Thick Thighs Save Lives
NeoGAF's Physical Games Advocate Extraordinaire
The game entered Early Access last year and the reception had been strong going into launch, so Habib wasn't entirely surprised that Undisputed has gone on to sell strongly. However, the one million figure is still ahead of projections.
"There hasn't been a boxing game in 12 to 13 years," he explains. "The way we've done Early Access and built our community, and the numbers we were seeing… I was hoping for a pretty good launch.
"But this is my very first time. I have no benchmarks to compare this against. I could act like a spoiled brat and go 'a million's a million, what does that even mean?' But in real terms, I know it's a pretty incredible achievement for an indie studio's first title. And we've gone above our forecasts that the publisher had."
Going forward, the team is focused on the game, and although there are a few new roles to add, we shouldn't expect Steel City Interactive to grow much beyond the 75 people who work there now.
Full interview with the dev at the link included in the tweet.