Lunatic_Gamer
Member
Star Wars Jedi Survivor frame rate comparison comparing the framerate/fps on PS5 with Patch 7 vs Patch 4.
Timestamps:
00:00 - Performance Mode
12:36 - Quality Mode
Patch 7 has disabled Ray Tracing in performance mode.
Performance mode in Patch 7 has additional foliage and an improved LOD transition distance compared to performance mode in Patch 4 which can be seen at 3:57 and 0:32 respectively.
Comparing Patch 7 and Patch 4, the resolution in performance mode has been improved and the dynamic resolution upper bounds is now 1706x960 compared to 1536x864 in Patch 4. The reconstructed resolution via FSR 2 has also been increased from 2304x1296 to 2560x1440.
With Patch 7 the UI resolution has been lowered in performance mode and now renders at 2560x1440 instead of 3840x2160.
Platforms | PS5 Performance Mode Patch 7 | PS5 Performance Mode Patch 4 | ||||
Frame Amounts | ||||||
Game Frames | 45262 | 38546 | ||||
Video Frames | 45271 | 45271 | ||||
Frame Tearing Statistics | ||||||
Total Torn Frames | 406 | 3991 | ||||
Lowest Torn Line | 676 | 450 | ||||
Frame Height | 2160 | 2160 | ||||
Frame Time Statistics | ||||||
Mean Frame Time | 16.67ms | 19.57ms | ||||
Median Frame Time | 16.67ms | 16.67ms | ||||
Maximum Frame Time | 50ms | 150ms | ||||
Minimum Frame Time | 2.96ms | 2.47ms | ||||
95th Percentile Frame Time | 16.67ms | 33.33ms | ||||
99th Percentile Frame Time | 16.67ms | 33.33ms | ||||
Frame Rate Statistics | ||||||
Mean Frame Rate | 59.99fps | 51.08fps | ||||
Median Frame Rate | 60fps | 53fps | ||||
Maximum Frame Rate | 61fps | 60fps | ||||
Minimum Frame Rate | 58fps | 28fps | ||||
5th Percentile Frame Rate | 60fps | 36fps | ||||
1st Percentile Frame Rate | 59fps | 33fps | ||||
Frame Time Counts | ||||||
0ms-16.67ms | 290 (0.64%) | 188 (0.49%) | ||||
16.67ms | 44841 (99.14%) | 28323 (73.49%) | ||||
16.67ms-33.33ms | 77 (0.17%) | 6358 (16.5%) | ||||
33.33ms | 19 (0.04%) | 3519 (9.13%) | ||||
33.33ms-50ms | 2 (0%) | 94 (0.24%) | ||||
50ms | 3 (0.01%) | 50 (0.13%) | ||||
50ms-66.67ms | 0 (0%) | 2 (0.01%) | ||||
66.67ms | 0 (0%) | 4 (0.01%) | ||||
66.67ms-83.33ms | 0 (0%) | 2 (0.01%) | ||||
83.33ms | 0 (0%) | 1 (0%) | ||||
150ms | 0 (0%) | 1 (0%) | ||||
There are minor frame pacing issues where a frame can tear and introduce 2 new game frames in one video frame which is why the maximum frame rate is 61fps. |