Twitch: Changes To Audio In VODS

This.

Shows how many people actually read the TOS.

I meant to go back and edit this post to say that it only pertains to playing your own unauthorized, copyrighted music over games.

This system is some scorched Earth bullshit that generates way too many false positives.
 
Hard to believe people won't give it more than a few hours to properly judge things.

Oh wait, internet.

Um what more is there to judge beyond a site for video game video content is muting parts of games in videos? I wouldn't need more than a few hours to decide a dentist was bad if they were found cutting apart healthy pieces of teeth
 
I meant to go back and edit this post to say that it only pertains to playing your own unauthorized, copyrighted music over games.

This system is some scorched Earth bullshit that generates way too many false positives.
This happens with every content ID system. It never really gets better. These censorship systems will always err on the side of extreme caution due to fear of lawsuits. The system will only get more strict.
 
What's gonna change ponpo? Thrill me with a revelation

Have you been reading this thread? Look at all the problems this has already caused.

Explain what is going to get better.

Weren't people going apeshit at youtube for the first day as well after all of the mistaken ID flags, and then people started to file incorrect flags with youtube's system and the overwhelming majority of them got rectified?

Someone just said DOTA's thing was unmuted, for whatever reason. Much like the youtube things, do you think no videos that are muted now will soon be unmuted? Not saying it will be fixed but just like the youtube thing, why not give it some time? ┐(´ー`)┌
 
Weren't people going apeshit at youtube for the first day as well after all of the mistaken ID flags, and then people started to file incorrect flags with youtube's system and the overwhelming majority of them got rectified?

Someone just said DOTA's thing was unmuted, for whatever reason. Much like the youtube things, do you think no videos that are muted now will soon be unmuted? Not saying it will be fixed but just like the youtube thing, why not give it some time? ┐(´ー`)┌

If they didn't test what would be matched, they're so incredibly incompetent and irresponsible I'd never want to work with them anyway.
 
Explain what is going to get better.

They can tweak things quite a bit. You can go through the database of copyrighted content to clear out illegitimate entries, make the system more or less sensitive in terms of the algorithms it uses to detect an audio match, potentially tell it to ignore game soundtracks based on the game the streamer says they're playing, and much more.

Problem is that it looks like Twitch hacked this solution together in a very short schedule, and it's running at really awful "default settings."
 
Weren't people going apeshit at youtube for the first day as well after all of the mistaken ID flags, and then people started to file incorrect flags with youtube's system and the overwhelming majority of them got rectified?

Someone just said DOTA's thing was unmuted, for whatever reason. Much like the youtube things, do you think no videos that are muted now will soon be unmuted? Not saying it will be fixed but just like the youtube thing, why not give it some time? ┐(´ー`)┌

Oh ponpo...


I guarantee twitch will play favorites and unmute DOTA,LoL and Dan's channel and whoever else is front page money
 
The one other thing that baffles me is the concept that VODs of Turbo members are also going to be deleted.

So they're removing features from a paid service? How stupid are they?
 
It was always going to happen. Regardless of if these rumours of a Google buyout happened or not.

The reality is: the music industry doesn't like their music broadcast for profit or otherwise, in an unlicensed manner. This is nothing new, it's inevitable for all popular online services such as Twitch.
 
Oh ponpo...


I guarantee twitch will play favorites and unmute DOTA,LoL and Dan's channel and whoever else is front page money

No doubt about that. That DOTA thing was almost certainly just manually fixed by someone because of its popularity.

I'm just saying that weren't similar things going on when youtube did this? Videos were getting muted on games were developers themselves were tweeting like "this is a mistake" and so on and then things were eventually fixed?

You sure do like making posts looking down on people.

I sure do like not bandwagon overreacting at everything constantly which seems to happen here. Seriously the YouTube thing happened how many months ago? Maybe people just remember the reactions from people in the first two hours of the 'mutings' rather than the days / weeks after where things were (presumably) fixed to some degree.
 
Video game devs need to drop copyright issues on their music. It will not benefit them at all to have video streams of just game footage playing everywhere. It just paints a bad picture...a silent moving picture.

Also, if this hits a few of the biggun streamers for speedruns, expect AGDQ and other groups to run en masse elsewhere. There's no MCN on Twitch is there protecting the bigger streamers like the Affiliates on Youtube, right? This could affect some big big streamers.

At the same time, I doubt they care too much. As long as they have LOL, DOTA2 and a couple other hitters, they have the hits they need.
 
Um what more is there to judge beyond a site for video game video content is muting parts of games in videos? I wouldn't need more than a few hours to decide a dentist was bad if they were found cutting apart healthy pieces of teeth

They literally JUST implemented this feature across their entire back catalog of content - and are now dealing with the reality of what it is and isn't flagging. This is the equivalent of the dentist taking the drill out of the bag, realizing he's got the wrong bit affixed - then having the patient sprint out of the room because "Who dares fuck something that simple up?" despite not knowing the first goddamn thing about dentistry.

Most likely, we'll see a reality similar to the current state of YouTube's ContentID. Which is by no means good - it's still a massive pain in the ass, and can flag content incorrectly. But the appeals process is streamlined enough that most content creators can manage. And since Twitch isn't even challenging live broadcasts (where streamers make the lion's share of revenue), this shouldn't be as large an issue in the long term.
 
This all sounds to me like Twitch is trying to show to Google that they are serious about being cognizant of Copyright holders so the purchase will actually go through.
 
It was always going to happen. Regardless of if these rumours of a Google buyout happened or not.

The reality is: the music industry doesn't like their music broadcast for profit or otherwise, in an unlicensed manner. This is nothing new, it's inevitable for all popular online services such as Twitch.

Pretty much. You can't even really blame Google. It was inevitable. They are 4th biggest streaming site in US. Of course they will get noticed.
 
I hope nobody tries to stream a Guitar Hero or Rock Band game. :p

This is the first thing I thought about. Harmonix streams their games that heavily feature licensed music. If their licensing agreements cover promotional use like streaming gameplay, then this system where they'd be muted and assumed guilty until proven innocent is kinda outrageous.
 
No doubt about that. That DOTA thing was almost certainly just manually fixed by someone because of its popularity.

I'm just saying that weren't similar things going on when youtube did this? Videos were getting muted on games were developers themselves were tweeting like "this is a mistake" and so on and then things were eventually fixed?

Nope, this is bad, things have really ruptured. As far as losing archive videos as well as getting them cut in audio.

The popular streamers are safe, while the smaller streamers are screwed over and buried.
 
Google will not rest until they are monetizing on every second of content on their platforms.

This should be common knowledge by now.
 
Nope, this is bad, things have really ruptured. As far as losing archive videos as well as getting them cut in audio.

The popular streamers are safe, while the smaller streamers are screwed over and buried.

But re:cut audio, who said this can't be / won't be fixed soon:

Most likely, we'll see a reality similar to the current state of YouTube's ContentID. Which is by no means good - it's still a massive pain in the ass, and can flag content incorrectly. But the appeals process is streamlined enough that most content creators can manage. And since Twitch isn't even challenging live broadcasts (where streamers make the lion's share of revenue), this shouldn't be as large an issue in the long term.
 
I just think it's humorous that Twitch is trying to convince people that this is only applying to VODs.

Why would they roll out such a primitive, draconian censorship system that only applies to a small portion of their website? I mean, I can't even listen to Reynad's Hearthstone commentary from a day ago because it has been muted.

I have zero doubt this system will be reworked for livestreams in the future.

I was just able to get around that with the double spacebar move.
 
If you download the source FLV files you can hear the audio just fine. The implementation is on the player and someone will likely override it easily.

I tested on the Punch-out one that was posted and the source audio is all there.

Watching archives through Livestreamer also has the audio.

Again, Livestreamer to the rescue!
 
Youtube's algorithm has not and likely will never work perfectly since it is so heavily automated and broad in its implementation. Its "guilty until proven innocent" appeal system also proved to be a massive pain in the ass for many youtubers. Many were moving to twitch to get away from some of these systems so I don't think it's overreacting to say that twitch copying the youtube process is going to prove *massively* unpopular.

But lol internet, right?
 
Youtube's algorithm has not and likely will never work perfectly since it is so heavily automated and broad in its implementation. Its "guilty until proven innocent" appeal system also proved to be a massive pain in the ass for many youtubers. Many were moving to twitch to get away from some of these systems so I don't think it's overreacting to say that twitch copying the youtube process is going to prove *massively* unpopular.

But lol internet, right?

Twitch is copying the YouTube process outside of the area where streamers make most of their money. It's still a huge pain in the ass for those who want to provide a back catalog or who rely on VODs to export their stuff, but it doesn't directly threaten their livelihood in the same way being unable to monetize on YouTube would.
 
Rule #432.135 of the internet - There's white knights for everything.
Why, yes. Yes. There is.
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Even though this could totally go from just VODs to livestreams, I don't see how that would be viable. Twitch would lose so many subscribers, and probably streamers.
 
I really want to see destructoid and IGN and Gamespot streams muted but now that they're back peddling so fast I doubt I will :(
 
They literally JUST implemented this feature across their entire back catalog of content - and are now dealing with the reality of what it is and isn't flagging. This is the equivalent of the dentist taking the drill out of the bag, realizing he's got the wrong bit affixed - then having the patient sprint out of the room because "Who dares fuck something that simple up?" despite not knowing the first goddamn thing about dentistry.

Most likely, we'll see a reality similar to the current state of YouTube's ContentID. Which is by no means good - it's still a massive pain in the ass, and can flag content incorrectly. But the appeals process is streamlined enough that most content creators can manage. And since Twitch isn't even challenging live broadcasts (where streamers make the lion's share of revenue), this shouldn't be as large an issue in the long term.

I wouldn't say it's that streamlimed on Youtube. You're still dealing with a bot when appealing your content and a company can easily strike it down or reset the appeal at last minute. You may even have to prove that you have a paid license to even do what you're doing while still having to counter claim.
 
Even though this could totally go from just VODs to livestreams, I don't see how that would be viable. Twitch would lose so many subscribers, and probably streamers.

Agreed, muting live streams for game music would not be in Twitch's best interests, and would even go against the intended use case presented by Microsoft and Sony on the new consoles.
 
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