Once I unlock Warthog, I will probably only ever play as him. Just too bad ass.
When you get in a match with 4 or 5 Warthogs it's just ridiculous. Feels like sumo wrestling when both players expose their belly and charge at eachother.
First mp game in a long time where I'm just gonna ignore my K ratio.
True. But I have this inkling that your typical map corner Talon snipers are the MW2 kiddos obsessed with their KDR. God forbid they get down in dirty in a vehicle.
I get better at games by quitting, too.
TMA is mixed. Most of them seem to think Talon needs a little bit of a nerf, but it can't be too much since Talon is already a glass cannon. One person suggested that Talon should take fall damage from being frozen the same way enemies it drops take fall damage. Also apparently ESP is considering giving Talon its own unique radar icon to make people more aware of it.
I love the shotgun. I haven't really noticed anyone using it online and I'm not sure why. If I have 3 shots for it and we get into one of those skirmishes, 8 out of 10 times I'm winning. It's so satisfying getting a killshot with one too. I've noticed the "point blank" range damage shot is inconsistent though. Most of the time it just gives me the close range 40dmg instead. Still good but yea.
I'm not gonna stick around a game with Talons when my teammates are bailing too.
"Everyone else is doing it" is a terrible excuse. Get the whole team to get better rather than running away.I'm not gonna stick around a game with Talons when my teammates are bailing too.
If everyone else is bailing out of the match then yeah, I'll do it too because it's not much fun in a lopsided match."Everyone else is doing it" is a terrible excuse. Get the whole team to get better rather than running away.
If everyone else is bailing out of the match then yeah, I'll do it too because it's not much fun in a lopsided match.
Though there is bonus experience awarded if you stick around in an unbalanced match.