Rune Factory: Tides of Destiny
Why it was overlooked
- It's like Zelda with farming!
Why you should play it
- It's like Zelda with farming!
Title:
Infamous Festival of Blood
Why it was over looked:
- Stand alone game many thought was DLC for Infamous 2
- 3+ gig game you need to download
- Overshadowed by bigger fall releases
Why you should play it:
It is a cheap game at $10 but since its built off infamous 2 it has all the visuals and polish of a full retail release. Flying felt great, progression was nice and speedy and I had more fun collecting stuff in this then pretty much any other game. At 3 to 4 hours it was the perfect bite sized game.
Why you shouldn't play it:
- Extremely poor final boss battle
- Returns to one boring section several times
- Playing it the week of Halloween was part of the fun
Also, I'll echo Two Worlds II
RAGE
Why it was overlooked: Launch issues on PC, misunderstandings about the kind of game it is, and BIG games landing near its release.
Why you should play it: Outstandingly smooth 60 fps on both consoles, runs well on very modest PCs and has great animation and character models. The campaign is lengthy and combat is a whole lot of fun with some of the best gunplay this entire generation. The most satisfying shotgun since FEAR.
If it wasn't overlooked, it isn't for this thread.
Rune Factory: Tides of Destiny
Why it was overlooked
- It's like Zelda with farming!
Why you should play it
- It's like Zelda with farming!
Child of Eden
Why it was over looked: Zero advertising from Ubisoft, mainly. To be fair, it's not the easiest game to advertise, but they should've done something. Also the fact that it cost $50 for a game that only takes a couple hours to beat, and misunderstanding that you can only enjoy the game if you're playing on Kinect.
Why you should play it: If you liked Rez, you have absolutely no reason to not play Child of Eden. It is a fantastic sequel with some absolutely amazing visuals that simply couldn't be done around the time Rez came out. Also the game plays great on a controller, and you can find it on 360 for 20 bucks or less now. Go for it!
Shadows of the Damned
Why It Was Overlooked: Some of the worst trailers I've seen for getting across the true appeal of the game. All of them made it look like the game was trying to be serious and didn't focus on the hilarious and tongue in cheek nature of the game.
Why You Should Play It: It has some of the best written and funniest dialogue I've ever heard in a game. The combat is fun, especially once you start getting the weapon upgrades and can really mix it up and wreck demons. The soundtrack is also fantastic. Not the most polished game ever but fun and quirky in the best way possible.
Glad the OP had Resistance 3. Best PS3 exclusive FPS by far. I wish I could play Xenoblade but I'm in the US and can't afford import prices. It's been a long time since I've played a good JRPG.
my head hurtsHow people can hate on Modern Warfare 3 yet prop up garbage like Space Marine is a mystery. The level design and AI is completely abysmal and is far worse than anything in MW3.
Should have been a PSN/XBL game ;(Title
Aliens Infestation
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Why it was overlooked
GAME OVER DS GAME OVER
Why you should play it
First, are you the kind of person who moans about the lack of new Metroidvania-like titles? Cool, then you'll really need it. Are you a fan of the Alien movies? Then you want it as well. It has a lot of references and it even has a knifetrick minigame! But seriously, a neat little game which can be picked up for about $/ 20. Boss fights are sucky, but man the rest of the games makes up for that. Buy it.
Atelier Totori: The Adventurer of Arland
Why it is was overlooked: It's prequel, Atelier Rorona, got repetitive and boring at times; The game star's a very young and colorful anime girl with the TEEN rating stamped on a PS3 box which may have affected its appeal to any broader base beyond anime and game fans; Due to disinterest, the game's western release went largely unnoticed among most gamers on the internet.
Why it should be played: Nonlinear gameplay; They're many paths and choices the player can make, some of the which will affect the game's cutscene events or net the player one of many possible endings; The music is catchy and memorable; The game has a time-limit that is long enough to keep the player comfortable for a good portion of the game and then raises the tension as end game approaches; There is a new game plus to carry over equipment and money for mulitple playthroughs to achieve different events, alter some, and acquire a new ending; the new Super Mario Bros. 3 like world map makes exploring Arland feel authentic; item creation is fun; the late game battles are fun; the game overall is lots of fun.
What was the consensus on El Shaddai?
What was the consensus on El Shaddai?
Ghost Trick
Why it was overlooked: Relatively niche DS game releasing 2 months before its successor.
Why you should play it: It's a unique linear adventure game from the Phoenix Wright guy. Has an awesomely charming story and characters, interesting "puzzle" based gameplay, a godly soundtrack and beyond godly animation. I liked Phoenix Wright, but I LOVED Ghost Trick.
Catherine
Why it was overlooked: Niche sexy Atlus game.
Why you should play it: Catherine is just one of those games that blends many genres together in a way that makes it virtually impossible to sound appealing when describing it. But when you actually try it out, you find yourself in a crazy action/puzzle/sim/thing that is as tense as it is addictive. Definitely not for everyone since it's a major departure from, well, anything! I'd put it in the same category as Killer 7 in the sense that it's literally nothing like anything you've played before it.
Title
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Why it was over looked:
Japanese PSN/XBLA title released in March when everyone was hyping over the summer releases like Portal 2, MK, etc. It also had very shoddy DLC practice and very little advertising. The xbox360 version had some bad loading times. Some people were turned off by the challenge.
Why you should play it:
- Beautiful hand drawn sprites
- Greatest Soundtrack of 2011
- Awesome, fun, 2D run and gun game design with a bountiful number of boss fights.
- Intuitive and responsive controls and meticulously balanced to ensure that it was a very challenging game yet never the game's fault for your death.
- Robust upgrade "rising" system to alleviate the difficulty
Beautiful visuals, beautiful music, muddied story, minimalistic gameplay with surprising depth; no other game is like this on the market.
That about wraps that up.Tied with Duke Nukem Forever as the worst game of the year. Trash.
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Why it was over looked: Because Grasshopper has a niche history of buggy games that divide audiences, and EA gave up marketing before they even started.
Atelier Totori: The Adventurer of Arland
Why it is was overlooked: It's prequel, Atelier Rorona, got repetitive and boring at times; The game star's a very young and colorful anime girl with the TEEN rating stamped on a PS3 box which may have affected its appeal to any broader base beyond anime and game fans; Due to disinterest, the game's western release went largely unnoticed among most gamers on the internet.
Why it should be played: Nonlinear gameplay; They're many paths and choices the player can make, some of the which will affect the game's cutscene events or net the player one of many possible endings; The music is catchy and memorable; The game has a time-limit that is long enough to keep the player comfortable for a good portion of the game and then raises the tension as end game approaches; There is a new game plus to carry over equipment and money for mulitple playthroughs to achieve different events, alter some, and acquire a new ending; the new Super Mario Bros. 3 like world map makes exploring Arland feel authentic; item creation is fun; the late game battles are fun; the game overall is lots of fun.
Why it was over looked: THQ fucked the marketing and nobody really asked for it. At first glance it doesn't look like anything special, and Blue Tongue didn't exactly have a reputable name.
Why you should play it: Whining about the lack of colourful platformers on the Xbox 360 and PlayStation 3? Pick up de Blob 2, dummy. Solid platforming and puzzles, clean, vibrant graphics (that support 3D), tight controls, plenty of content, and a bitchin' groovey soundtrack. Plenty of style and identity to make the characters and world memorable.
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Skydrift
Why it was overlooked: Just a downloadable with no real marketing support. I believe Bloodrayne came out the same week and folks were paying attention to that.
Why you should play it: Because there aren't enough plane-based arcade racers, and this one is ace. A variety of objectives, weapons, and tracks means it has as much content as, say, a full retail game like Motorstorm.
And beaten on SpaceChem. Both are on my top 10 for the year.