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VF5 info & scans from Famitsu

Mrbob said:
You don't get it. Online is to help enhance the FUN. It isn't for your competitive tournaments. You can still have those. Give the rest of us who want to play the game against other people the option to do so. I got a huge laugh out of that Akira knee comment too. We aren't gaming on 56K anymore, either. With the advent of broadband it has minimized the amount of lag occurred in a game.

I think it's pretty clear at this point that it's not me who has trouble understanding these simple concepts.

One, broadband doesn't even come close to eliminating the sort of lag required to maintain the Virtua Fighter experience online. At all. Ever.

And two, again, it's not about FUN. Because whatever I would be playing online would not longer be Virtua Fighter. Fact. It'd just be some other random game that is mascarading with the VF name, as it'd share no relation to true competitive play offline. And unless you haven't been following, for ME the fun of VF comes from this 'true' competitive play. Not gimped, DOA-esque bullshit play.

The gameplay in VF that appeals to me is the precise, millisecond response, ultra-deep and balanced system that I have always loved. Online cannot provide this, ever.

Thus...

MrBob said:
Then don't play it online.

...Already done.
 
Aika'svyse said:
I'm thinking PS3 and Xbox 360 Sega is going to make a ton of money off this.
Most of of the money from VF comes from Japanese Arcades. (I think.) Speaking of which, somebody told me (yeah, I know) arcades in the land of the rising sun were on a bit of an upswing. Any truth to this? Also, what ever came of that big building SEGA's making in Yokohama (or someplace in Japan) that is apparently going to be their new headquarters, and
the biggest arcade in the world is (was?) going to also be enclosed? (Doesn't live in japan)
 
How can something be a fact before it is attempted. Adding online would have no impact at all on you if you don't use it.

Ah whatever.

I feel like I'm talking to a brick wall on this issue.

Enjoy your offline VF5 while I still dream of a world where we can all play blissfully online with the game. :/
 
Amir0x said:
only two people did it, and mine was mockingly


The use of the word "fun" in all caps always appears multiple times in a thread about VF. Usually when some moron is trying to explain why he doesnt have the mental capacity to play a game at a level higher than vapidly mashing buttons. Now its being used to explain why they want online play and its just annoying. WE GET IT! YOURE DUMB! PLAY SOMETHING ELSE!
 
i don't see how people who aren't even serious about fighting games can have fun with the vf series. making it online wont make it any easier.
 
sp0rsk said:
I swear to god the next person that capitalizes fun is going to die.

:lol





Mrbob said:
How can something be a fact before it is attempted. Adding online would have no impact at all on you if you don't use it.

How do you know it hasn't been attempted? What do you think developers do when creating a game? R&D for stuff like online play is all part of the development.

And as I said in the previous thread, online mode has only been ruled out for the arcade version, because all they're talking about at the moment is the arcade version. They might add an online mode to the home game as a way to extend it's life for the casual users...but that's just a might, and nothing I'd bet money on.

Personally I think AM2 would be better off making a Fighting Vipers 3 or Fighters Megamix 2 with online mode for the home platforms. That would be the best compromise.
 
Why do I get the feeling many of you will return to praise online when AM announces they've included it for PS3/360?
 
Stinkles said:
Why do I get the feeling many of you will return to praise online when AM announces they've included it for PS3/360?
Exactly.

I have no idea why anyone would argue against putting the game online. Let alone backing Sega in this decision. Of course it wont be 100% EXACTLY the same as playing side by side. No online game is.

What do you as a consumer get out of the game not being online?
 
For the last time, no one's really arguing against online, so much as arguing against putting time into online if they can't get it close enough to maintain the VF experience when they could be putting time into getting the game as sweetcakes as possible.

If the game is online, whoopee, but don't forsake the quality of the game by putting time into what would probably be a half-assed online experience.
 
Mrbob said:
How can something be a fact before it is attempted. Adding online would have no impact at all on you if you don't use it.

Ah whatever.

I feel like I'm talking to a brick wall on this issue.

See, this is how I know you're not paying attention. I said they should add it. I just won't use it, since the online product would have no relation to actual competitive Virtua Fighter play. We've established this. It's a novelty for DOA-kiddies who basically suck at life. Which is why they should add it, because I want the series to sell to everyone so I can keep playing the game where it's truly awesome.

MrBob said:
Enjoy your offline VF5 while I still dream of a world where we can all play blissfully online with the game. :/

Sure, and I dream of a world too with affordable 40,000mbps connections so that we can have such a game too that does not sacrifice any of the greatness of VF in online competitive play.
 
For those who dont think it looks better
Here is VF4E
showPic.asp
 
Hitler Stole My Potato said:
All the elitist bullshit around this place is just too much for me to take sometimes.
You said it best, Man-with-strange-avatar-and-tag-that-I-thought(and still do)-was-funny-way-back-when-it-was-printed-in-the-last-issue-of-XBN!!! *Almost has a good crying jag in a public computer lab*
 
Amir0x said:
See, this is how I know you're not paying attention. I said they should add it. I just won't use it, since the online product would have no relation to actual competitive Virtua Fighter play. We've established this. It's a novelty for DOA-kiddies who basically suck at life. Which is why they should add it, because I want the series to sell to everyone so I can keep playing the game where it's truly awesome.

You're twisting your words so much you seem to be stumbling right over them. My comment had no direct relation to whether or not you said you would mind online play or not in VF5. My comment is about all your game development wisdom and experience which has already proven a fact that VF5 would be crippled online. Why would AM2 ever need to try when all they need to do is ask you.
 
Looks like some HDR lighting is going on. This looks smoking.

Didn't Itagaki say DOA was the best fighting game ever? The man is totally clueless...he wouldn't know a good game if his life depended on it. I'm sure he thinks DOA4 is going to be better than VF5...I'm almost excited to read the damage control over this
No shit he'll consider it better than VF5; I'd hope any developer would be so confident in their own work while developing it.

All the elitist bullshit around this place is just too much for me to take sometimes.

Yeah, a bit.
 
Mrbob said:
You're twisting your words so much you seem to be stumbling right over them. My comment had no direct relation to whether or not you said you would mind online play or not in VF5. My comment is about all your game development wisdom and experience which has already proven a fact that VF5 would be crippled online. Why would AM2 ever need to try when all they need to do is ask you.

uhm, you don't need to be a genius to know whether something would work like this. Virtua Fighter gameplay has always been about millisecond responses and the deep, ultra tight gameplay. ANY LAG WHATSOEVER would destroy this. Unless you can come up with a way to make lagless online play, then this is a fact. But since you can't, and I'm pretty sure AM2 can't, there's no reason to argue this point. Why argue it? You're arguing something that's an impossibility at the moment.

Online VF would certainly be playable. It just wouldn't be VF. And that's not something I care to play, nor would it be fun for me. Thus to square one.
 
I wouldnt mind if VF5 had online. Would be nice to bring in my gamers. I am pretty much sick of being the only person in my freakin state who has played VF4! I wouldnt mind trying it either. However, that being said, if they do include an online mode, they have to make lag almost non-exsistent. This is a fighting game where timing is everything. Lag would definitely hurt the game online. But, they should at least just include. What would be great is if they take the same ranking system from VF4 and VF4EVO and apply for online play! If they were to do that, with little to no lag, then I'm sold!
 
Shinobi said:
Also, while I think VF5's visuals might be more attractive then DOA4's...

Shompola said:
Good post and I agree with that.

So, you don't think that graphically DoA4 is a major improvement from VF4 either? :P

Personally, both games fall short of my next-gen expectations, but VF5 sure as hell is more closer to them. :P
 
Itagaki would probably deny seeing it :lol

VF > DOA to me.

Online, offline beside--I just love how easy VF is to play. You don't have to memorize these lame 'dial a combos' that Team Ninja seems to love so god damn much.

Take a few one button/direction moves and combine them together to create your own stuff. So simple (IMO) but as many know the amount of time logged in with one character in VF4:Evolution is just oustanding.

DOA does have online, and that's great. IMO, people actually defending having no online as a good thing and having online is a bad thing are sick in the head.

If VF5 has online, that's great! Hardcore VF players (and hey, I'm not hating I take my VF playing seriously too) would simply choose not to use it.
 
Amir0x said:
uhm, you don't need to be a genius to know whether something would work like this. Virtua Fighter gameplay has always been about millisecond responses and the deep, ultra tight gameplay. ANY LAG WHATSOEVER would destroy this. Unless you can come up with a way to make lagless online play, then this is a fact. But since you can't, and I'm pretty sure AM2 can't, there's no reason to argue this point. Why argue it? You're arguing something that's an impossibility at the moment.

Online VF would certainly be playable. It just wouldn't be VF. And that's not something I care to play, nor would it be fun for me. Thus to square one.


But the reality is that without online play, home users don't usually have anyone to play against. So I think it's not only nice, but essential for the growth of fighting games and VF that online should be inlcuded. Otherwise they will stop making home versions.
 
Stinkles said:
But the reality is that without online play, home users don't usually have anyone to play against. So I think it's not only nice, but essential for the growth of fighting games and VF that online should be inlcuded. Otherwise they will stop making home versions.

I don't know why you keep quoting me, you and me are essentially agreeing. I even said as much - I want there to be online play so the VF series keeps selling well and so I can keep experience the gameplay that is awesome.

No online is a viable complaint, saying otherwise is silly. The only reason we even started having this discussion was because you asked if I had many competitive VF4 players around me, implying that if I didn't online would fix this problem. I wanted to clarify my position to help you understand that online would do nothing for it, since the game that would exist online would no longer be VF - it wouldn't be the game I loved. Just a game with its name.

That's all.

For clarification: I want online in VF5. I think not having it is silly. I can understand why they don't want to do it, but I think it's necessary for the series going forward. It's a viable complaint. VF online would be a different fighting game than VF offline.
 
jett said:
So, you don't think that graphically DoA4 is a major improvement from VF4 either? :P

Personally, both games fall short of my next-gen expectations, but VF5 sure as hell is more closer to them. :P

I think DOA 4 technically looks better, a lot thanks to the bgs. Both are underwhelming and not much better looking than their predecessors.
 
I like how the VF team always mocks the competition's new characters with their own fleshed-out renditions. Looking forward to seeing "Rey" in action.
 
Hitler Stole My Potato said:
All the elitist bullshit around this place is just too much for me to take sometimes.

No damn kidding. The arguments for no online are simultaneously pathetic and hilarious.

I am a hardcore VF fan. I used to love to play in the arcades but as well know that is not an option any more for 99.9% of people. I would LOVE an online mode. I put some serious time into the game and pulled off Akira's knee like twice. I don't give a damn if it is held back because of lag. I would much prefer the ability to play online than not.
 
Gek54 said:
For those who dont think it looks better
Here is VF4E
showPic.asp

Too be fair, the arcade version looked a lot cleaner then that...

01c.jpg


Having said that, VF5 is still a pretty good improvement...it just isn't as big as the improvement VF4 had over 3, which wasn't as big as the improvement over 2, which wasn't as big as the improvement over 1. No game series in existance has seen the sort of visual strides that VF has had, which was gigantic early on, but has lessened over time due to the law of diminshing returns.







Mrbob said:
You're twisting your words so much you seem to be stumbling right over them. My comment had no direct relation to whether or not you said you would mind online play or not in VF5. My comment is about all your game development wisdom and experience which has already proven a fact that VF5 would be crippled online. Why would AM2 ever need to try when all they need to do is ask you.

Like I said, AM2's already tried it. If online isn't working in their own fucking office, I doubt it's gonna work going from Nevada to Ohio.

And again, this is about the arcade version...it doesn't need online anyway. There's nothing to say they won't include an online mode in the home versions, though I bet AM2 throws out a disclaimer saying the gameplay is seriously compromised.
 
Stinkles said:
But the reality is that without online play, home users don't usually have anyone to play against. So I think it's not only nice, but essential for the growth of fighting games and VF that online should be inlcuded. Otherwise they will stop making home versions.

I think everyone is in favor of VF online. The problem is that the experience you'd get from VF in an online format right now wouldn't actually be VF. That's the point Sega and people in this thread are trying to make. With VF its not like adding online play is going to suddenly increase its popularity with casuals. That feature isn't going to make it any easier for them to play it.
 
Stinkles said:
I can tell from these crappy scans that it def. has lovely lighting, but I can't really tell anything else, so I don't know why everyone's getting their knickers in a twist over it.

I did read something yesterday that literally made me cough. Some FUCK was talking about how it was GREAT that VF5 wasn't online because Akira's knee is a one-frame in 60 move and that could be hurt by lag. FUCK OFF!

So it's OK for VF5 to be missing an absolute fundamental of current gen gaming, because .0005% of players might be annoyed by lag? Get to fuck.

Christ, you get some lag in Japanese arcade LANs.

No online will be inexcusable. How many VF5 black belts live on your street?

Not true. Japanese arcade LAN use fiber-optic to connect the cab compared to the typical ethernet cables. Fiber-optic not only a efficeint solution for arcade LANs, but faster solution.
 
I swear to god this looks damn close to the Tekken video. Give Sega 1 to 2 more years on the PS3 and I can easily see it damn close to the Tekken E3 video.
 
I don't know what some of us are looking

I see poor graphic

low poly models and low textures

I don't like doa4, but this is even worse, less detailed

I can't believe what i read in this thread :p
 
for some comparison,
how you can say that this little bad pics are in any way better then doa4?
look the detail of textures and the models, the effect as lightining and motion blur..

IMO it look far worse than doa4 (and I don't like doa4)



vs3bw.jpg




vs23wh.jpg
 
VF Games needs to start coming out for xbox, they need a damn story mode, they need hidden features and unlockable content, and there you go.

I think VF4 had unlockables, but again its only on ps2, so i dont know for sure.
 
VF4 did have unlockables, and they were cool. Th virtual arcade tournament in VF4 is the best addition I have seen in any fighter in years. NAMCO should copy it.
 
Anybody who thinks it blows DOA4 out of the water, should be considered legally blind. Or the run of the mill Sonybot like DD. Seriously the games are pretty comparable graphically, and I say that as a VF fan. Just look at the size of the levels in DOA4. The Shadowing/skin textures in DOA is a stylistic choice, not a technical thing.

As for online, it's very important, just because you're some picky "hardCoOre" fighting gamer and think lag would "ruin" the experience, it's needed and makes a fighting game have tons of replay value over just offline stuff. I seriously question if the ones whining over online lag have even played an XBL fighter online.
 
Like the trailer, these scans are slightly underwhelming. But that's more to do with the VF series having such big jumps in the past. The self-shadowing is nice, and it's definitely a step up from VF4 but it is all looking a bit too familiar. I'm more interested in knowing what gameplay changes we will be seeing.

I had hoped that VF5 would be to VF3 what VF4 was to VF2, but doesn't seem like we will be getting that.
 
Foil said:
he Shadowing/skin textures in DOA is a stylistic choice, not a technical thing.

Sure it is, but its one of the reasons people do think VF5 looks so much better than DoA4. If Tecmo wants to go for that style then its fine, but you can tell that there's alot of people that aren't going to be impressed by it. There's no balance with DoA4's graphics, you've got these really impressive backgrounds and then the character models which while they're smooth don't look all that detailed because of the ultra smooth old CG style skin they've given them.
 
SolidSnakex said:
I think everyone is in favor of VF online. The problem is that the experience you'd get from VF in an online format right now wouldn't actually be VF. That's the point Sega and people in this thread are trying to make. With VF its not like adding online play is going to suddenly increase its popularity with casuals. That feature isn't going to make it any easier for them to play it.

I said it the other thread and I'll say it again here. I'm only in favor of VF online if it isn't going to take the team a year+ worth of effort that could've gone into getting the game out a year earlier or beefing up the main modes/graphics.

DoA:U was delayed month after month after month...because they couldn't write a net code that was good enough to Itagaki. It came out almost a year later than expected entirely because of the online mode. DoA4 most likely just uses the DoA:U net code. Since Sega has no online fighters, they would have to write everything from scratch and if you haven't noticed Western developers are about 1000x more advanced at writing online code than Japanese developers mainly because online games still haven't taken off in Japan. If Sega could just throw together an online mode in a month, then I'm all for it existing.

But if they have to spend a year making a stable online game that won't even be able to be enjoyed by the majority of VF players (technical players) due to lag, then if the VF team says "It's not worth it our minds" I'll accept that because how they use their time and effort is a lot more important than if the casual fighting game fan drops $50 or not on the ir game.

Lastly, Online mode or not, the sales of the game are going to be pretty much the same. VF fans play VF for the gameplay and they've been perfectly able to enjoy it up offline until now. Non-VF fans don't tend to buy the game anyways, they buy Tekken/DoA/Soul Calibur. Some people will be turned off by no online to the point where they'll skip the game, but I really doubt that'll be more than a miniscule number. So would it really be worth it for Sega financially to pay for an extra 6-12 months of development to get an online mode if they won't see a huge spike in sales?
 
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