I know, right? I wish I could throw Welkin and Largo out. They taint my otherwise all female military force.oh, yeah, I managed to build my own waifu squad now <3
I know, right? I wish I could throw Welkin and Largo out. They taint my otherwise all female military force.oh, yeah, I managed to build my own waifu squad now <3
Yea the ranking system in this game isn't fun at all. Did a mission in 2 turns but I got a B. Looked online and yea just scout rush.
And people say scouts are broken. I think all classes get a bit "broken" endgame with the right orders.webm
Protect your weak point! It's blue and glowing, you can't miss itAm I doing something wrong or are enemy lancers supposed to be able to kill my tank in one hit from full health? I've gotten every upgrade I could for it.
Am I doing something wrong or are enemy lancers supposed to be able to kill my tank in one hit from full health? I've gotten every upgrade I could for it.
If they hit the radiator, yes.Am I doing something wrong or are enemy lancers supposed to be able to kill my tank in one hit from full health? I've gotten every upgrade I could for it.
I already look forward to start a new game immediately after finishing. Will be fun to suddenly crush the empire's troops really hard with the upgraded squad and the knowledge of the battles.And people say scouts are broken. I think all classes get a bit "broken" endgame with the right orders.
I guess it's somewhat related to the old RPG progression discussion. Where I'm always a fan of letting players go a bit wild with their skills end-game in single-player, even when it's not perfectly "balanced".
Protect your weak point! It's blue and glowing, you can't miss it
Except the only reason Squad 7 is able to even take down the Marmota is because Alicia weakened it. The game keeps framing Alicia's powers as wrong and destructive, yet Gallia only wins those battles because she uses them. You can't have it both ways.
....
The music is freaking awesome. I'm going to Japan in January so please someone tell me this is in CD form so I can pick it up!!!
I would argue that they need to be visible due the heat they send, which is with the light a result of the used ragnite. But then again, far bigger ... things than the tanks have no exposed radiators and can still move.Talking about the radiator, people were complaining about some things being "unrealistic" a bit earlier in the thread, but that never came up.
I mean, it's a tank design featuring a huge glowing weak spot which makes your tank explode when you just look at it wrong. If there was ever an indication that gameplay concerns were what drove this game's design over "realism" then that would be it
Got it! Everything was perfectly fine on the game side, I was just apparently too stupid to work with alpha channels in PS.
(Note that I haven't redrawn the camp icons yet for comparison)
This just keeps getting better and better. Thanks!For both the canvas and the border texture, I
For the border, I additionally smoothened the blocking and moved out the desaturation effect (alpha channel) a bit further towards the edge of the screen.
- Scaled them up to 4x the size using the ImageMagick Mitchell resampling filter.
- Applied some filters to (very subtly) add high-frequency detail on top of the existing upsampled texture.
Edit:
Get it here.
It's well-known that the specific Ragnite composition used in tank production needs a constant exposure to natural oxygen to prevent its highly volatile chemical energy from going critical.Talking about the radiator, people were complaining about some things being "unrealistic" a bit earlier in the thread, but that never came up.
I mean, it's a tank design featuring a huge glowing weak spot which makes your tank explode when you just look at it wrong. If there was ever an indication that gameplay concerns were what drove this game's design over "realism" then that would be it
Yeah it looks fantastic in game.I've finished my unit icon mod. While I was at it I also threw in an (optional!) smaller cursor. That's the result:
This took me far longer than it should, probably because I'm a programmer and not an artist -- and probably also because I'm a perfectionist, so I was pretty much repainting each icon at 800% zoom level as a vector representation.
Someone far more motivated or skilled could replace all the other 2D graphics, like the CP etc. But I think the unit icons were by far the most important, since they look so simplified/vector-y but then are just noticeably low-res by default (at least on a 2560x1440 screen) -- especially since the arrows showing the direction are already high-res! I'm pretty happy with everything now.
Here it is.
I know, right? I wish I could throw Welkin and Largo out. They taint my otherwise all female military force.
Awesome!
So just to have them in one place for later.
Sectus' High Res Characters
Durante's Canvas Tweak
Durante's Icon Mod
Awesome!
So just to have them in one place for later.
Sectus' High Res Characters
Durante's Canvas Tweak
Durante's Icon Mod
Eventually someone needs to consolidate all of this into a "HD remaster" type bundle.
work on the music tracks that weren't already recorded live has begun but you didn't hear it here and I didn't say it. Also still not sure if the music in cutscenes are baked-in which would make them impossible to replace
So I've been trying to go from normal supersampling (limited to 1530p on AMD card) to Gedosato with VC but I'm not having any luck even starting the game(or the config tool) with it (it's latest version, and it does work with some other games for me).
Not sure if this might be an issue of running in Windows 8.1 - anything worth troubleshooting with? Already tried the delayed hook and some other options - I'd prefer to avoid having to actually run a debugger but if there's no other ideas I may try
My first idea would have been delayed hooking, but since you already tried that...So I've been trying to go from normal supersampling (limited to 1530p on AMD card) to Gedosato with VC but I'm not having any luck even starting the game(or the config tool) with it (it's latest version, and it does work with some other games for me).
Not sure if this might be an issue of running in Windows 8.1 - anything worth troubleshooting with? Already tried the delayed hook and some other options - I'd prefer to avoid having to actually run a debugger but if there's no other ideas I may try
Awesome!
So just to have them in one place for later.
Sectus' High Res Characters
Sectus' Dualshock Button Icons
Durante's Canvas Tweak
Durante's Hi Res Unit Icon Mod
Just tried this and it looks like starting VC I get no log-output at all, so it must be crashing before logs are even written - does that ring any bells?Durante said:My first idea would have been delayed hooking, but since you already tried that...
Does the log file spit out anything useful if you enable logging (logLevel 20 or so)?
Eventually someone needs to consolidate all of this into a "HD remaster" type bundle.
work on the music tracks that weren't already recorded live has begun but you didn't hear it here and I didn't say it. Also still not sure if the music in cutscenes are baked-in which would make them impossible to replace
No, that's very unusual. No log output or not even a log file? If the latter, you could check the windows debug log, which is where it logs before it opens the log file, but it wouldn't really help much (there's not much happening before normal logging starts).Just tried this and it looks like starting VC I get no log-output at all, so it must be crashing before logs are even written - does that ring any bells?
Some missions make the Edelweiss indespensible, and others it's just there to be a wireless radio to shout out orders instead of being part of the fight. If you need to rush, then the Edelweiss can't keep up. If you need to hold a point, or need to block line of sight, it's great.Chapter 4 is giving me hell to pay. I tend to turtle in strategy games and this one is forcing me to rush like a madman and exposing my waifus to front line harm.
General question: do I even need to move the Edelweiss in most missions? I feel consuming two CPs and considering how bloody slowly it moves it's just not worth it at all, especially when its three weapons can still miss a target and waste your plans.
Bonus:
How to deal with Batymos' radiators the smart way: They're open top, toss a grenade in there for a one-hit kill. Shooting them with Lancers can work, but, eh... this is faster.
No, not really. There are some missions where it makes too much sense to not move her, but generally you can let her be where she is.General question: do I even need to move the Edelweiss in most missions? I feel consuming two CPs and considering how bloody slowly it moves it's just not worth it at all, especially when its three weapons can still miss a target and waste your plans.
I... never thought of this.How to deal with Batymos' radiators the smart way: They're open top, toss a grenade in there for a one-hit kill. Shooting them with Lancers can work, but, eh... this is faster.
I know, right? I wish I could throw Welkin and Largo out. They taint my otherwise all female military force.
Chapter 4 is giving me hell to pay. I tend to turtle in strategy games and this one is forcing me to rush like a madman and exposing my waifus to front line harm.
General question: do I even need to move the Edelweiss in most missions? I feel consuming two CPs and considering how bloody slowly it moves it's just not worth it at all, especially when its three weapons can still miss a target and waste your plans.
It was the latter.Durante said:No, that's very unusual. No log output or not even a log file?
http://i.minus.com/iba03ZWHnBInTd.gif
Fuck the rating, man. Everyone should play as the way they want.You'll find out quickly that Snipers are probably the weakest unit in the game. Good for "long range support" but they can't get you S (er-"A") ranks in maps nor help you rush over the map to take capture points for later maps with reinforcements enabled.
YeahWelkin is fine since he's inside of a tank plus you can imagine him as a representation of yourself. Largo, eh.
Fuck the rating, man. Everyone should play as the way they want.Yeah