Uncharted 2 problem is too much shooting. Not Even Indiana Jones kill villager full of Nazis every five minutes. Shooting become desensitized and adventure doesn't feel like adventure. There is no adventure feeling either, as after each shoot'em up section, Nathan lefts like a graveyard full of bodies. Shooting itself is resonably smooth but the endless enemy waves numb quickly.
Best places are few adventurous pieces of fine addition to a couple of great action scenes and a couple of minutes in a quiet walking in tibetan village.
Otherwise, it is so cut-and-paste shooting from beginning to the end and Uncharted three, will probably not change the formula.
Best places are few adventurous pieces of fine addition to a couple of great action scenes and a couple of minutes in a quiet walking in tibetan village.
Otherwise, it is so cut-and-paste shooting from beginning to the end and Uncharted three, will probably not change the formula.