Vita "hacked," (PSP) homebrew on the way (not piracy)

:( where? I've looked and don't see it. Suppose that's the point of it being ninja. Do you mind PMing me?

http://wololo.net/2013/03/22/vita-hack-new-vulnerability-in-a-psp-game-disclosed/

The page with today's update is gone now.

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Ah, there's a French page reporting this too:

http://planetepsvita.fr/hack-ps-vita-le-jeu-exploitant-la-faille-en-2-06-connu


HACK PS Vita : le jeu exploitant la faille en 2.06 connu !
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Posté par Crunch le 22 mars 2013 à 13h09

Hack PS Vita
Via son blog, Wololo a dévoilé le jeu permettant d'utiliser le VHBL sur le dernier firmware de la PlayStation Vita, le 2.06.

Après avoir eu le droit à des annonces diverses de la part de développeurs amateurs, nous avons pu apprendre qu’un développeur français au pseudo de TomTomDu80 avait trouvé une faille exploitable. Cette faille présente dans un jeu du PlayStation Store permet de lancer le VHBL pour profiter profiter de l’underground sur sa PS Vita via le lancement d’homebrews notamment.

Le nom du jeu exploité sur la dernière version système de notre console portable, le firmware 2.06, est Apache Overkill. Ce jeu fait parti des miniS disponibles dès maintenant pour un prix plutôt bas.

Les fichiers pour exploiter et utiliser la faille sur le firmware 2.06 de la PS Vita seront révélés dans quelques jours, après que Sony ait retiré son jeu vidéo du PlayStation Store. En attendant, si vous désirez profiter de la faille, rendez-vous sur le PlayStation Store !
 
http://wololo.net/2013/03/22/vita-hack-new-vulnerability-in-a-psp-game-disclosed/

The page with today's update is gone now.

----

Ah, there's a French page reporting this too:

http://planetepsvita.fr/hack-ps-vita-le-jeu-exploitant-la-faille-en-2-06-connu


HACK PS Vita : le jeu exploitant la faille en 2.06 connu !
Tweet
Posté par Crunch le 22 mars 2013 à 13h09

Hack PS Vita
Via son blog, Wololo a dévoilé le jeu permettant d'utiliser le VHBL sur le dernier firmware de la PlayStation Vita, le 2.06.

Après avoir eu le droit à des annonces diverses de la part de développeurs amateurs, nous avons pu apprendre qu’un développeur français au pseudo de TomTomDu80 avait trouvé une faille exploitable. Cette faille présente dans un jeu du PlayStation Store permet de lancer le VHBL pour profiter profiter de l’underground sur sa PS Vita via le lancement d’homebrews notamment.

Le nom du jeu exploité sur la dernière version système de notre console portable, le firmware 2.06, est Apache Overkill. Ce jeu fait parti des miniS disponibles dès maintenant pour un prix plutôt bas.

Les fichiers pour exploiter et utiliser la faille sur le firmware 2.06 de la PS Vita seront révélés dans quelques jours, après que Sony ait retiré son jeu vidéo du PlayStation Store. En attendant, si vous désirez profiter de la faille, rendez-vous sur le PlayStation Store !

Ah, I see. I was going insane trying to figure out what I was missing. Thank you.
 
So wait, Should I take a chance with Apache Overkill? Are PSP rips still possible? I just wanna play BBS on my Vita, after that I don't care since it will release on glorious HD.

Also while having the CFW game and whatnot on Vita is it safe to connect to PSN and buy games ect?
 
I'm not going to bother with this. I want to play Virtue's Last Reward for free with my PS+ subscription. That's more important than playing PSP game ISOs - which I can already do on my actual PSP.
 
I'm not going to bother with this. I want to play Virtue's Last Reward for free with my PS+ subscription. That's more important than playing PSP game ISOs - which I can already do on my actual PSP.

OKAYthumbsup.gif

I think I'm going to update and grab this. But only if it's the kernal exploit.

Edit: This doesn't sound like a kernal exploit. This just sounds like a user-mode exploit for the homebrew loader. So basically it isn't possible to load PSP titles on it?

Edit: Which... it doesn't sound like. And :lol at the French translation basically being "buy it and then wait for instructions on what it does! :D!"

No, how about you tell me if it does full or is just yet another homebrew loader "exploit" that isn't full access to the sandbox instead of a pie-in-the-sky approach?
 
Bought it just in case. Gotta take a gamble. After I'd be done with BBS I'd delete the stuff anyway to keep playing dat + content.

Pretty sure it's just an user-mode exploit, most likely this one which got posted recently

:(
 
If I have a vita with CFW but I want to upload games from the PSN store... there is currently no way, right? OpenCMA only helps with save games and stuff like that, but not vita (not psp) games, correct?
 
If I have a vita with CFW but I want to upload games from the PSN store... there is currently no way, right? OpenCMA only helps with save games and stuff like that, but not vita (not psp) games, correct?
Prior to the Uno exploit I was able to, but I haven't tried since with future ones since that was released. The trick was to configure OpenCMA to think it's the Vita is on the latest version, do "Connect to PC" on the Vita, unplug it from the PC and plug it straight into the PS3. I guess it figures it's already bypassed the version check (or something) and you should be able to copy all relevant content downloaded on the PS3 to the Vita.

But like I said, that was at least two or three months ago, things may have changed since.
 
yesjacknicholson.gif

What is dead may never die.

Haha!

But yeah, the quagmire of hopelessness surrounding the Vita is so thick at this point that Sony would be might as well surrender to anything that might increase hardware sales.
 
Prior to the Uno exploit I was able to, but I haven't tried since with future ones since that was released. The trick was to configure OpenCMA to think it's the Vita is on the latest version, do "Connect to PC" on the Vita, unplug it from the PC and plug it straight into the PS3. I guess it figures it's already bypassed the version check (or something) and you should be able to copy all relevant content downloaded on the PS3 to the Vita.

But like I said, that was at least two or three months ago, things may have changed since.

Thanks!
Pretty convoluted, but I'll give it a shot :)
 
Thanks!
Pretty convoluted, but I'll give it a shot :)
It is, but it definitely worked when I last tried it. I think you'll need to do some ini editing and such so when the Vita checks via USB what the latest version is, it's whatever version you're running (it responds to the request locally rather than checking Sony's servers). I found all the info I needed (I think) from that Wololo site, but it was all over the place.

PS. Make sure you put airplane mode on as well, otherwise it might try checking versions over that as well as USB.
 
Hello. Been following Wololo's website for a bit, and i'm curious as to my current options.

I'd like to play me some Guacamelee and keep iso and homebrew functionality. by the way, Cave Story is amazing.

I am currently on 1.80 with the MHFU exploit and i'm considering updating to 2.10 in order to be able to play Guacamelee.

I'm thinking i should go the route of the following:
1. install TN-V v3
2. update to 2.10
3. buy guacamelee, install and profit.
4. wait for the next 2.10 exploit, which is hopefully not too far down the road?

i'm guessing i cannot install TN0v without a copy of the unpatch Uno, not the current version of uno on the PSN. looks like i'll have to skip step one above and forego iso and homebrew functionality for a few months.
by the way, anyone with experience as to ARK vs CEF TN in terms of pros and cons?

ARK and TN-V are both kernel exploits that have homebrew and iso functionality, correct?
 
Well I misplaced my PSP and thinking about getting a Vita so I can play VC3 once they finally get that thing patched.

Might as well get another PSP then. Right now, there's no way to play PSP ISOs on a Vita unless you have a system with an older firmware and one of the older exploits. Right now, there are only one or two known kernel exploits for Vita and those are being kept secret by the developers who have the exploits.
 
Haven't really been following this, upgraded to TN-V v3 yesterday. Pretty neat having the XMB on there.

Having problems running anything that's not a game though. Most importantly FTP, it always seems to crash the whole CEF during transfers and kick me back to the Vita menu. Tried gpSP kai and it crashed quickly too. Games seem to work fine.

Any ideas what would cause this?

Edit: This topic is so dead. Anyway the problem seems to be that all homebrew crashes in v3, and v4 is supposed to fix it whenever that gets released. So people seem to recommend using v2 until then.
 
So we would have to give up the exploit to play Soul Sacrifice?

If Soul Sacrifice requires anything above the Kernal Exploit firmwares, yes. Homebrew Loader apparently works with the latest firmware but isn't available at the moment.
 
It should also be mentioned that unless they're using a different exploit, the required game is only available on the North American PSN.
 
It should also be mentioned that unless they're using a different exploit, the required game is only available on the North American PSN.
Wait... wasn't the reason the last exploitable game was skipped was due to it only being available in Europe and Australia? That's pretty poor form if so.
 
Hm. I'm a bit rusty, so that's only homebrew/emu in the PSP environment still (with PSP resolution etc.), yes? My memory's gone to shit recently :/
 
All I want is to play Crisis Core on a vita :( it would make me buy a vita. Does anyone know what firmware Vita's cone with out the box? Is it always a certain one? Always the latest one? Always the latest for that batch? Can you install a firmware that you want, not the latest?
 
All I want is to play Crisis Core on a vita :( it would make me buy a vita. Does anyone know what firmware Vita's cone with out the box? Is it always a certain one? Always the latest one? Always the latest for that batch? Can you install a firmware that you want, not the latest?

You'd need to connect to PSN anyways to get the exploitable game, which would update it
 
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