Still well worth the money though IMO if you like a decent platformer with a lot of challenge to it.
Thats the thing though, its overall not necessarily a good platformer (Despite having some early good standout levels). I wish they'd have done more something along the lines of different gameplay styles across different times. I have about 20 levels done now and the levels (despite even having gravity switches, removable blocks and some other stuff) lack the imagination of good jump& run levels. Additionally, some may be pretty nicely tuned around the jumping mechanics, especially in the first world, but the game falls apart with cheap deaths and poor level design in the multi-screen levels.
I mean, you guys are still right. Its only 2$ so its definitely worth that. But not considering the price, its not really a good game. Easily the worst game I have played on Vita so far and not anywhere near the quality of Surge/Velocity or even the proper Vita games.
Pro:
- Low Price
- Quick Platforming fix
- The jumping mechanics actually make for some interesting platforming once you get used to it.
- Changing graphics that properly represent the emulated graphical style
- They mentioned adding new graphical styles to the game (DLC I guess?)
- 64 levels sounds like a lot atm...
Contra:
- ...but considering how short they are it should be more shorter levels (The longer ones do NOT work in favor of the game).
- Not enough changing other stuff (music, gameplay elements, I would have loved to see different genres too even if that evolves into a minigame collection where each genre only has 8 levels) SO much potential
- Most levels (the multi screen ones especially) are badly designed (Imagination AND challenge wise)
- Dodgy/unprecise hit detection
- Cheap deaths
- No highscore table
- No replay value
Sorry, Super Icon!