The one thing that worries me the most isn't the poly count, but the blurry textures. I would have thought that despite being less powerful the Wii would at least have more texture memory available to it.
Those who think that shot comes close to what high-end XBOX games have shown us are out of touch with reality I'm afraid.
Those who are still hopeful and aren't dumb enough to write off the whole console based on just screenshot can hope that this shot came from their gamecube devkit, rather than whatever final Wii devkit they should've gotten.
Personally I don't have a high opinion of the Rayman franchise (on a technical level as well as gameplay-wise), so I also highly doubt that this is the limit of what the Wii can do.
Those who think that shot comes close to what high-end XBOX games have shown us are out of touch with reality I'm afraid.
Those who are still hopeful and aren't dumb enough to write off the whole console based on just screenshot can hope that this shot came from their gamecube devkit, rather than whatever final Wii devkit they should've gotten.
Personally I don't have a high opinion of the Rayman franchise (on a technical level as well as gameplay-wise), so I also highly doubt that this is the limit of what the Wii can do.