Felix Lighter
Member
A quick question for the educated, how do you see this seemingly lower powered console effecting multiplatform development? Will this be the lowest common denominator that the devs target and will the excess power of the Orbis allow for framerate and IQ improvements, since the architecture seems so similar this time? I guess, the real question I'm asking is, does the Durango seem so weak that it will ultimately be holding devs back or should scaling up and down be relatively easy this time around?
I guess if the power advantage allows for the long neglected framerate and IQ aspects of console games to improve on the Orbis, maybe an underpowered Durango isn't such a bad thing, as long as, the power difference isn't so great that the vast majority of games never take advantage of the excess power.
I guess if the power advantage allows for the long neglected framerate and IQ aspects of console games to improve on the Orbis, maybe an underpowered Durango isn't such a bad thing, as long as, the power difference isn't so great that the vast majority of games never take advantage of the excess power.