I was talking about PSP and DS. Yes a important part of DS/PSp audience were little kids but it's actually a small part for PSP. Core audience for handhelds were Sony/Nintendo fans and Japan/anime fans. Vita has lost important part of its audience beacuse of Sony and Rockstar decided not to support the system. System sellers for PSP were Crisis Core, Dissidia, Kingdom hearts, GTA and God of War but Vita didn't get any of those series or anything similar to them.
They rejected millions of dollars with not localizing Bravely Default. Nintendo got all the money.
Great, I'm misunderstood again. It's 2016 and we're still comparing mobile and handheld libraries. People buy handhelds to play games but no one buys phone or tablet to do that. Well maybe except really small part. That's that. No one says "There are better JRPG's on tablet so I should switch to that" because almost everyone owns a smartphone. If you want to play Persona you get a Vita. If you want to play Mario Kart you get a 3DS. If you want to play those games you listed, you don't get a mobile device because you already have one. Everyone does. System sellers sell handhelds, you don't get one just because. This discussion dates back to 2004, when people argued that Nokia's symbian games and N-Gage were out there to kill GBA. That didn't happen.
I bought an iPad specifically to play digital card games, board games, the pinball arcade/zen pinball and strategy games, as well as premium (not F2P) mobile exclusives. You're right, I bought a 3DS for Nintendo games and a Vita for many other reasons. I bought an iPad to play games I couldn't play on those other portable devices. I own more paid games on my iPad than either of those other devices, mainly because it offers games at a fraction of the price, despite being just as rich an experience.
To say no one would buy a tablet to play games is to say you don't know the full extent of what you can buy on mobile devices. You have a very narrow view of what makes a "gamer." A gamer is someone who avidly plays games, it isn't determined by what games they enjoy playing.