Papercuts said:Me either. I got caught at the end of syria(one guy left) and then had to fight an entire army. :\
But yeah, atleast that one is clearly possible.The one at the start of the shipwreck stuff might be possible too, need to try that again. But that airport one...no way. I actually liked the part, too; stealth killing the guy on the left most part of the area gets you a silenced pistol, which helps taking everyone else out. But no matter what I try on the two guys at the end, everyone gets alerted. I've even killed them both at the same time with a propane tank while they were unaware, no dice.
And fuck the ballroom level regarding this too. And the fight that ensues.
colt45joe said:Is that Paul Dano? The guy in the middle.. Who is that?
FantasticMrFoxdie said:Robin Atkin Downes aka Talbot
cpp_is_king said:Anyone know if it's possible to get the Reload Expert trophy by using only melee combat? I keep fucking up and it's getting annoying, was thinking about just going pure melee to ensure I don't mess up. If I put it on Very Easy it shouldn't be a problem to kill everything melee only.
Papercuts said:I'm not sure if that works. I got itat the part in syria where you fall out of the tower and have to climb up while 3-4 guys shoot at you. For some reason Drake WOULD NOT grab the chain at the end to swing so I kept dying, but that part makes it easy to get a headshot, reload, headshot, reload, then you could just kill yourself until you get it.
mind blown!plainr_ said:He was Tenzin too right?
EDIT: Checked imdb. yes he is. lol
Red Blaster said:Just hit the. I think the game's pacing been pretty average to downright bad up to this point. Too much downtime/puzzle solving with the combat being limited to a handful of enemies in dull arenas that don't have much verticality or room for traversal in general. Andship graveyard thingThat's just lazy design. Granted, U2 had some lousy pacing too. The stealth intro + Borneo were average at best and the monastery all the way to Lazarevich dragged while you fought a billion enemies, but in between those is game of the forever shit. Hopefully things picks up soonthree dark tombs where we have to fend off huge spiders with torches?. Also pretty surprised at how "guided" the game has been. I thought that was just malarkey that people threw as a series criticism but it's way more directed than U1 and 2 so far.this shipyard looks more like the better U2 environments fwiw
I wish there was a way to play as your villain character in co-op arena (at least I think you can't). Because my villain character has clothes my hero one can't use.autobzooty said:really wish there was an option to always play as heroes. there's never a time when i WANT to play as the villains, and there's no reason i should have to, darn it!
Red Blaster said:Just hit the. I think the game's pacing been pretty average to downright bad up to this point. Too much downtime/puzzle solving with the combat being limited to a handful of enemies in dull arenas that don't have much verticality or room for traversal in general. Andship graveyard thingThat's just lazy design. Granted, U2 had some lousy pacing too. The stealth intro + Borneo were average at best and the monastery all the way to Lazarevich dragged while you fought a billion enemies, but in between those is game of the forever shit. Hopefully things picks up soonthree dark tombs where we have to fend off huge spiders with torches?. Also pretty surprised at how "guided" the game has been. I thought that was just malarkey that people threw as a series criticism but it's way more directed than U1 and 2 so far.this shipyard looks more like the better U2 environments fwiw
jump_button said:Not seen anyone say how good the Soundtrack is in the game wanted to fix that
one of my fav Small Beginnings
Yea it's been said before, but I'll hear it again.jump_button said:Not seen anyone say how good the Soundtrack is in the game wanted to fix that
one of my fav Small Beginnings
When you fight the heavy machine gun dude before the ballroom fight, there's an enemy on the right side that drops grenade launcher. I took it ad saved the ammo, and mellee'd first three guys since melee killing the dude in the middle get you more grenade launcher ammo + I had 4 grenades, more than enouygh to take down all the armoured guys. I had a lot of trouble with the very first settlement fight the rest of the level was easy because there's a lot of cover but that first bit was frustrating as all hell!cpp_is_king said:I posted a pretty good strat a few pages back on the ballroom level. Was how I beat it on Crushing. I honestly thought it wasn't too bad, I guess because I stumbled on this strat. The general idea though is you can stealth up to 3 guys up front, and by stealthing the piano guy you get a grenade launcher. Then you lure everything on the bottom to the left side and go back up to the right and you can pick the entire wave off with a tau sniper easily with almost no danger until the 3 balcony guys come out. All 3 can be picked off with 0 danger to yourself after dealing with the 3-4 guys that come out at the same time on the floor, and when the guys come through the door at the bottom, you time a grenade just right so that they walk right over it after opening the door.
SolidSnakex said:I'll just post this here
Oh my god, the music is soooo damn good in this game!! Greg Edmonson is just amazing!!Luthos said:Yea it's been said before, but I'll hear it again.
I live for the guitar part at 0:42 in the link you posted.
onken said:Started playing it properly now and yeah, the aiming is horrible. Hope that patch comes soon.
Also I don't think any of the designers have even been to London, not in the last 100 years anyway. Reminds me of that Sherlock Holmes vs. Jack the Ripper game.
Green Scar said:They got the skyline right at least. A believable enough interpretation. Obviously it was gonna be a bit more cliche London than reality, because everywhere in this game is a iconised version of the real locations...
I wouldn't be surprised, since there are a lot of dlcs plannedtusken77 said:I really want those dark, wet London streets as a multiplayer map. Do it, Naughty Gods!
darkwing said:I wouldn't be surprised, since there are a lot of dlcs planned
And AI-controlled thugs with shaved heads trying to start fist fights with you while you're in the middle of a shootout.tusken77 said:It would be sooo good. At night, raining, climbing over rooftops, through warehouses, down back alleys,, all with that iconic skyline in the background.the sounds/glow of the police sirens at the edges of the map
onken said:Started playing it properly now and yeah, the aiming is horrible. Hope that patch comes soon.
Also I don't think any of the designers have even been to London, not in the last 100 years anyway. Reminds me of that Sherlock Holmes vs. Jack the Ripper game.
FantasticMrFoxdie said:Robin Atkin Downes aka Talbot
echothreealpha said:You lie. Aren't all Londoners big burly bald men?
tusken77 said:Just had a look at his voice work in games. Wow, impressive.
http://en.wikipedia.org/wiki/Robin_Atkin_Downes
Why? It's an Uncharted feature.Thrakier said:You know, theshould be probably spoilerd as well. -.- People, really...the fuck. Think before you post!supernatural stuff
CoilShot said:I just beat it on hard mode and can't decide if its worth beating on crushing mode since its was so frustrating on specific parts. Anyone beat it on crushing mode yet?
Been said so many times. Hell, even a pic of Greg Edmonson was posted.jump_button said:Not seen anyone say how good the Soundtrack is in the game wanted to fix that
one of my fav Small Beginnings
Truant said:Is the game out on the PSN store?
For some reason none of the Uncharted games are on PSN. While you could argue that it would be a bit crazy to put the 46GB game up for download for most people, UC1 was something like 20GB, so it wouldn't be that crazy big compared to some other stuff they have on there.Truant said:Is the game out on the PSN store?
Argh! I just got past that spot, did the same exact mistake simply by being stupidhead. I rushed into a room where I clearly should have been more cautious. I'm almost positive it was the very last guy left too. Still, only maybe 5-6 bad guys came after they were alerted, so I wouldn't call it an entire army. I felt so crappy about 'failing' this that I wanted to just reload checkpoint, but I still decided against it.Papercuts said:Me either. I got caught at the end of syria(one guy left) and then had to fight an entire army. :\