Videogame facts that blow your mind (SuperMarioBros. SHOCKING SECRET INSIDE p #70)

That's not his point. He's saying that Wind Waker was the 9th Zelda game and people complained about its stealth section, and inferring that Triangle Quest 9 is referring to Wind Waker.

I know, I'm just saying, by then the series had been cramming stealth sections into the games for multiple entries.
 
I had a bizarre thing pop into my head as I woke up. In Borderlands 2's Campaign of Carnage, Mr. Torgue sends you on a mission to kill a reviewer who slams a game he likes (Diamond Mercenaries 2).

After murdering the reviewer and several of his co-workers, the surviving reviewers ask that you leave them alone, pointing out that you got Torgue's revenge by killing the offending reviewer. Torgue agrees and recalls you to check in for your reward.

On your way out of the area, one of the survivors quips that all this violence was a pointless as the stealth sections in Triangle Quest 9. Torgue flips out, saysing that the stealth sections in Triangle Quest 9 were a nice change of pace from the regular gameplay. He changes his mind, and orders you to kill the rest of the reviewers.

Triangle Quest 9 is.....









The Legend of Zelda: The Wind Waker. The 9th game in the series. In which stealth sections exist. And you quest for triangles.

No idea what Diamond Mercenaries 2 is. Hey, I just woke up, gimme some time, here.


While everyone else is nitpicking over previous installments that had stealth missions in them, let me be the first to say my mind was sufficiently blown by this (despite having never played a Borderlands game). Good job! :)
 
While everyone else is nitpicking over previous installments that had stealth missions in them, let me be the first to say my mind was sufficiently blown by this (despite having never played a Borderlands game). Good job! :)

Same here. I'm in the camp of 5 people who don't like the Borderlands game. And if they were referring to Wind Waker, that had a much more expansive stealth section than OoT and MM with controls like leaning and pressing up against walls and junk. The other games, unless I'm mistaken (which could very well be), aren't the "stealth" parts limited to just walking behind bushes so the guards don't spot you? WW had far more stealth actions than making sure you aren't in the sight of a cone.
 
You've got a weird illusion of grandeur.

The conversation about it was basically already over. All you did was make yourself look like a selfish child. "Guys I don't wanna talk about this so no one should !"

Get over yourself.

It's the Internet. Illusions of grandeur is par for the course. What else did you expect?

But hey, I'm having fun with this so if you want me to act as if I'm the second coming of Christ to this thread I'll play along.
 
WW had far more stealth actions than making sure you aren't in the sight of a cone.
Not even a cone at that. I was playing the Gamecube version of Majora's Mask one time and the game bugged out and for some reason displayed the actual line that the enemies used to detect you, which was exactly that: a line.
 
That's not his point. He's saying that Wind Waker was the 9th Zelda game and people complained about its stealth section, and inferring that Triangle Quest 9 is referring to Wind Waker.

It's only the ninth Zelda if you don't count Link's Awakening DX, LttP+Four Swords, BS Satellaview Zelda, Wand of Gamelon, Faces of Evil, and Zelda's Adventure!
 
Okay, you guys are ruining all my fun.

Another attempt at a "mind blower":

The first numerical code you use in System Shock, System Shock 2, Deus Ex, Deus Ex Human Revolution, Bioshock, and Bioshock Infinite is -

451. Either by itself or as 0451 or 45100. It was reversed in Bioshock 2 to 1540 and was 451 as Billie Adams' room number in Deus Ex Invisible War.

Clearly a reference to Fahrenheit 451, Ray Bradbury's dystopian novel.


ETA: The devs of the games hate me. They admit it's an homage. Well, I'm tapped. Time to suck a shotgun.
 
Yoko Kanno stole a LOT. I cant remember the name off the top of my head (on my phone on the train) but there's a whole site dedicated to it, I'm pretty sure.

The Guile theme is definitely plagiarized, though. The music from Paperboy is also lifted straight from a little known James Brown song. Atari was sampling the man before hip hop got around to it.

Check out Deep Purple's "April" (the full version of the song) and listen to the Zelda theme. I'm pretty sure I read somewhere that Koji Kondo was a huge heavy metal fan, so the similarities in the songs aren't that surprising!
 
Ah, so the dots are at night. It's been some time since I played it, but I knew it couldn't have been a glitch.
 
11F4JOt.jpg

That isn't true. Also all the Zora's and Jabu Jabu swim in the water, along with other aquatic life.

nofunallowed.jpg
 

Hyrule's water comes from Jabu Jabu's place, above Zora's Domain. The water in Zora's Domain comes from Jabu Jabu's sanctuary or whatever, flows around King Zora's t-bag, and flows into the river. So some of it is ball water but most of it isn't.
 
Hyrule's water comes from Jabu Jabu's place, above Zora's Domain. The water in Zora's Domain comes from Jabu Jabu's sanctuary or whatever, flows around King Zora's t-bag, and flows into the river. So some of it is ball water but most of it isn't.

Pretty sure the volume of water in Zora's domain and the subsequent river it feeds and Lake Hyrule combined are vastly larger than Jabu Jabu's share, and all of it has washed King Zora's scrotum.
 
Pretty sure the volume of water in Zora's domain and the subsequent river it feeds and Lake Hyrule combined are vastly larger than Jabu Jabu's share, and all of it has washed King Zora's scrotum.

Jabu Jabu's share is what feeds that river in the first place, though. That big-ass waterfall outside is direct from Jabu Jabu.
 
The taint water and the Jabu water all co-mingle right in the river outside Zora's Domain so it's all pretty funky still.

DaBoss, if you look at the map, the Lost Woods is backed right up to Zora's River. All the water there and in Kokiri Forest are probably fed from some underground channels coming from the river. So nope. Still ball water.

Why are we obsessing over this?
 
Not sure if this has been posted here yet but ZeldaUniverse recently posted this:

http://www.zeldauniverse.net/zelda-news/links-awakening-easter-egg-the-moyse-song/

In Links Awakening (German version only) if you enter your name as "Moyse" it'll play some techno tune. This was the first time I'm hearing of it so I thought it was pretty cool.

But oddly they didn't post about entering your name as LOLO in the French version plays yet another tune:

http://tcrf.net/The_Legend_of_Zelda:_Link%27s_Awakening#.22LOLO.22_Song
 
The guy who does the voice of Detective Date in Yakuza is the voice of Goofy. Once you know this you can never hear Date the same way again.
 
How isn't it true?

Hyrule's water comes from Jabu Jabu's place, above Zora's Domain. The water in Zora's Domain comes from Jabu Jabu's sanctuary or whatever, flows around King Zora's t-bag, and flows into the river. So some of it is ball water but most of it isn't.

In the area that houses Lord Jabu Jabu the majority of the water flows past some gated area. This likely leads to the waterfall that covers the entrance to Zora's Domain. The entrance of Zora's domain doesn't even have water streaming out of it. So that means most of Hyrule's water is safe. The only exit for the water inside Zora's Domain should be the shortcut to Lake Hylia which, if you look at the map, is not the only source of water for Lake Hylia. Only the Zora's are swimming in the king's fishball soup.

The real mind blowing thing is that even with the best scale, Link can't hold his breath for more than like 10 seconds right? That shortcut from Zora's Domain to Lake Hylia should have killed Link. Also that Ganondorf sealed off the source of ballwater that was tainting Lake Hylia's water supply, even if he did drain it.
 
This is more mind blowing to me but I wanted to share it:

Super moves in the Street Fighter games have usually been stronger variations of a characters special move, examples being Ryu, Ken and ChunLi.
One super has been bugging me for the longest time though: Zangief's Final Atomic Buster.

In Super Turbo, he'd do 2 'backflips' from his 360+K grab (Atomic Suplex) then an SPD. I always wnder why he doesn't just do his 360+K grab followed by an SPD, then came Street Fighter x Tekken.

In SFxT characters can charge a special move and when fully charged it'll do that character's super. For Ryu it's his Haduken, for ChunLi it's her Lightning Kicks, for Sakura it's her Tornado Kick, etc.
Now Zangief's charg-able move ISN'T his SPD (360+P), but his 360+K. It is then that I realized that the Final Atomic Buster is actually a stronger variation of his 360+K grab!

As I said this may not be mindblowing for many but it's funny how I never realized this until recently.
 
The real mind blowing thing is that even with the best scale, Link can't hold his breath for more than like 10 seconds right? That shortcut from Zora's Domain to Lake Hylia should have killed Link.

I don't know, scales don't have anything to do with how long he can hold his breath, just his diving depth. You'd have to throw on some iron boots without the blue tunic to see how long he can hold his breath.
 
Top Bottom