Vigil in 2012: Wii U "has been on par with what we have with the current generation"

Edit: did some research and someone was able to run the game @ 20fps with 64mb video memory and 256mb system memory (windows xp). So in conclusion, your assumption is probably wrong.
Clearly, since it's marginally possible to run the game with 320 MB (and how much paging?) it's also possible to do so with 88 MB. You make a great argument.

I'd actually prefer a generation where console makers shoot for higher IQ rather than just more.

Lots of quality AA would do wonders for these games, as some PC ports can attest.
That's what I want more than anything, but I've realized that the only way to get it is to spec game developers into submission. Unless you simply provide hardware so fast that it's impossible in terms of budget for them to build assets (and include stupid effects) to fully use it they will always opt for anything other than image quality first.

You can always fix the IQ in the bullshots after all.

this isn't true at all. games on the ps3/360 aren't suddenly worse experiences because of pc gaming. handheld games aren't suddenly worse experiences because of console gaming.
PS3 and 360 exclusives certainly are worse experiences than games I can get on PC. Worse in terms of gameplay (unstable 30 FPS vs. 120 FPS, no choice in control methods) and obviously worse in terms of graphics.
 
this isn't true at all. games on the ps3/360 aren't suddenly worse experiences because of pc gaming. handheld games aren't suddenly worse experiences because of console gaming.

PC receives enhanced ports from consoles, so the experience isn't going to be drastically different.

As for handheld games, handheld gaming (until now) was following a different philosophy. Graphics don’t have the same importance in games like Layton, a 2D platformer, or Ghost Trick. On the other hand, the experience in a game like Metal Gear Solid will never be quite the same.
 
LOL...come on.

Actually he is fairly right, the first guys comment was a bit stupid but for action games like Bayonetta, DMC etc WRPG's not just open world ones, shooters (FPS,TPS single and Multiplayer) Sandbox open world stuff GTA, Saints RDR Wii is fairly lean on quality titles.
 
No, i'm not lacking forsight. I dont mind being "stuck" with ps3 graphics till 2017. I'm still very comfortable with Wii graphics in 2012.

I guess i'm not a pixel counting, graphics obsessive type of gamer

It doesn't end in graphics. Experiences like Skyrim, Assassin's Creed, Red Dead Redemption and so on are just not possible on Wii-level hardware.

Theoretically, experiences on future higher performance platforms might not be reproduceable on Wii U.

Although honestly, I don't think graphics will the Wii U's biggest problem.
 
No, i'm not lacking forsight. I dont mind being "stuck" with ps3 graphics till 2017. I'm still very comfortable with Wii graphics in 2012.

I guess I'm also one of these people. Even though it got slightly tedious towards the end of this gen, I was fine with how Wii games looked for most of the time. Xenoblade even managed to ,wow' me in a certain part. Apart from that, I also got most of my favorite gaming moments in this gen from handhelds or indie games, which didn't exactly use any beast technology either and therefore gave me more experimental and refreshing experiences than all that AAA bunch.
Even when the big 3rd parties might switch over to PS4/720 (of which we have yet so see their difference in power too...) to further realise their photorealistic shooting and sci-fi games, I'm sure I'll still be pleased with Nintendos stylized HD games in a couple of years. Looking at Sonic Generations, how much better could Mario look and benefit from that anyway? And if other Nintendo IPs might end up looking like Journey (for example), but as a whole 20 hour package... yeah, I'll be happy.
 
Clearly, since it's marginally possible to run the game with 320 MB (and how much paging?) it's also possible to do so with 88 MB. You make a great argument.

PS3 and 360 exclusives certainly are worse experiences than games I can get on PC. Worse in terms of gameplay (unstable 30 FPS vs. 120 FPS, no choice in control methods) and obviously worse in terms of graphics.

256mb system ram in xp leaves you with about 120mb useable, 64mb video memory all on an open system @ 720p is absolutely tiny and comparable to 88mb of much much faster memory (less paging needed) on 480i resolutions. I don't see how I can explain that any easier.

Pc gaming doesn't usually have over 60fps avalible to the user, since 99% of the monitors pc gamers use do not support 120hz refresh rates. And there are quite a few 60fps ps360 games. The experiences are hardly different for the majority of pc multiplat games
 
Dudebro FPS, non-dudebro FPS, indie games, open world RPG's, action games, racing games, sports games, etc.

I agree completely.

The Wii just simply does NOT have a good library. In addition to absolutely dated graphics and hardware.

As a gamer I don't care about gimmicks like waggle.

Looks like Wii U isn't going to be much different.
 
It really depends on what a gamer cares about.

- For a gamer that cares about sales, power is not indicative of anything.
- For a gamer that cares about getting better experiences from his games, power is a very important factor.

As all the previous gens before this, if this gen taught us anything, is that better hardware can translate to better experiences.
This generation has taught us that you don't need to have the best selling system to get the most game variety. I don't think anyone would argue that Nintendo's hw design has helped them gain 3rd party support the last 3 generations.
 
Yep its 2006 all over again :/ At least ill be able to use the wii on my tv without wanting to puke from the shitty image quality. Cant believe nintendo is going this route again knowing how much they need 3rd parties to compete.
 
maybe i'm the odd one here, but i can't think of a single console without a few games that make it absolutely worth owning at somepoint.
 
Yep its 2006 all over again :/ At least ill be able to use the wii on my tv without wanting to puke from the shitty image quality. Cant believe nintendo is going this route again knowing how much they need 3rd parties to compete.

Because having a massive graphics disparity sure hurt the PS2's third party support.

The fact of the matter is, if the PS4 and 720 jump out too far ahead, only the richest studios are going to have the money to use the hardware to the fullest.

It's going to matter less in the first place since the Wii U will be able to output in the native res of the HDTVs, which will get rid of the artifacty / blurry look the Wii ends up with from the TV scaler. We'll no longer be comparing resolutions, but probably texture and lighting quality, which is something the Wii U is going to do better than the 360 and PS3 by default pretty much.
 
No matter what Nintendo is going to build in, E3 and the console launch are going to be fun. I expect bitter tears from both sides.
 
256mb system ram in xp leaves you with about 120mb useable, 64mb video memory all on an open system @ 720p is absolutely tiny and comparable to 88mb of much much faster memory (less paging needed) on 480i resolutions. I don't see how I can explain that any easier.
I'm happy to have you explain this complicated stuff to me. Next I'd like to know how memory speed impacts the necessary amount of paging.
 
maybe i'm the odd one here, but i can't think of a single console without a few games that make it absolutely worth owning at somepoint.

Nor can I. However there's no reason I can think of for someone to own a handheld like the n-gage or something like the virtual boy beyond them being curiosities.
 
Yep its 2006 all over again :/ At least ill be able to use the wii on my tv without wanting to puke from the shitty image quality. Cant believe nintendo is going this route again knowing how much they need 3rd parties to compete.

Well this is a company that released a dedicated video game device in 2011 with one analog stick, without any killer software, at $250, no online store, with friend codes and a 3 hour battery life. And then were surprised that the machine wasn't selling well.

Nintendo will always find ways to disappoint people.
 
Why is that? I'm the latter and I'm planning on getting WiiU day one, just like I did with the Wii even though I loved the 360. It's something new and original, and you can get Uncharted 3 visuals from it, why exactly wouldn't you "give a shit" about that??

you're getting it day one because your a Nintendo fan first & foremost. Whether it was new and original or the exact same concept of the Wii you were going to buy it anyway. And that goes for most of the early adopters. It's pretty flawed to think ps360 owners are going to have the exact same mindset as you do. It takes alot more to jump on board day one than just having the funds to do so.
 
Nirolak, I just think you chose a bad thread title honestly. I don't think any sane person would accuse you of trolling on purpose or being a Nintendo hater.
The original interview leaves a lot up to interpretation and the title is taken out of context and make for a flame-bait thread.

Based on what I understand, the, you know, the resolution and textures and polycounts and all that stuff, we're not going to being doing anything to uprez the game, but we'll take advantage of the controller for sure.

Can mean anything really. It doesn't say we can't do that, it can easily be read as "we won't bother/take advantage of such features with this port but we will use/take advantage of the tablet features".
"[our work with]DS2 WiiU has been on par with the current generation". He seems to imply he's specifically addressing their development of this port, not generalizing. Again, it's up to interpretation and I don't think it necessarily makes sense if taken out of context.


I like how he replaced "the hardware" with "[our work with] DS2 Wii U", lol. Come on, dude.
 
Because having a massive graphics disparity sure hurt the PS2's third party support.

1-You really expect Wii U to become the lead development platform for next-gen games?

2-Do you expect the difference between Wii U and PS720 to be about the same as the PS2-GC-XBOX one?
 
This industry is one of the most unpredictable in existence, market leader changes, devs collapsing, publishers bowing out, I'm surprised anyone tries to predict the outcome of the markets future.

You know, the only thing that worries me is the possibility of a $10.00 increase in game prices.
 
This industry is one of the most unpredictable in existence, market leader changes, devs collapsing, publishers bowing out, I'm surprised anyone tries to predict the outcome of the markets future.

You know, the only thing that worries me is the possibility of a $10.00 increase in game prices.
Patcher accepts the challenge.

Next-Gen handhelds have managed to avoid that, but I'm worried that the days of $50 Nintendo games might be over.
 
There is no need for a third current gen console just as there is no need for a tablet controller. Nintendo should just quit being stubborn and go third-party. Doing so, ironically, would probably improve their software quality.
 
There is no need for a third current gen console just as there is no need for a tablet controller. Nintendo should just quit being stubborn and go third-party. Doing so, ironically, would probably improve their software quality.

That would be awesome but, as long as the hardware business is so profitable for them, it's never going to happen.
 
There is no need for a third current gen console just as there is no need for a tablet controller. Nintendo should just quit being stubborn and go third-party. Doing so, ironically, would probably improve their software quality.

They made the most profit on hardware sales this generation compared to PS3/360 so that would be quite extremely illogical.

What I don't understand is why some people are so upset with Nintendo making hardware even if it's weaker. Does it magically make a possible PS4/720 less of a supposed powerhouse? I personally am quite fine with Sony and Microsoft fighting their power battle while Nintendo caters for everyone that isn't interested in raw power. Do note I have a 360, PS3 and Wii and I enjoy them all so yeah...
 
There is no need for a third current gen console just as there is no need for a tablet controller. Nintendo should just quit being stubborn and go third-party. Doing so, ironically, would probably improve their software quality.

Are there dragons in your world? I always thought real dragons would be cool... you know, if they were like kept in a zoo and shit...
 
I don't think the trick is getting people to buy a console for the network, EARLY on, gamers might have bought a 360 to play on xbox live, but people are back to buying consoles for other reasons, games and netflix being the main reasons... Seriously if you ask the majority of 360 members what they use their console for mostly, it won't be gaming, but netflix, I am talking as a 360 netflix users... but my gold membership is up in October, so I'll be watching netflix through Wii U after that, and for free.

People will buy the Wii U for the games, and they will end up buying multiplatform games for the system because they end up using it more, it's very realistic to imagine someone buying the next call of duty for 360 and seeing what the Wii U version can do. (something like the ghost recon game is what I'm thinking) at that point, they would buy the Wii U version and play online for free. That is the main way people will switch, not because of the coins.

This isn't going to happen, dude. The next CoD would have to have some incredible exclusive feature for people to buy the Wii U version and drop their achievements/trophies/friends list that took years to build.
 
There is no need for a third current gen console just as there is no need for a tablet controller. Nintendo should just quit being stubborn and go third-party. Doing so, ironically, would probably improve their software quality.
Yep, this is why I really hope the WiiU will be a giant flop.
 
I think everyone needs to temper their expectations with respect to Wii U "on par" and baseless speculation regarding what MS and Sony's next systems will be


Saying PS360 = Dreamcast

Wii U = PS2

NextBox/PS4 = GC/Xbox


is entirely baseless for example, because all the next systems will be HD capable. There is little difference to your mass market, to the people that will be buying 90% of your revenue stream, between Skyrim on a 360 and Skyrim on the latest nVidia/ATI card maxed out settings in all directions

Nintendo is right on the mark imo.
 
This isn't going to happen, dude. The next CoD would have to have some incredible exclusive feature for people to buy the Wii U version and drop their achievements/trophies/friends list that took years to build.

Well I get CoD every year (Ps3) and if this years version is also on Wii U I will get it for Wii U this time.
 
This isn't going to happen, dude. The next CoD would have to have some incredible exclusive feature for people to buy the Wii U version and drop their achievements/trophies/friends list that took years to build.

I think we can assume the Wii U version will look like the 360/PS3 versions (possibly even in native 720p) and have pointer controls as an option. So there's a point there for the Wii U.

They have an advantage in that most of the CoDs have zero multiplayer achievements (some in DLC, but not many)
 
It makes more sense to want Sony to stop being stubborn and collaborate with MS on a console. Their systems are damn near identical anyway, and Sony has a helluva development group that could really bring some nice content to MS and Live. Saying that you want the oddball to stop making systems and for the only two working on hardware to basically be the exact same in most respects is crazy talk.
 
It makes more sense to want Sony to stop being stubborn and collaborate with MS on a console. Their systems are damn near identical anyway, and Sony has a helluva development group that could really bring some nice content to MS and Live. Saying that you want the oddball to stop making systems and for the only two working on hardware to basically be the exact same in most respects is crazy talk.

It's people that want consoles to be straight PCs, I think.
Which is dumb. Just get a PC already and leave our consoles alone.
 
I don't even think casual gamers can tell the technical difference between Wii and GTX 680. "On par with current gen" is very suitable for Nintendo's market.
 
Yep, this is why I really hope the WiiU will be a giant flop.

Nintendo can make several consoles in a row that flops big time, and they will still have enough money to keep making them.

Besides, it's more likely they would make only handhelds if they couldn't find a place in the console market anymore.
 
What I don't understand is why some people are so upset with Nintendo making hardware even if it's weaker.

As I said many times in this thread, my only problem with Nintendo's weak hardware lies in the fact that it's holding back some of my favorite series into last-gen experiences. As a Zelda fan, this disappoints the hell out of me.

If Nintendo developed their core franchises on PlayStation and Xbox, I wouldn't give a damn about Nintendo and their consoles.
 
I don't even think casual gamers can tell the technical difference between Wii and GTX 680. "On par with current gen" is very suitable for Nintendo's market.

You're right. I'm sure no one could tell the difference between xenoblade and Witcher 2 running on almost max settings.

Look I give casuals a lot of shit and they deserve a lot, but they're not completely retarded.
 
Disappointing really, that Nintendo opted for hardware that will already be antiquated by the time the thing comes out. I was hoping the Wii U would just be somewhat underpowered.


C'mon, this is Nintendo. They're all about losing NOTHING on a system. If anything, they're about making money per system, even at launch.
 
I think we can assume the Wii U version will look like the 360/PS3 versions (possibly even in native 720p) and have pointer controls as an option. So there's a point there for the Wii U.

They have an advantage in that most of the CoDs have zero multiplayer achievements (some in DLC, but not many)

It's not just the achievements, it's the friends list that people have spent years building (in fact, this is probably the biggest reason), as well as the familiarity of the Live and PSN interfaces. Again, there would have to be an incredible exclusive tablet or online feature for people to switch. I'm not a psychic but I'm fairly confident the odds of that aren't good.
 
As I said many times in this thread, my only problem with Nintendo's weak hardware lies in the fact that it's holding back some of my favorite series into last-gen experiences. As a Zelda fan, this disappoints the hell out of me.

If Nintendo developed their core franchises on PlayStation and Xbox, I wouldn't give a damn about Nintendo and their consoles.

eh?
So why do you care?
 
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