Clay Davis
Member
No. Expect full BC. With all the PSN content this gen, going in without BC would be suicide.
HD classics 2.0.
No. Expect full BC. With all the PSN content this gen, going in without BC would be suicide.
The likely price repercussions would be far more damaging.
Sony will be migrating more and more PSN and PS3 content onto their cloud service and will talk up the value of having device-neutral access to that content indefinitely into the future. I know that it is not functionally the same thing but that'll be their PR 'out'.
HD classics 2.0.
You can't but with a DME and some thinking you can do a lot of stuff at the same time "increasing" your bandwidth. Sonys approach is easier but MS and a good developer won't be far behind and have double the RAM to work with.
The likely price repercussions would be far more damaging.
Sony will be migrating more and more PSN and PS3 content onto their cloud service and will talk up the value of having device-neutral access to that content indefinitely into the future. I know that it is not functionally the same thing but that'll be their PR 'out'.
The likely price repercussions would be far more damaging.
Sony will be migrating more and more PSN and PS3 content onto their cloud service and will talk up the value of having device-neutral access to that content indefinitely into the future. I know that it is not functionally the same thing but that'll be their PR 'out'.
They can't just put any publishers game on gaikai. They'd have to do extensive amount of deals on which games can be used where.
Ultra-HD classics.
There is also the psn+ love factor going on right now. Something obscenely high. I'd be weary of tarnishing a brand like that.
edit: Note, I have no realistic technology related reason for ps3bc to be feasibly added. Just trying to offer an alternative view.
I hope the smoothing option for PS1 games is just as good as the one in PS2 for Orbis![]()
I was a wee bit disappointed while playing PS1 games in PS3 because I did not notice a difference when smoothing is on.
Anyways, I can't wait for the official specs and tech demos/games to be revealed.
Well, the trick is - at what time something travels over the bus.You still can't
You can have a move engine transferring data from ram to esram without the CPU having to wait, but it still has to travel over the same bus as everything else. So if the CPU wants some data it'll be sharing that bandwidth. It has advantages in allowing more processing time, so more efficiency in the GPU, but doesn't magically give you more bandwidth. ...
do you really believe orbis will offer ps2 bc? I can't see it personally, if anything they'll ramp up their ps2 classics release and leave it at that or imclude it in their ps plus offering.
There's not much reason NOT to support PS2 classics on PSN, I agree disc isn't likely to happen either.Clay Davis said:do you really believe orbis will offer ps2 bc?
I do. Like how PS1 was to the PS3, I would say the PS2 is now far too removed from PS4 for a remake to have an impact. May as well chuck in an emulator for an extra bullet point on the box.
There's not much reason NOT to support PS2 classics on PSN, I agree disc isn't likely to happen either.
For PS3 - I could potentially see PSN exclusives trickling in over time (DD only has that option with updates), but not anything retail. But yea, HD++ remakes or whatever.
It could well be 6 Gbps memory that is slightly underclocked. E.g. if they figured out that 176 GB/s is "enough" and want to save power.What I wonder if the memory will be GDDR5 is that the Hynix roadmap only shows GDDR5 with 4Gb density in 5, 6 and 7 Gbps modules which means that 176GB/s bandwidth is not available only:
5Gbps: 160GB/s (at either 1.5V or 1.35 - this would actually go from eg. 30W to 24.3W)
6Gbps: 192GB/s (if we take 30W from before the increase at this speed would be 32.7W)
7Gbps: ...
Furthermore there might be even GDDR5 at those speeds with 1.35V already (Samsung). Hopefully I will get at least a PM by somebody who can explain that to me. Honestly I don't care that much about the specifications just why certain things are not possible.
I honestly think PS3 BC will be on there.
I honestly think it won't. But I'm rooting forus though.you
It just makes life that much easier... on the odd afternoon you want to play something...
There's not much reason NOT to support PS2 classics on PSN, I agree disc isn't likely to happen either.
For PS3 - I could potentially see PSN exclusives trickling in over time (DD only has that option with updates), but not anything retail. But yea, HD++ remakes or whatever.
I never said moving to DDR3 was a good idea. I said over 100GB/s is starting to saturate and over 160GB/s starts to have very diminished returned.
It could well be 6 Gbps memory that is slightly underclocked. E.g. if they figured out that 176 GB/s is "enough" and want to save power.
If you look at the calculations I did earlier in the thread, 176 GB/s still offers significantly more bandwidth/FLOP than recent AMD GPUs (even accounting for CPU BW usage)
That's a very good choice.like wipeout hd + fury. ...
That's what PS2 Classics are pretty much.I actually think they could pull off a PS2 software emulator with the rumored specs. It may not be 100% backwards compatible but it'll be close enough.
It should be relatively easy to port over too - you get 8 cores with ~general purpose performance of the 1 in PS3.Graphics Horse said:That's what PS2 Classics are pretty much.
I don't see PS3 or 360 happening without secret hw. And with success of HD-remakes, both parties may be more inclined to try to make extra money there instead of wasting it on BC-hardware.I'm hoping for Ps3 support but...
That's a very good choice.
It should be relatively easy to port over too - you get 8 cores with ~general purpose performance of the 1 in PS3.
I don't see PS3 or 360 happening without secret hw. And with success of HD-remakes, both parties may be more inclined to try to make extra money there instead of wasting it on BC-hardware.
I don't see PS3 or 360 happening without secret hw. And with success of HD-remakes, both parties may be more inclined to try to make extra money there instead of wasting it on BC-hardware.
That's what PS2 classics are.googleplex said:I was taking about full blown PS2 software emulation
There's full blown emulation, and then there's graphical upgrade hacks. The latter isn't a hallmark of any accurate emulator - commercial or otherwise.that's able to run native PS2 code with graphical upgrades.
Well that's why "HD++" monicker. Eg. say Uncharted 720p -> 1080P + 3D Support + AA + FPS upgrade.JohnnySasaki86 said:How would HD remakes make sense next gen?
I actually think they could pull off a PS2 software emulator with the rumored specs. It may not be 100% backwards compatible but it'll be close enough.
Enough tech talk! Show me the games....I AM READY!
It could well be 6 Gbps memory that is slightly underclocked. E.g. if they figured out that 176 GB/s is "enough" and want to save power.
If you look at the calculations I did earlier in the thread, 176 GB/s still offers significantly more bandwidth/FLOP than recent AMD GPUs (even accounting for CPU BW usage)
instead of backwards compatibility (which could be too expensive), they could do something simpler. if they stick with bluray, they can have some sort of firmware that recognizes the PS3 game you put in the system, and then offer that same game for free on psn. maybe they won't have all games on psn but they can have alot. once a game is registered you can't do it again on another profile/system. or maybe a 2-3 systems limit.
could that work?
Am a WipEout HD elite, but hadn't much time to play it within the last fewindeed. the loss of studio liverpool still hurts. wipeout just won't be the same again.![]()
And how do you intend to play the ps3 game?
And if they wanted to do that they could had done it with ps2. We got nothing unfortunately.
That's what PS2 classics are.
There's full blown emulation, and then there's graphical upgrade hacks. The latter isn't a hallmark of any accurate emulator - commercial or otherwise.
And on that note - compatibility issues + HD Remakes make two very compelling reasons to ignore enhancements in a commercial console emulator.
Well that's why "HD++" monicker. Eg. say Uncharted 720p -> 1080P + 3D Support + AA + FPS upgrade.
I'm going to predict that MGS5 is going to have a next gen version exclusive to Orbis near launch. I can see MS doing the same for Witcher 3.
It was my understanding that the "PS2 classics" games had to be re-tooled to run on the PS3. I was taking about full blown PS2 software emulation, that's able to run native PS2 code with graphical upgrades. Much like the PS2 emulator for PC.
Well that's why "HD++" monicker. Eg. say Uncharted 720p -> 1080P + 3D Support + AA + FPS upgrade.
Some of these remakes will also stand fine on their own among the native library - kinda like ICO/SOTC remake does on PS3. And let's not forget GOW2 was remade less than 3 years after it came out (which was already inside the PS3 generation to begin with), popular IPs attract buyers.
The bandwidth change could be related to the moce from Steamroller to Jaguar. I think Jaguar uses less than Steamroller so the 176 may be enough to feed the GPU as planned and adequately supply the CPU.It could well be 6 Gbps memory that is slightly underclocked. E.g. if they figured out that 176 GB/s is "enough" and want to save power.
If you look at the calculations I did earlier in the thread, 176 GB/s still offers significantly more bandwidth/FLOP than recent AMD GPUs (even accounting for CPU BW usage)
Oh shit. I had no idea.Nah, I read an interview a while back, (sorry don't have the link) the question was asked if the Witcher 3 would be on ps3, the answer was no, because Sony wanted it on the PS4.
No. Expect full BC. With all the PSN content this gen, going in without BC would be suicide.
Really? Well i'm curious to see how they will achieve that...
premium model.
basic - no bc, smaller hard drive, no plus.
premium - bc, larger hard drive, 3 months of plus.
Ideally every model would have backwards compatibility.
Ideally every model would have backwards compatibility.
Ideally every model would have backwards compatibility.
definitely, but if they feel the costs are too high to offer it in all models, then a premium model where they can charge more to help offset the cost of bc would be preferred to no bc at all.