RedAssedApe
Banned
some poor kid is gonna buy this and not know how to get past the attract screens

Im here for you man.I'm actually heart broken
It's actually Sony's fault as they're the publisher. I have no idea what has been going on over there, it's like they didn't have anyone in the QA building with some knowledge about the SF4 franchise and thought that this port was fine as it is right now.Welp, don't they have QA teams or something at Capcom?
Ah, I see, something definitely went wrong.Im here for you man.
It's actually Sony's fault as they're the publisher. I have no idea what has been going on over there, it's like they didn't have anyone in the QA building with some knowledge about the SF4 franchise and thought that this port was fine as it is tight now.
You guys mean that the input lag actually got worse?
Of course.Can't they just patch it?
Why didn't Capcom handle this port themselves?
I don't like lazy developer comments/arguments, but God Damn...
『Inaba Resident』;165288321 said:This is genuinely upsetting.
Why didn't Capcom handle this port themselves?
Then I'll wait for this to sort itself out.Of course.
Ugh, almost bought a PS4 for this...
Will wait for 5.
Street Fighter V would have happened even if Sony didn't step in. We would just have to wait until 2018 for it to happen.they can't afford to make street fighter games.
You mean, you expect a game handled by Capcom proper to release in a similar state to this?Given the situation around this, I'm not so confident 5 will be a complete product either. Will definitely wait for the first "Edition" of 5 before plunging. Let everyone else beta test for me. MCC burned me too much.
Obviously that means lazy devs.Reminds me of PC Crysis 3 that said press start instead of enter lol
Isn't this an outright certification failure that isn't supposed to pass? lol
They could barely fund SFV themselves.At E3 all will become clear.
I would not expect to see this at CEO. Not as it currently is.
360 version is fine, correct?
Wait! People are exaggerating about this being worse than the PS3 version, right? Right? Right?!
Capcom gonna Capcom. They're cheap. They outsourced to a Dev that would make the port on the cheap cheap.Why didn't Capcom handle this port themselves?
They could barely fund SFV themselves.
You mean, you expect a game handled by Capcom proper to release in a similar state to this?
Obviously that means lazy devs.
KIDDING.
@CEOJebailey: Before anyone asks me I haven't played the PS4 version of Ultra yet to see how it feels but I'm keeping an eye on things for CEO purposes.
I might have missed it. Capcom didn't handle this port themselves?
Nope. Other Ocean.
Here's a few screenshots captured via the PS4 Share button.
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Can't they make a switch within the last week or two prior to the event?Jebailey could make a switch.
black ink around characters. isn't that the sf4 look![]()
Can't they just patch it?
There is a 60mb (or something like that) update that downloaded first for me. But everyone playing online has that applied, so even with a day 1 patch this game is like that. I wonder if deleting the patch would be different (sometimes, some patches ruin things).
I'll actually test it out, and post comparisons if there's any difference.
Isn't this an outright certification failure that isn't supposed to pass? lol
I don't get it