F-Pina said:screenshots galore
Kinan said:Damn, MLAA is so awesome. Previously you guys would be accused for "bullshots". Great job. I hope it also works in 1080p mode.
P.S. Link to the full version of the 4th screen in "Editor" group is broken.
F-Pina said:Thanks for noticing, fixed.
1080p doesn't have MLAA or SSAO. 720p gets the cool filters
-> 1080p uncompressed pic using XMB Screenshot feature <-
PSU interview 1
PSU interview 2
iWaggle recent interview
More on the way.
F-Pina said:We need to let Sony post their updates on things before posting ours.
For now Under Siege launches when the PS Store is back up online.
I hope that doesn't change! I can't wait to play this.F-Pina said:We need to let Sony post their updates on things before posting ours.
For now Under Siege launches when the PS Store is back up online.
F-Pina said:We need to let Sony post their updates on things before posting ours.
For now Under Siege launches when the PS Store is back up online.
electroshockwave said:Will this have a demo?
That's good to know. I hope that will happen to be next week, because I want this game.F-Pina said:We need to let Sony post their updates on things before posting ours.
For now Under Siege launches when the PS Store is back up online.
darkwing said:its finally out! only $10 for PS+ overlords, get it!!!
F-Pina said:It is on sale now! GO GO GO!
Our surprise was getting it on Plus for some cool cheesy discount so:
14.99 / + 8.99 - Europe
$19.99 / + $10 North America
PS: for those saying the trophies were just not very imaginative, I wanna see you now trying
F-Pina said:Thanks, nice to know the decision to keep the game hard was a good one
For all those easy goers you can always choose the "casual" dificulty... pfff
I have to say you really must make sure you carry your units over from level to level dude, keep them alive.
F-Pina said:Thanks, nice to know the decision to keep the game hard was a good one
For all those easy goers you can always choose the "casual" dificulty... pfff
I have to say you really must make sure you carry your units over from level to level dude, keep them alive.
F-Pina said:PS: for those saying the trophies were just not very imaginative, I wanna see you now trying
Metalmurphy said:Any impressions yet?
darkwing said:Yup, learned this the hard way lol my units became 6 then 5 then 3 haha although you can buy new units, they are expensive to replace, just balances it out
Move really plays very good in the game, although having the Nav Con made it much more
comfortable
Moobabe said:Can you try it with the DS3 and post a couple of impressions?
darkwing said:works very well on the DS3 too, had no problems selecting units, switching between them, and believe me you need the abilities of your different units quick like the archers heal, soldier's taunt etc.. suits the game well because its a small scale RTS
BeeDog said:Since I won't be able to get the game until next week and try it out myself, I hope you have thought through this design decision, because it would suck hard if you get to a late point in the game and get stuck just because you lost some units in the progress.