??? I prefer never play a game at 30fps. That's one reason I avoid consoles the maximum I can.Like, would you perfer to play 30 fps games forever?
Not seeing an argument here, just you telling me it's not worth it. I can see creature comforts like couch, tv, controller, but beyond that PC does everything better (and you can play on your tv, couch, with a controller on PC too). If you're saying ease of installing games and less fuss, never having to worry about settings, pc issues etc. then that's again not even a big deal if you know anything about PC's. And now PC is getting many PS games now, just have to wait a bit.It’s not worth it at any price if you have the money. I have the money and pc and there are still many reasons to play on console.
It’s not just “got money then play on pc”. It’s ridiculous
And we can play games on high powered PCs, but some people choose consoles....We can fly jets and yet you only drive car to your work.
noob
I mean it really depends. If your pc is some basic office pc then that’s probably not the case. Some people would rather get a $500 game box and some would rather spend thousands on a gaming pc. 60 fps would come at cost of visuals on either platform unless you are spending nearly a grand on just the gpu. It’s different options with different trade offs. Y’all are so dramatic. MS gets your money either way, they don’t care lol.They’re getting a second fiddle product to a PC version, that’s the issue.
Ehhh… I am done today.And we can play games on high powered PCs, but some people choose consoles....
I’m not going to argue the merits of Bethesda games here, but I have always believed the studio can’t rely on its old arguments of scale and simulation anymore, not when most major games do much of that very well, and look/run significantly better.
Assassin’s Creed, Cyberpunk 2077, The Witcher 3, The Outer Worlds just to name a few. All of those games are basically Bethesda spin-offs. Open-world with light RPG mechanics, loads of dialogue, some okay mechanics (whether it’s gunplay or swordplay), a large core narrative and endless side content.
This is the biggest point where it’s clear they have no clue what they’re talking about.
Assassin’s Creed, Cyberpunk, The Witcher 3 or the Outer Worlds, being on par in simulation? Oh Pleeeeaaase. Go play Fallout 4, get a bunch of settlements, tie them all by supply lines and equip the settlers running the caravans with Fat Man missile launchers. Then just stand in the open and listen to the amount of nukes going off and tell me those games do anything on that scale of background simulation.
Honestly one of the dumbest gaming articles I’ve read outside of a blog.
This is a theme here right now I see, PC>Xbox. There's no reason for Xbox blah blah.Phil said something recently about Xbox console gamers being the “core” of the Xbox brand. I think it was on kinda funny podcast.
They’re getting a second fiddle product to a PC version, that’s the issue. There’s no reason to own an Xbox really. I’m not going to buy one but had every intention at the start of the generation. As the majority of posters on here say, PC really is the way forward.
Such a silly take.
Imagine anyone having this attitude when Fallout 3 or Skyrim launched. Those games definitely weren’t misses. Highly doubt this one will be.
There’s base building and a thousand planets to do it on, I’d imagine IO would be an issue (I can break any machine you put in front of me with Fallout 4’s base building if I turn off the limits). But tying those bases with supply lines with NPCs (because it’s Bethesda they will simulate every part of their journey while the player is off somewhere else) you also get CPU issues.Just a thought, if the issue isn’t GPU and, as I think, it is more I/O and storage bound (CPU needs to wait on them) then a faster SSD might have helped sustain the 60 fps…
I mean... you can post as many laugh reactions as you like, but I would appreciate much more a counter argument on why an AMD Ryzen 5 3600x, which has only 6 cores, seems to be enough to get it running at 60 FPS and Xbox's Zen 2 with 8 cores isn't... If the issue really is CPU and not I/O and storage.
Or is it GPU after all and could be fixed by rendering everything at an even lower internal resolution?
I guess, once it releases on PC, we will get many answers.
Exactly this.I played skyrim on the PS3. I’m sure I’ll be ok with 30 fps as long as the rest of the game kicks ass.
Not seeing an argument here, just you telling me it's not worth it. I can see creature comforts like couch, tv, controller, but beyond that PC does everything better (and you can play on your tv, couch, with a controller on PC too). If you're saying ease of installing games and less fuss, never having to worry about settings, pc issues etc. then that's again not even a big deal if you know anything about PC's. And now PC is getting many PS games now, just have to wait a bit.
Not seeing where it's ridiculous to think if you have the money then playing on pc is the superior choice many times over.
There’s base building and a thousand planets to do it on, I’d imagine IO would be an issue (I can break any machine you put in front of me with Fallout 4’s base building if I turn off the limits). But tying those bases with supply lines with NPCs (because it’s Bethesda they will simulate every part of their journey while the player is off somewhere else) you also get CPU issues.
And who said an AMD Ryzen 3600x is going to be above 60fps all the time? And why are you tying cores to power? I could get better results off a single core compared to a 16 core if the single core was fast enough, it’s not a valid metric to anything.
Imagine anyone having this attitude when Fallout 3 or Skyrim launched. Those games definitely weren’t misses. Highly doubt this one will be.
Exactly. So what’s the problem
...nothing to do with the framerate though. Further, the popularity that Bethesda has garnered with this games is admirable and jaw dropping.
Exactly. So what’s the problem
All that matters is if you’re having fun or not. Instead people love to whine about frames. First world problems, and not something anyone cared about ten years ago
Well we were discussing whether it's worth it if you have the money to get a PC over consoles. He provided no reasons so I gave a few I thought were reasonable but those could still be attained using PC. Your mention of cheaters, however, is a good reason.I personally love the consistency and simplicity of consoles. No stutter, less cheaters, not going up against k/m players online and plenty of other reasons.
You even listed some reasons yourself.
I want both so I will play on PC.
You want impressive simulation and game-logic persistency which is all heavily CPU I/O based? Or fancy visuals at 60fps, but ultimately static gameplay irrelevant window-dressing.
Assassin’s Creed, Cyberpunk 2077, The Witcher 3, The Outer Worlds just to name a few. All of those games are basically Bethesda spin-offs. Open-world with light RPG mechanics, loads of dialogue, some okay mechanics (whether it’s gunplay or swordplay), a large core narrative and endless side content.
Assassin’s Creed, The Witcher 3, just to name a few. All of those games are basically Bethesda spin-offs. Open-world with light RPG mechanics, loads of dialogue, some okay mechanics (whether it’s gunplay or swordplay), a large core narrative and endless side content.
*Laughs in PC
Imagine how fantastic the game would be at 15fps. I hope they add an option for that.The 30 fps thing is absolutely fantastic and a sign of an incredibly exciting game. It’s about time we got a big, systems-driven game with enough going on under the hood to actually tie up these current-gen CPUs. People who want games that run at 60fps have plenty to choose from, but insisting on this for every game cuts out some unique (or at least interesting) gameplay opportunities that simply do not have the CPU budget to run at 60 fps.
I say let’s get some more games that have some actual gameplay under the graphics.
Returnal is a very linear game.Returnal runs at 60
Ratchet & Clank has a performance mode
HFW expansion has a proformance mode
FF 16 has a proformance mode
Plaque’s Tales Requiem has a proformance
Street fight 6 has a proformance mode
Redfall will get a proformance mode
Starfield is based on PS4 tech too going by your logic.Returnal is a very linear game.
So is Ratchet & Clank
HFW is based on PS4 tech
FF16 dips to 720p at 45fps in 'performance' mode
SF6 is a 2d fighter
Redfall is trash either way
Yes, but it was never going to reach 60fps (on current gen consoles) based on the amount of simulations going onStarfield is based on PS4 tech too going by your logic.
Whatever excuse you want to use for a new game running at last gen framerates in 2023.Returnal is a very linear game.
So is Ratchet & Clank
HFW is based on PS4 tech
FF16 dips to 720p at 45fps in 'performance' mode
SF6 is a 2d fighter
Redfall is trash either way
I play on PC.Whatever excuse you want to use for a new game running at last gen framerates in 2023.
If you like to eat shit, don't let me stop you.
I won’t be playing the game, but 30 fps doesn’t bother me. 15 fps does.Imagine how fantastic the game would be at 15fps. I hope they add an option for that.
You say that, then quote my list of next gen games with a proformance mode, then give excuses why they don't count, but seemed confused why a console player would have the expectation of games having a proformance mode....I play on PC.
What excuses are you talking about? These consoles cant do 60fps on real new gen games.
WhatYou say that, then quote my list of next gen games with a proformance mode, then give excuses why they don't count, but seemed confused why a console player would have the expectation of games having a proformance mode....
Does console games running at a higher framerate make you insecure about your pc purchase??
Games that are released only a next gen console, aren't next gen.What
Im saying those games arent really next gen, so ofcourse they can run at higher fps.
Games that are released only a next gen console, aren't next gen.
Every Bethesda game has simulation going on and it is a new gen console that runs circles around previous hardware and even most current gaming PCs, so I have to call bullshit on that one.Yes, but it was never going to reach 60fps (on current gen consoles) based on the amount of simulations going on