Unity's "Adam" Demo (Real-time rendered short film).

screenshot2016-06-20ay1aia.png
 
They can add all the pretty tech stuff they want to the engine, but if it still performs like the current engine does in most games then I'm not interested. =/

Looks nice though.
 
I want to play this game.

Why aren't anyone making games like this?

Easier to sell a cool concept when it's just gonna be used to showcase pretty graphics rather than actually being a real game :/. This looks cool as fuck though, I agree. Hopefully there's enough positive talk about it to make them interested into making it an actual game. The art and general concept is too cool for a 5 minute short

Edit: Also Dennis, you should be hired by developers as the one who gets to pick all the pretty shots used in marketing. Because damn, them are some fine screenshots.
 
Just seeing the demo multiple potential storylines appear in my mind.

Especially with the two last characters appearing.

This could be a Fallout 3 and 4-type RPG.
 
So it's some kind of post apocalyptic rehabilitation program where felons are reborn as robots?

IMO all convicted rapists, child molesters and felony sex offenders should have the option of either:

A. Serving their sentence in prison.

B. Having their conscience transferred to a robot made by Packard Bell, designed by the people who made Heartbeeps, running on a heavily modified creation engine, powered by dualshock4 controller batteries and with insurance provided by digital river.
 
To busy chasing VR and mainstream success to be bothered.

EDIT: Dennis is doing that thing again. That can only mean one thing, love.

Being reborn in a robot body in vr would be so meta though. Someone needs to do it.

IMO all convicted rapists, child molesters and felony sex offenders should have the option of either:

A. Serving their sentence in prison.

B. Having their conscience transferred to a robot made by Packard Bell, designed by the people who made Heartbeeps, running on a heavily modified creation engine, powered by dualshock4 controller batteries and with insurance provided by digital river.


Doesn't actually sound like punishment though :/


Well, except for the creation engine bit.
 
Being reborn in a robot body in vr would be so meta though. Someone needs to do it.




Doesn't actually sound like punishment though :/


Well, except for the creation engine bit.
I hope they'll make it playable without VR. As much as I love my Vive I'd love to see this world fully realized without the graphical restrictions that come with running a game in VR.
 
What is the point of making these incredible tech demos when none of them are turned into actual games and the games that use the engine never look as good as them?
 
Speaking of tech demos and robots and stuff, I remember an old, old tech demo during the ps3/360 days. I think it was a ps3 tech demo, main features were 1080p, 60fps and CG quality visuals. Had a guy fighting robots. Anyone remember that? I can't seem to find it, but I remember it looking amazing and still better than what we actually got with actual games from that generation.
 
Speaking of tech demos and robots and stuff, I remember an old, old tech demo during the ps3/360 days. I think it was a ps3 tech demo, main features were 1080p, 60fps and CG quality visuals. Had a guy fighting robots. Anyone remember that? I can't seem to find it, but I remember it looking amazing and still better than what we actually got with actual games from that generation.

Sounds like you're talking about Wardevil. As I recall, that game was vaporware and basically a scam.
 
so does this mean unity is finally optimized and among the best in terms of performing on regular systems not just 980 whatever cards?
 
http://unity3d.com/pages/adam?utm_s...gn=demos-showcase-2016-06-20-Global-AdamFulll

Credits page above.

Writer / Director / Art Director
Veselin Efremov
Tech Lead
Torbjorn Laedre
Animation Director
Krasimir Nechevski
Production Designer
Georgi Simeonov
Character Artist
Plamen ‘Paco’ Tamnev
Graphics Programmer
Robert Cupisz
Junior Programm

Will definitely take a look at Veselin's stuff in the future. Thanks to whoever linked to the area effect lighting. Loved the story in this.
 
Motion blur felt too strong to me. The typical motion blur in an animated film feels a bit more natural. Besides that, beautiful and intriguing film.

yeah MoBlur almost felt incorrect, or something. Like it wasnt taking into account the motion of the camera as well. Hard to put my finger on it. If it wasn't just that it was too strong. Looked great however.
 
Yeah game developers have to strive for a little more creativity, because this tech demo alone had me more excited about the plot, game play and settings far more than majority of the games at this year's e3... Someone needs to make a game like this!
 
Damn that looked fantastic. They nailed the eyes, they look very emotional. The only thing that looked out of place was the grass. It looks very 'gamey'.
 
This is AMAZING! I'm working on some textures for a PBR shaded model (for Unity) in this moment and just took a beak and see this and blew my mind entirely!

To those who just complain about the motion blur: Srsly? I didn't even notice if it was too high or whatever, how could you?
 
This is so good. Like the Overwatch shorts, this has more emotion and story than most full length feature films these days.
 
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