blamite said:Have we figured out yet if the depleting potatoes are speeding up the game progress bars? Killing Floor will never get finished otherwise.
Pretty much.
Game Progress Graph
Potato Count Graph
blamite said:Have we figured out yet if the depleting potatoes are speeding up the game progress bars? Killing Floor will never get finished otherwise.
You didn't hear Nuclear Muffin got banned?kamspy said:First time I've ever been happy about a ban.
Great post.Zombie James said:The whole disappointment thing has absolutely nothing to do with the game releasing early or not, at least for me. The problem I have is that the ARG was brilliantly executed up to a certain point but then ended with a four-day grinding session. They dangled the carrot of an early release and that kept people going as a "reward" for all the work they've done collecting potatoes, but it seems clear now there's nothing users could have done that would have shortened the release in any considerable way. It never would have come out on Friday, or Saturday, or Sunday. All signs point to a midnight launch tonight, and it feels like it had nothing to do with what the community did since Friday afternoon.
None of those things are inherently cause for immunity from criticism, though.EternalGamer said:There is an argument to be had about people's ridiculous sense of self entitlement in regards to an ARG which:
1) was free
2) was entirely optional
3) results in an earlier release (regardless of how early)
Iam with you.LeadGandalf said:
EternalGamer said:There is an argument to be had about people's ridiculous sense of self entitlement in regards to an ARG which:
1) was free
2) was entirely optional
3) results in an earlier release (regardless of how early)
DaBuddaDa said:None of those things are inherently cause for immunity from criticism, though.
dollartaco said:No signs point to that. Games are being completed based on the order in which the community has decided, and the accumulated CPUs have reduced the projected launch time accordingly. If nobody played these games, Portal 2 would have launched as scheduled.
B-Dex said:The thing that I am most disappointed in is the fact that there was that clue: April 19th 7AM = April 15th 9AM. So would we have had to grind out the games on Tuesday or what was that about?
Forkball said:So the potatoes started to deplete at 11 AM PST, which means that the "potato overdrive" was caused by a specific time and not a specific number of potatoes. Does that mean all these potatoes are hindering the release? If we only had 100,000 potatoes or so, it would be done by now.
Running out of potatoes might just put the progression bars back into slow motion.Forkball said:So the potatoes started to deplete at 11 AM PST, which means that the "potato overdrive" was caused by a specific time and not a specific number of potatoes. Does that mean all these potatoes are hindering the release? If we only had 100,000 potatoes or so, it would be done by now.
dollartaco said:No. But the criticism should be adjusted accordingly.
Forkball said:So the potatoes started to deplete at 11 AM PST, which means that the "potato overdrive" was caused by a specific time and not a specific number of potatoes. Does that mean all these potatoes are hindering the release? If we only had 100,000 potatoes or so, it would be done by now.
Forkball said:So the potatoes started to deplete at 11 AM PST, which means that the "potato overdrive" was caused by a specific time and not a specific number of potatoes. Does that mean all these potatoes are hindering the release? If we only had 100,000 potatoes or so, it would be done by now.
But then everyone forgot to factor in Valve time.B-Dex said:The thing that I am most disappointed in is the fact that there was that clue: April 19th 7AM = April 15th 9AM. So would we have had to grind out the games on Tuesday or what was that about?
EternalGamer said:The Steam version is $34.99--$25 cheaper than the retail console price and will probably perform better with a better control mechanism.
Why would people ever feel "cheated" or feel like they were "taken for a ride" for buying that version?
EternalGamer said:The Steam version is $34.99--$25 cheaper than the retail console price and will probably perform better with a better control mechanism.
Why would people ever feel "cheated" or feel like they were "taken for a ride" for buying that version?
Forkball said:So the potatoes started to deplete at 11 AM PST, which means that the "potato overdrive" was caused by a specific time and not a specific number of potatoes. Does that mean all these potatoes are hindering the release? If we only had 100,000 potatoes or so, it would be done by now.
A standalone copy on Steam costs $45, and will go up to $50 after the game is out.EternalGamer said:The Steam version is $34.99--$25 cheaper than the retail console price and will probably perform better with a better control mechanism.
Why would people ever feel "cheated" or feel like they were "taken for a ride" for buying that version?
Orellio said:They would have decreased at a slower rate.
Forkball said:So the potatoes started to deplete at 11 AM PST, which means that the "potato overdrive" was caused by a specific time and not a specific number of potatoes. Does that mean all these potatoes are hindering the release? If we only had 100,000 potatoes or so, it would be done by now.
TheExodu5 said:Being played like a fiddle.
Of course 'some' people are going to be playing the games. All Valve has to do to make it seem legitimate is distribute the load in accordance to the weight distribution of the playerbase. If Valve wasn't accelerating this last phase, several of these bars wouldn't even be finishing by launch. Valve is making them finish exactly when they want them to. The whole thing is artificial, and I'm dumbfounded that some of you can't see that.
DoctorWho said:Yeah, looking back it was definitely the time that caused this to happen and not the potato count. Which means this was always fixed to happen on Monday. The amount of potatoes we were able to get over the weekend simply speeds up the process for a Monday release.
He's already said around midnight EST numerous times in this thread.dollartaco said:We knew the load was different per game on Friday, an hour after this whole thing started. You're saying that everything else was fabricated to match a plan.
So, name the release time.
TheExodu5 said:Pretty much.
Why are they decreasing at 11.67 potatoes per second? Because that makes the math line up with their launch window.
But what would have happened if every game bar had been filled much earlier, it must have been possible right? Would they just have had the potato countdown last a day or longer?DoctorWho said:Yeah, looking back it was definitely the time that caused this to happen and not the potato count. Which means this was always fixed to happen on Monday. The amount of potatoes we were able to get over the weekend simply speeds up the process for a Monday release.
He has, multiple times: midnight EST.dollartaco said:We knew the load was different per game on Friday, an hour after this whole thing started. You're saying that everything else was fabricated to match a plan.
So, name the release time.
Corky said:Why would they even have wanted to release the game on friday?
StuBurns said:But what would have happened if every game bar had been filled much earlier, it must have been possible right? Would they just have had the potato countdown last a day or longer?
The idea it's fixed seems pretty obvious but it's also so lame it's almost impossible to believe.
Twig said:He has, multiple times: midnight EST.
DaBuddaDa said:None of those things are inherently cause for immunity from criticism, though.
Lanbeast said:I guess I just have a feeling that Valve isn't done with surprises yet. I wouldn't be too taken aback if it unlocked in the next hour or two after some new twist gets thrown in. It just feels like people are counting their chickens before they hatch.
TheExodu5 said:Yep. Or midnight PST...depends on their retailer agreements. Give or take 30 minutes due to Valve Time, of course.
And before you say that's just because I did the potato math: nope. I called it yesterday.
Orellio said:To inspire goodwill amongst their fans cause that's when we all really wanted it.
Dance In My Blood said:A standalone copy on Steam costs $45, and will go up to $50 after the game is out.
TheExodu5 said:Yep. Or midnight PST...depends on their retailer agreements. Give or take 30 minutes due to Valve Time, of course.
And before you say that's just because I did the potato math: nope. I called it yesterday.
It's absurd to you that content Valve releases would have an influence on an individual's opinion of Valve?EternalGamer said:The problem is that some people are talking as if this free, optional ARG somehow reflects badly on the game it is attached to, it's value, or even Valve as a company. These things seem pretty absurd to me.
What would stop Valve from beating them to release on Steam in the future?Jay Shadow said:Releasing early would be an open invitation for every retailer to break street date on valve games for all of eternity, because if valve isn't gonna respect the release date, why should they?
I thought midnight EST was when the potatoes would run out (meaning end of overclocking).Twig said:He has, multiple times: midnight EST.
Then it means that he was wrong and life goes on.dollartaco said:Good. And what does it mean if the launch occurs out of that window?