As much as I loved Chloe's ass I liked Miranda's more ol.
Both games are amazing imo but Mass Effect 2 will always be more memorable to me.
+ no cameltoe in Uncharted. Fuck that series.
As much as I loved Chloe's ass I liked Miranda's more ol.
Both games are amazing imo but Mass Effect 2 will always be more memorable to me.
if you can approach combat in many ways then how is one way wrong compared to the other?
With that said the combat seemed similar to tomb raider to me. *shrug*
um, I dont think I said that, can you find a qoute?
Both of those games are some of the best games of the generation. Ass Creed II is hailed as the best Ass Creed of that gen as well. I personally had more fun with SMG1 than 2 since the appeal wore off by the time the sequel came out. I'd put 5 of those games as the best of the gen personally (along with SMG1).Well, Mass Effect 2 competition was Red Dead Redemption and Super Mario Galaxy 2.
Uncharted 2 competition was Batman: Arkham Asylum and Assassin's Creed II...
Well, you can play Bayonetta by mashing the PPPKK combo for the entire game, that doesn't mean the game's combat is as deep as Skyrim, it just means that you're not taking advantage of the depth the game offers.
I understand why you would think that Uncharted is similar to Tomb Raider though, but Lara lacks Drake's agility in combat & the level design is completely different. If someone isn't a big FPS player Call of Duty & Unreal Tournament would play the same because in both games you shoot a gun in first person view, if someone doesn't play a lot of JRPGs Resonance of Fate & Final Fantasy would be similar too.
Sorry, I was confusing you with someone else.
I did really want to play ME2, the characters interested me and I liked the story but dam it so boring, I don't think it should have been a RPG and the gameplay it did have was poor TPS stuff.
if you can approach combat in many ways then how is one way wrong compared to the other?
With that said the combat seemed similar to tomb raider to me. *shrug*
how did lara lack drakes agility? laura had more moves. i killed most enemies with bow or melee cause it was more fun. many of the fight sections were set up arena like in tomb raider especially deeper in the game. one could say if you played tomb raider as a cover shooter you were "doing it wrong" as well
Because that is just one part of the combat. If you play at as a cover shooter you are ignoring all other mechanics and way to approach the combat. You also have melee attacks, contextual sneak attacks. And you can combo gunplay with melee: Hipfire, to melee combo for example or vice versa. I always improvise when im in the middle of combat: I see a guy hiding behind cover, I throw a grenade but it misses, the impact still stuns him for a while so I run at him, hipfiring, lowering is health and then executing him with the jump melee finisher, I then take cover behind that wall, shoot a coupe of enemies then I see a rocket launcher dude, I sneak around cover and go all the way behind the guy and sneak kill him, use his rocket launcher on enemy snipers in the distance. Then quickly climb up the side of a broken building taking shots at enemies, below me, killing a couple of, no ammo left and the last guy I take down by jumping melee attack. etc Most levels are built in a very sandbox way, where you can approach in different ways from different sides of the level. I've replayed UC2 twice and those bigger levels feel like a different experience the second time I went through them. This is also something that Straley talked about with the UC4 preview they want to take that dynamic combat approach to the next level with the new mechanics like the rope swing, and deeper stealth etc.
With TR2013 it felt more like a traditional cover shooter game with some stealth elements: take cover behind wall, pop headshots with your gun, continue to next cover. Or, enemy has back turned, stealth kill, next enemy headshot with bow etc. And the melee was always a quick time event.
you could switch the games names in the paragraphs and it would still be correct.(minus qte) which is my point. i didnt play tomb raider the way you did. and you do realize fights in tomb raider were sandboxy as well right?
Have you actually played Tomb Raider? You couldn't do most of that in Tomb Raider because the levels were not designed that way at all, most (combat) levels in the game were straight lines, & the few levels that weren't straight lines were completely flat with no verticality at all. & even if we assume that the levels weren't straight & had actual verticality (which is completely incorrect anyway), the game still doesn't support you doing that stuff since the only place you could take cover is in front of the enemies, that's the only place where cover is actually available.
EDIT: not to mention the vast majority of Lara's advanced abilities can only be done very late in the game AND after collecting boring artifacts.
U2 easily. ME2 was my most disappointing game of last gen. The only thing it had going for it was the characters. Hated the story as nothing meaningful actually happens. Then the cut down rpg elements and exploration just killed it for me when I was playing it. Did not enjoy it at all.![]()
I feel the same about the RPG elements and exploration being tone down.
Wasn't the RPG elements and exploration the worse part of the original?
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This is what i mostly remembered form ME2
and this
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Damn that just reminds me how pointless that planet exploration mini games were. Truly useless and dreadful.
Wasn't the RPG elements and exploration the worse part of the original?
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This is what i mostly remembered form ME2
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there were many fights/levels that were not in a straight line, did we play the same game? And i unlocked most of her abilities for melee and bow about midway through
thr only late game bow ability was like explosive arrows i think
Yes there were levels that weren't straight, they were flat, I said all the levels were either flat or straght. & about the upgrades, Dodge kill mastery unlocked VERY late unless you spend all your points on the Brawler skill tree & ignore everything else. Locking gameplay mechanics behind collectibles is terrible & should be illegal especially in games without NG+.
dudes up in here arguing completely made-up sub-genres lmao
"arena shooter" lol. There fuckin' cover-based third person shooters, kids. Some stages are larger than others, you don't need to invent new classifications for them.
The thread where people called Uncharted and TLoU "sandbox" games had me feeling like Clint in Gran Torino.
"instead of shooting this guy, you could shoot him, OR go around him. You can take cover at this high spot OR you could take cover over here 15 feet away.
Sandbox arena vertical platform shooter is the proper sub-sub-genre nomenclature, fyi"
The thread where people called Uncharted and TLoU "sandbox" games had me feeling like Clint in Gran Torino.
Sandbox arena vertical platform shooter is the proper sub-sub-genre nomenclature, fyi"
Uncharted 2 has more GOTY awards as well, just to sprinkle a little more salt to your post.
Anyway, my point was that this poll is pointless on this site. It's obvious what the outcome will be.
ME2 was boring as fuck, Uncharted 2 easily
ME2 single player experience mainly consisted of this.
I did really want to play ME2, the characters interested me and I liked the story but dam it so boring, I don't think it should have been a RPG and the gameplay it did have was poor TPS stuff.
I bet you also post about how you don't care about reviews, when a game you like gets negative press too right? Anyway, my point was that this poll is pointless on this site. It's obvious what the outcome will be.
ME2's variety and depth of characters added a high amount of replay value to me just by who you take with you on missions. For example, taking Legion on Tali's loyalty mission was as entertaining and awkward as I had hoped.
That's what I thought too, but the poll is somewhat telling. I was gonna do a tally just for the hell of it but I don't think that would be necessary anymore.A poll doesn't really mean much at this point when there is 11 pages of replies.
I agree... I think it may be time for me to give the same extreme slight nod to Uc2 as well.Those were my two favorite games last generation. I rate them about equal, but extremely slight nod to Uncharted 2.
I've asked this before but I hadn't gotten an in-depth answer. What is it about Me2 that makes it not a great RPG or shooter for that matter? I thought this game was hailed as one of the greatest RPGs of all time considering it is also considered one of the greatest games ever.It's more like comparing a really well made burger (UC2) with a mediocre cut of steak (ME2).
Both are good, but the steak leaves you a little sad because it didn't live up to its full potential.
I think the same can be said for Uc2, minus the number of hours. Have you played it?That 28 hours of ME2 over a weekend.. will stick with me for a while.
The game is flawed, definitely, but its qualities made it a great ride.
that's what I thought too now look at the poll.More people have played to Mass Effect 2 than to U2 so the result of the poll is already known...
lolBoth 10/10's, so hard to compare as they are different genre's. I'd give the edge to Uncharted though.
Also: Fuck Man Utd
2nd worst of 3? what the hell is that supposed to mean?Well Uncharted 2 is one of the best games of all time and Mass Effect 2 is the 2nd worst of 3. You answer yourself.
Same. Meaning you could not decide?It was close but I had to go for united
You can say literally the same exact thing about Uc2, and I guarantee people already have. Campaign-wise, these games are more similar than people think. Although they are still very different games.ME2 easily. The story and characters were excellent.
so you could not decide eitherOh nice a poll.
Manchester United 3
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wp
Uc2 won, but I wouldn't say it is by a landslide. But I think it won by enough that we can't call it close, or a tie.Right now it's "kind of close", but this is GAF afterall. The majority that actually post much seem to have this extreme infatuation with everything Naughty Dog.
can you elaborate?Mass Effect 2 is huge downgrade and was disappointing while Uncharted 2 was the exact opposite.
So its a tie.
so youPersonally I'm starting to get sick of open-world and multiple-paths/choices in games.
So looking back I'd have to sayManchester United 3.Real answer: Uncharted 2.
Seriously though Naughty Dog pls dont go open-world after U4/tLoU, your level design is too good.
Greg Miller is wrong beyond belief because whatever reasons he gave to saying Me2>Uc2 also applies to Uc3 but the mothaucker gives it a perfect score, which totally contradicts what he said before.ME2 is well written, but it's badly performed and it's huge cast kind of dilutes any connection to one character for me. On top of that, it's so long it acts more like a TV soap. Where maybe there isn't a kind of unified arc, but many arcs. It lessens the impact of any one of them, for the sake of being extended over however many hours.
So Gregg Miller is right in that sense, it does indeed have more character that are often in that kind of grenade danger, but to me, that fact all of that stuff happens so often just comes off more hammy, than it does good.
Uncharted 2 had a real clarity of execution, that even Uncharted 3 lacked. A superb, concise cast and a pacing that didn't involve people dying or plot twists every two seconds. It allowed for action and downtime in many different ways.
I dunno, Uncharted 2 had every right to be better, because it was so carefully crafted. In some ways Mass Effect 2 just couldn't be.
...why not?Guess I shouldn't be surprised UC2 is winning...
Me2 was quite movie like/cinematic as well.Mass Effect is my pick. Different classes, actual dialog + companion development, cool ass setting, gameplay is fun and unique at the time, replays can be vastly different.
UC was good for a one time play through and was more of a movie than a game for me.
Same. But this thread is kinda making me feel like Uc2 deserves another playthrough. Me2 is after all the only platinum trophy I've got.Mass Effect 2. Way more replay value for me.
What are you talking about?I never denied that, in fact, I think it's not just limited to NeoGAF but social media in general. But you can't deny that ND also has the loudest "vocal minority" that despise them on NeoGAF, just look at TLOU GOTY threads or GAF's most anticipated games of 2015 thread, people were furious.
Me2 also came out in the beginning of the year. Most GOTY candidates are released at the end, yeah?Well, Mass Effect 2 competition was Red Dead Redemption and Super Mario Galaxy 2.
Uncharted 2 competition was Batman: Arkham Asylum and Assassin's Creed II...
I don't know what you mean man.I don't think any of Miller's points about Mass Effect 2's depth, amount of content or replay value can be in question, and in my experience, those aren't questions of genre.
Can we be absolutely sure?Good to see the better game leading the poll.
No cameltoe? Where was the cameltoe in Me2?+ no cameltoe in Uncharted. Fuck that series.
What was wrong with the cover system? How was Uc2's any better?I preferred Uncharted 2 in basically every aspect except one. I absolutely loved the characters in Mass Effect 2, and they basically carried the game for me. The shooting is mediocre at best, the cover system continued to be atrocious, the main plot was meandering, and the RPG elements felt weak. But man, the characters and their stories were awesome.
While Uc2 didn't have as many, I think it can be debated (and it has been) which game had the better characters.There's no way I could choose between those two. Uncharted 2 had the better action gameplay, but Mass Effect 2 had better characters and a decent PC port.
Manchester United 3 it is.
I don't think linearity is necessarily bad. Sometimes it's great, sometimes it is boring. I think both apply to Uc2 and uncharted in general.I can scroll through this thread looking only at avatars and names and guess who'll say Uncharted 2.
For me, I haven't finished ME2. I did enjoy UC2 and I think it's a great game for a rental or if you get it cheaper (which it is now). It's a bit short and very linear but the action scenes were great and the gunplay was fun. I really like the characters too. I didn't touch online, but people seemed to like it.
that's what I'd like to know too. That's certainly the word that's been held as the most usual.Wasn't the RPG elements and exploration the worse part of the original?
But one of them has to be better, right?Hard to comapare. Both were great though. So that's about where i stop thinking about it.
As far as I can remember, Me2 improved its combat from the overheating method from Me1, but is less of an RPG but I don't know why that is said so.Mass Effect 2 was a huge disappointment for me because it wasn't enough like the original in a number of ways. That said, it's still a phenomenal game, and I enjoyed it far more than Uncharted 2.
Uncharted 2 was an incredibly well executed game, but beyond that it didn't do much for me after playing the original not long before. The combat was serviceable, but nothing special.
Certainly a bit of apples and oranges, though.
I wouldn't say Uc2 soulless, I kinda see what you mean but why would you say that?Uncharted 2 is such a bland and soulless experience compared to Mass Effect 2.
Me3 didn't anywhere near the critical acclaim that Me2 did.I wish there was a way to vote for ME3, Best TPS last gen.
Miranda's ass was an obvious example of sexualization of the females. You could say the same about Chloe but not only was it shaped more nicely (better visuals overall) but Chloe's whole appearance didn't seem like a sexualization.
Me2 was exclusive for a year, and most people who played it were most definitely on 360. I'm not sure if the Ps3 version ever even crossed a million sold in sales.Third party multiplat vs. exclusive?
He did say here that the game's structure was a little redundant.Sorry, I was confusing you with someone else.
Uhh, definitely wrong. For anyone playing the game for the first time, playing it on normal is a completely fine experience. Its only after gaining experience that playing on insane makes more sense.It was only boring if You played at Normal difficulty, because Normal difficulty was a speed run mode.
You should play on Insane or at least Hardcore.
Basically anyone who played ME 2 on Normal shouldnt even give opinion in this thread, because they havent even touched the gameplay in ME 2.
And Soldier class made it the easiest game ever.
You don't say.must be a bug in gafs polling software
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