hemtae
Member
Platform: PC
Developer: Stygian Software
Buy from: Steam, GOG, GamersGate
Trailer
F.A.Q.
Q. What is this?
A. An isometric turn-based CRPG. It's has a number of inspirations from 90s CRPGs most noticeably and obviously Fallout. It's set in a post apocalyptic underground.
Q. Can you give me a rundown of the development history?
A. Well it began life around 2010 called Timelaspe Vertigo and sporting a real-time with pause combat system and on the Microsoft XNA engine. About two years later it changed its name to Underrail, the metro where the game takes place, and shortly after that it changed to a turn based combat system. A few months after that, a playable demo finally came. A year later and it was out on Steam Early Access and then two years, a bunch of features (oddity xp system most notably), and some polish later it is now ready to release.
Q. Will I like this?
A. With the massive amount I've already played (a whole five hours in early access), I feel I am qualified to say without hyperbole if you don't like this game you are a million times worse than Hitler and Stalin combined. You don't want to be that much of a horrible person do you?
Q. What is this "Oddity" experience system that I haven't heard so much about and why is it the suggested experience system?
A. In the oddity system, you get XP from collecting oddities as opposed to the classic system where you get XP from killing stuff and completing quests. The end result is that this results in a more natural sense of roleplaying and exploration for different builds. In the classic system, a pure combat character could out pace everything else by just killing everything in its way but now gets mostly the same XP as characters who took a different route to the same goal. Read more about it here.
Q. Do you have any character building tips?
A. Just a couple of things. First,
Features
- Great character customization possibilities through stats, skills, feats, items and more that allows for many different play-styles
- Tactical turn based combat that utilizes weapons, energy shields, grenades, psi abilities and more
- Vast underground world to explore: city states, abandoned building complexes, natural caverns, secret areas and more
- Elaborate item crafting system