Uncharted 2 vs Mass Effect 2: Which game had the best single player experience?

Which game had the best single player experience?


Results are only viewable after voting.
if you can approach combat in many ways then how is one way wrong compared to the other?

With that said the combat seemed similar to tomb raider to me. *shrug*

Well, you can play Bayonetta by mashing the PPPKK combo for the entire game, that doesn't mean the game's combat is as deep as Skyrim, it just means that you're not taking advantage of the depth the game offers.

I understand why you would think that Uncharted is similar to Tomb Raider though, but Lara lacks Drake's agility in combat & the level design is completely different. If someone isn't a big FPS player Call of Duty & Unreal Tournament would play the same because in both games you shoot a gun in first person view, if someone doesn't play a lot of JRPGs Resonance of Fate & Final Fantasy would be similar too.

um, I dont think I said that, can you find a qoute?

Sorry, I was confusing you with someone else.
 
Well, Mass Effect 2 competition was Red Dead Redemption and Super Mario Galaxy 2.

Uncharted 2 competition was Batman: Arkham Asylum and Assassin's Creed II...
Both of those games are some of the best games of the generation. Ass Creed II is hailed as the best Ass Creed of that gen as well. I personally had more fun with SMG1 than 2 since the appeal wore off by the time the sequel came out. I'd put 5 of those games as the best of the gen personally (along with SMG1).
 
Well, you can play Bayonetta by mashing the PPPKK combo for the entire game, that doesn't mean the game's combat is as deep as Skyrim, it just means that you're not taking advantage of the depth the game offers.

I understand why you would think that Uncharted is similar to Tomb Raider though, but Lara lacks Drake's agility in combat & the level design is completely different. If someone isn't a big FPS player Call of Duty & Unreal Tournament would play the same because in both games you shoot a gun in first person view, if someone doesn't play a lot of JRPGs Resonance of Fate & Final Fantasy would be similar too.



Sorry, I was confusing you with someone else.

how did lara lack drakes agility? laura had more moves. i killed most enemies with bow or melee cause it was more fun. many of the fight sections were set up arena like in tomb raider especially deeper in the game. one could say if you played tomb raider as a cover shooter you were "doing it wrong" as well
 
I preferred Uncharted 2 in basically every aspect except one. I absolutely loved the characters in Mass Effect 2, and they basically carried the game for me. The shooting is mediocre at best, the cover system continued to be atrocious, the main plot was meandering, and the RPG elements felt weak. But man, the characters and their stories were awesome.
 
ME2 was boring as fuck, Uncharted 2 easily
ME2 single player experience mainly consisted of this.
VG-ME2-5.jpg
I did really want to play ME2, the characters interested me and I liked the story but dam it so boring, I don't think it should have been a RPG and the gameplay it did have was poor TPS stuff.
 
if you can approach combat in many ways then how is one way wrong compared to the other?

With that said the combat seemed similar to tomb raider to me. *shrug*

Because that is just one part of the combat. If you play at as a cover shooter you are ignoring all other mechanics and way to approach the combat. You also have melee attacks, contextual sneak attacks. And you can combo gunplay with melee: Hipfire, to melee combo for example or vice versa. I always improvise when im in the middle of combat: I see a guy hiding behind cover, I throw a grenade but it misses, the impact still stuns him for a while so I run at him, hipfiring, lowering is health and then executing him with the jump melee finisher, I then take cover behind that wall, shoot a coupe of enemies then I see a rocket launcher dude, I sneak around cover and go all the way behind the guy and sneak kill him, use his rocket launcher on enemy snipers in the distance. Then quickly climb up the side of a broken building taking shots at enemies, below me, killing a couple of, no ammo left and the last guy I take down by jumping melee attack. etc Most levels are built in a very sandbox way, where you can approach in different ways from different sides of the level. I've replayed UC2 twice and those bigger levels feel like a different experience the second time I went through them. This is also something that Straley talked about with the UC4 preview they want to take that dynamic combat approach to the next level with the new mechanics like the rope swing, and deeper stealth etc.

With TR2013 it felt more like a traditional cover shooter game with some stealth elements: take cover behind wall, pop headshots with your gun, continue to next cover. Or, enemy has back turned, stealth kill, next enemy headshot with bow etc. And the melee was always a quick time event.
 
how did lara lack drakes agility? laura had more moves. i killed most enemies with bow or melee cause it was more fun. many of the fight sections were set up arena like in tomb raider especially deeper in the game. one could say if you played tomb raider as a cover shooter you were "doing it wrong" as well

There was only one level in Tomb Raider that wasn't flat (had actual elevation) & that was Shanty Town (the fight right after you get the fire arrows), & CD blew it when they made you start at one side of the map & all the enemies spawned on the opposite direction right in front of you, so it ended being a cover shooter in a giant map, moving from one side of the map to the other mid-combat was not feasible since that level wasn't designed for free movement in combat, all the cover was on that one side of the map you started with. You're also never "surrounded" in Tomb Raider since all enemies spawn in front of you instead of spawning from multiple directions like in Uncharted.

& this isn't a shot at cover shooters at all, Tomb Raider was one of my favorite games last gen & my only problem with it was the cool combat mechanics being locked behind boring collectibles. I was only comparing the difference in Tomb Raider & Uncharted level design.
 
Because that is just one part of the combat. If you play at as a cover shooter you are ignoring all other mechanics and way to approach the combat. You also have melee attacks, contextual sneak attacks. And you can combo gunplay with melee: Hipfire, to melee combo for example or vice versa. I always improvise when im in the middle of combat: I see a guy hiding behind cover, I throw a grenade but it misses, the impact still stuns him for a while so I run at him, hipfiring, lowering is health and then executing him with the jump melee finisher, I then take cover behind that wall, shoot a coupe of enemies then I see a rocket launcher dude, I sneak around cover and go all the way behind the guy and sneak kill him, use his rocket launcher on enemy snipers in the distance. Then quickly climb up the side of a broken building taking shots at enemies, below me, killing a couple of, no ammo left and the last guy I take down by jumping melee attack. etc Most levels are built in a very sandbox way, where you can approach in different ways from different sides of the level. I've replayed UC2 twice and those bigger levels feel like a different experience the second time I went through them. This is also something that Straley talked about with the UC4 preview they want to take that dynamic combat approach to the next level with the new mechanics like the rope swing, and deeper stealth etc.

With TR2013 it felt more like a traditional cover shooter game with some stealth elements: take cover behind wall, pop headshots with your gun, continue to next cover. Or, enemy has back turned, stealth kill, next enemy headshot with bow etc. And the melee was always a quick time event.

you could switch the games names in the paragraphs and it would still be correct.(minus qte) which is my point. i didnt play tomb raider the way you did. and you do realize fights in tomb raider were sandboxy as well right?
 
There's no way I could choose between those two. Uncharted 2 had the better action gameplay, but Mass Effect 2 had better characters and a decent PC port.

Manchester United 3 it is.
 
you could switch the games names in the paragraphs and it would still be correct.(minus qte) which is my point. i didnt play tomb raider the way you did. and you do realize fights in tomb raider were sandboxy as well right?

Have you actually played Tomb Raider? You couldn't do most of that in Tomb Raider because the levels were not designed that way at all, most (combat) levels in the game were straight lines, & the few levels that weren't straight lines were completely flat with no verticality at all. & even if we assume that the levels weren't straight & had actual verticality (which is completely incorrect anyway), the game still doesn't support you doing that stuff since the only place you could take cover is in front of the enemies, that's the only place where cover is actually available.

EDIT: not to mention the vast majority of Lara's advanced abilities can only be done very late in the game AND after collecting boring artifacts.
 
Have you actually played Tomb Raider? You couldn't do most of that in Tomb Raider because the levels were not designed that way at all, most (combat) levels in the game were straight lines, & the few levels that weren't straight lines were completely flat with no verticality at all. & even if we assume that the levels weren't straight & had actual verticality (which is completely incorrect anyway), the game still doesn't support you doing that stuff since the only place you could take cover is in front of the enemies, that's the only place where cover is actually available.

EDIT: not to mention the vast majority of Lara's advanced abilities can only be done very late in the game AND after collecting boring artifacts.

there were many fights/levels that were not in a straight line, did we play the same game? And i unlocked most of her abilities for melee and bow about midway through

thr only late game bow ability was like explosive arrows i think
 
I can scroll through this thread looking only at avatars and names and guess who'll say Uncharted 2.

For me, I haven't finished ME2. I did enjoy UC2 and I think it's a great game for a rental or if you get it cheaper (which it is now). It's a bit short and very linear but the action scenes were great and the gunplay was fun. I really like the characters too. I didn't touch online, but people seemed to like it.
 
U2 easily. ME2 was my most disappointing game of last gen. The only thing it had going for it was the characters. Hated the story as nothing meaningful actually happens. Then the cut down rpg elements and exploration just killed it for me when I was playing it. Did not enjoy it at all. :(
 
I hated UC2 by the end. I had to put it on easy because I was over mass-murdering countless enemy waves. It also fell apart after the weird reveal.

ME2 had a really good cast, and really good missions.
 
U2 easily. ME2 was my most disappointing game of last gen. The only thing it had going for it was the characters. Hated the story as nothing meaningful actually happens. Then the cut down rpg elements and exploration just killed it for me when I was playing it. Did not enjoy it at all. :(

I feel the same about the RPG elements and exploration being tone down.
 
Wasn't the RPG elements and exploration the worse part of the original?

no it was the best. they had to improve on it but instead they completely removed it. going on drive on planet and customizing my weapon was fun. never running out of bullet was good. it had some structural issue but it was very engaging and you felt like you have options and you are choosing things. in me2 you do not make any decisions till very late in the game.

I finished whole me 2 on auto skill assignment because there was no point to it. me 1 i messed around with the skil sets for hours.
 
Mass Effect 2 was a huge disappointment for me because it wasn't enough like the original in a number of ways. That said, it's still a phenomenal game, and I enjoyed it far more than Uncharted 2.

Uncharted 2 was an incredibly well executed game, but beyond that it didn't do much for me after playing the original not long before. The combat was serviceable, but nothing special.

Certainly a bit of apples and oranges, though.
 
there were many fights/levels that were not in a straight line, did we play the same game? And i unlocked most of her abilities for melee and bow about midway through

thr only late game bow ability was like explosive arrows i think

Yes there were levels that weren't straight, they were flat, I said all the levels were either flat or straght. & about the upgrades, Dodge kill mastery unlocked VERY late unless you spend all your points on the Brawler skill tree & ignore everything else. Locking gameplay mechanics behind collectibles is terrible & should be illegal especially in games without NG+.

I can't believe I'm arguing this, this isn't about the quality of Uncharted/Tomb Raider, this is about their sub-genre, Tomb Raider had very very few arenas, & in the few arenas you fight in, the fights are still completely stationary because the game doesn't give you enough cover around the arena to move around freely. & this isn't criticism, I want the next Tomb Raider to play like that too, the reboot was fun as hell, just don't lock Lara's skills behind collectathon-walls.
 
Uncharted 2.

Mass Effect 2's story was a complete mess outside of the loyalty missions. The gameplay was great and the game didn't crush your spirits like ME3, but storywise, Uncharted 2 had a better written and more enjoyable story.
 
Yes there were levels that weren't straight, they were flat, I said all the levels were either flat or straght. & about the upgrades, Dodge kill mastery unlocked VERY late unless you spend all your points on the Brawler skill tree & ignore everything else. Locking gameplay mechanics behind collectibles is terrible & should be illegal especially in games without NG+.

how were they flat exactly? they were just as vertical as Uncharted fights?

are u talking about the beginning areas? cause if so, I'd agree....

but once u get to the crashed plane in the game, the majority of the maps aren't straight and flat. I mean, I can twitch it now and show u.

and the "VERY late" is false as I unlocked alot of it before "VERY" Late in the game....
 
dudes up in here arguing completely made-up sub-genres lmao

"arena shooter" lol. There fuckin' cover-based third person shooters, kids. Some stages are larger than others, you don't need to invent new classifications for them.
 
dudes up in here arguing completely made-up sub-genres lmao

"arena shooter" lol. There fuckin' cover-based third person shooters, kids. Some stages are larger than others, you don't need to invent new classifications for them.

The thread where people called Uncharted and TLoU "sandbox" games had me feeling like Clint in Gran Torino.
 
The thread where people called Uncharted and TLoU "sandbox" games had me feeling like Clint in Gran Torino.

"instead of shooting this guy, you could shoot him, OR go around him. You can take cover at this high spot OR you could take cover over here 15 feet away.

Sandbox arena vertical platform shooter is the proper sub-sub-genre nomenclature, fyi"
 
Arena shooters are like Quake 3 and Unreal Tournament. I'm not sure Uncharted fits that bill, but you are thrown into boxes with spawning enemies. The gameplay certainly isn't like Q3 or UT tho.
 
The thread where people called Uncharted and TLoU "sandbox" games had me feeling like Clint in Gran Torino.

Ah, still miss understanding the point of that thread. People weren't calling them sandbox games. They were saying moment to moment gameplay was sandbox like.
 
Uncharted 2 has more GOTY awards as well, just to sprinkle a little more salt to your post.

I bet you also post about how you don't care about reviews, when a game you like gets negative press too right? Anyway, my point was that this poll is pointless on this site. It's obvious what the outcome will be.
 
To me, ME2, back when I still cared about that franchise and the company. U2 was one of the best games of that generation though, but unlike Bioware, Naughty Dog kept evolving. I'll look at ME2 and shake my head at the series of games that Bioware made after that, while I'll look at U2 and be shocked that Naughty Dog was able to top that with The Last of Us.
 
Anyway, my point was that this poll is pointless on this site. It's obvious what the outcome will be.

What is it do you want to say? That ND fans are too many in number in Neogaf? That they vote blindly? I dont think there is a massively blind ND fanbase here. I mean if the above poll had ME2 vs UC3 I bet UC3 would have lost handily. The fact is UC2 is a universally acclaimed game that was won GOTY at multiple places including GAF. So it is not too surprising that it is doing better than ME2 so far. I am not sure what other place you think a poll like this would be better suited for.
 
ME2 was boring as fuck, Uncharted 2 easily
ME2 single player experience mainly consisted of this.

I did really want to play ME2, the characters interested me and I liked the story but dam it so boring, I don't think it should have been a RPG and the gameplay it did have was poor TPS stuff.

It was only boring if You played at Normal difficulty, because Normal difficulty was a speed run mode.
You should play on Insane or at least Hardcore.

Basically anyone who played ME 2 on Normal shouldnt even give opinion in this thread, because they havent even touched the gameplay in ME 2.
And Soldier class made it the easiest game ever.
 
Hmmm. If you asked me to play through one of the two right now, I would pick Uncharted 2. I think I would pick Uncharted 2 about twice as often provided I haven't played either one in approximately the same amount of time.

I felt pulled through Uncharted's story and gameplay. There is too much downtime in ME2, too many opportunities to lose the momentum or put down the controller. It's a phenomenal game and one of my favorites, but the structure wasn't as tight of an experience for me, and as such it falls just below the mark.
 
ME2's variety and depth of characters added a high amount of replay value to me just by who you take with you on missions. For example, taking Legion on Tali's loyalty mission was as entertaining and awkward as I had hoped.
 
ME2's variety and depth of characters added a high amount of replay value to me just by who you take with you on missions. For example, taking Legion on Tali's loyalty mission was as entertaining and awkward as I had hoped.

I'm surprised they didn't shoot him in sight. Mass Effect 2 is great, bland minigame aside.
 
Holy fuck, over 420 votes. I didn't think there would be that many votes casted considering this thread got 10 pages in without it. I'm guessing the last choice = Masseffect, Uncharted, 3? Meaning, you just couldn't choose between the two. I'll take this time to give in my two cents as well as reply to some of you guys.

Uc2 definitely had the better writing/script/dialogue, but I don't know if I'd say the story was better. And the characters in both were fantastic. -sigh- I did vote for manchester united.

Surprised to see Uc2 win the poll though. I would think that since Me2 is multiplatform, that it'd sold more copies and more people played it.
A poll doesn't really mean much at this point when there is 11 pages of replies.
That's what I thought too, but the poll is somewhat telling. I was gonna do a tally just for the hell of it but I don't think that would be necessary anymore.
Those were my two favorite games last generation. I rate them about equal, but extremely slight nod to Uncharted 2.
I agree... I think it may be time for me to give the same extreme slight nod to Uc2 as well.
It's more like comparing a really well made burger (UC2) with a mediocre cut of steak (ME2).

Both are good, but the steak leaves you a little sad because it didn't live up to its full potential.
I've asked this before but I hadn't gotten an in-depth answer. What is it about Me2 that makes it not a great RPG or shooter for that matter? I thought this game was hailed as one of the greatest RPGs of all time considering it is also considered one of the greatest games ever.
That 28 hours of ME2 over a weekend.. will stick with me for a while.

The game is flawed, definitely, but its qualities made it a great ride.
I think the same can be said for Uc2, minus the number of hours. Have you played it?
More people have played to Mass Effect 2 than to U2 so the result of the poll is already known...
that's what I thought too now look at the poll.
Both 10/10's, so hard to compare as they are different genre's. I'd give the edge to Uncharted though.

Also: Fuck Man Utd
lol

they are different genres yes, but they are both video games of last generation that had amazing single player experiences, and were both shooters that were trying to refine their gameplay from their predecessors.
Well Uncharted 2 is one of the best games of all time and Mass Effect 2 is the 2nd worst of 3. You answer yourself.
2nd worst of 3? what the hell is that supposed to mean?

Me2 is one of the best games of all time just as much as Uc2 is.
It was close but I had to go for united
Same. Meaning you could not decide?
ME2 easily. The story and characters were excellent.
You can say literally the same exact thing about Uc2, and I guarantee people already have. Campaign-wise, these games are more similar than people think. Although they are still very different games.
Oh nice a poll.

Manchester United 3

Lindsay-Lohan-Spits-Out-Drink.gif

wp
so you could not decide either

Right now it's "kind of close", but this is GAF afterall. The majority that actually post much seem to have this extreme infatuation with everything Naughty Dog.
Uc2 won, but I wouldn't say it is by a landslide. But I think it won by enough that we can't call it close, or a tie.

I'm not sure what this infatuation gaffers have with naughty dog that you speak of. I thought in general ND is considered to be the best devs in the business. Are you suggesting that there is general bias towards nd/playstation around here?
Mass Effect 2 is huge downgrade and was disappointing while Uncharted 2 was the exact opposite.

So its a tie.
can you elaborate?
Personally I'm starting to get sick of open-world and multiple-paths/choices in games.

So looking back I'd have to say
Manchester United 3.
Real answer: Uncharted 2.

Seriously though Naughty Dog pls dont go open-world after U4/tLoU, your level design is too good.
so you
almost
couldn't choose between the two? and I don't think ND is going to do open-world/choices any time soon. there's talk about how tlou was somewhat sandbox and that they're incorporated that into Uc4, but that's about it.

I thought the decison making in ME was one of the RPG aspects about it.
ME2 is well written, but it's badly performed and it's huge cast kind of dilutes any connection to one character for me. On top of that, it's so long it acts more like a TV soap. Where maybe there isn't a kind of unified arc, but many arcs. It lessens the impact of any one of them, for the sake of being extended over however many hours.

So Gregg Miller is right in that sense, it does indeed have more character that are often in that kind of grenade danger, but to me, that fact all of that stuff happens so often just comes off more hammy, than it does good.

Uncharted 2 had a real clarity of execution, that even Uncharted 3 lacked. A superb, concise cast and a pacing that didn't involve people dying or plot twists every two seconds. It allowed for action and downtime in many different ways.

I dunno, Uncharted 2 had every right to be better, because it was so carefully crafted. In some ways Mass Effect 2 just couldn't be.
Greg Miller is wrong beyond belief because whatever reasons he gave to saying Me2>Uc2 also applies to Uc3 but the mothaucker gives it a perfect score, which totally contradicts what he said before.

Also, of all the scifi epics that have inspired ME, I think star trek is considered to be the most influential. And that series featured a lot of talking.
Guess I shouldn't be surprised UC2 is winning...
...why not?
Mass Effect is my pick. Different classes, actual dialog + companion development, cool ass setting, gameplay is fun and unique at the time, replays can be vastly different.

UC was good for a one time play through and was more of a movie than a game for me.
Me2 was quite movie like/cinematic as well.

Mass Effect 2. Way more replay value for me.
Same. But this thread is kinda making me feel like Uc2 deserves another playthrough. Me2 is after all the only platinum trophy I've got.
I never denied that, in fact, I think it's not just limited to NeoGAF but social media in general. But you can't deny that ND also has the loudest "vocal minority" that despise them on NeoGAF, just look at TLOU GOTY threads or GAF's most anticipated games of 2015 thread, people were furious.
What are you talking about?
Well, Mass Effect 2 competition was Red Dead Redemption and Super Mario Galaxy 2.

Uncharted 2 competition was Batman: Arkham Asylum and Assassin's Creed II...
Me2 also came out in the beginning of the year. Most GOTY candidates are released at the end, yeah?
I don't think any of Miller's points about Mass Effect 2's depth, amount of content or replay value can be in question, and in my experience, those aren't questions of genre.
I don't know what you mean man.
Good to see the better game leading the poll.
Can we be absolutely sure?
+ no cameltoe in Uncharted. Fuck that series.
No cameltoe? Where was the cameltoe in Me2?
I preferred Uncharted 2 in basically every aspect except one. I absolutely loved the characters in Mass Effect 2, and they basically carried the game for me. The shooting is mediocre at best, the cover system continued to be atrocious, the main plot was meandering, and the RPG elements felt weak. But man, the characters and their stories were awesome.
What was wrong with the cover system? How was Uc2's any better?
There's no way I could choose between those two. Uncharted 2 had the better action gameplay, but Mass Effect 2 had better characters and a decent PC port.

Manchester United 3 it is.
While Uc2 didn't have as many, I think it can be debated (and it has been) which game had the better characters.
I can scroll through this thread looking only at avatars and names and guess who'll say Uncharted 2.

For me, I haven't finished ME2. I did enjoy UC2 and I think it's a great game for a rental or if you get it cheaper (which it is now). It's a bit short and very linear but the action scenes were great and the gunplay was fun. I really like the characters too. I didn't touch online, but people seemed to like it.
I don't think linearity is necessarily bad. Sometimes it's great, sometimes it is boring. I think both apply to Uc2 and uncharted in general.
Wasn't the RPG elements and exploration the worse part of the original?
that's what I'd like to know too. That's certainly the word that's been held as the most usual.
Hard to comapare. Both were great though. So that's about where i stop thinking about it.
But one of them has to be better, right?
I don't know.
Mass Effect 2 was a huge disappointment for me because it wasn't enough like the original in a number of ways. That said, it's still a phenomenal game, and I enjoyed it far more than Uncharted 2.

Uncharted 2 was an incredibly well executed game, but beyond that it didn't do much for me after playing the original not long before. The combat was serviceable, but nothing special.

Certainly a bit of apples and oranges, though.
As far as I can remember, Me2 improved its combat from the overheating method from Me1, but is less of an RPG but I don't know why that is said so.

They certainly are a big of apples and oranges, but they are still both fruits. ;)
Uncharted 2 is such a bland and soulless experience compared to Mass Effect 2.
I wouldn't say Uc2 soulless, I kinda see what you mean but why would you say that?
I wish there was a way to vote for ME3, Best TPS last gen.
Me3 didn't anywhere near the critical acclaim that Me2 did.

Miranda's ass was an obvious example of sexualization of the females. You could say the same about Chloe but not only was it shaped more nicely (better visuals overall) but Chloe's whole appearance didn't seem like a sexualization.
Third party multiplat vs. exclusive?
Me2 was exclusive for a year, and most people who played it were most definitely on 360. I'm not sure if the Ps3 version ever even crossed a million sold in sales.
Sorry, I was confusing you with someone else.
He did say here that the game's structure was a little redundant.
It was only boring if You played at Normal difficulty, because Normal difficulty was a speed run mode.
You should play on Insane or at least Hardcore.

Basically anyone who played ME 2 on Normal shouldnt even give opinion in this thread, because they havent even touched the gameplay in ME 2.
And Soldier class made it the easiest game ever.
Uhh, definitely wrong. For anyone playing the game for the first time, playing it on normal is a completely fine experience. Its only after gaining experience that playing on insane makes more sense.
must be a bug in gafs polling software

Rigged-Voting-Machine-Simpsons-Did-It.jpg
You don't say.
You think the better game is not winning the poll?
 
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