Vita PSN Game & Service Thread | July 2013 | Slow Month, Fast Games

Even if they were, that's wouldn't be a problem. Spelunky looks awesome as hell and I've already played 4 Uncharted games, I don't really need another one. :P

That said, your point is valid. The execs aren't going to say "we don't need something like MGS/GTA/GoW Vita just because we've got Thomas Was Alone and Hotline Miami. And don't forget, Terraria is coming, so we're set!"

The real aggravation here is this:
People BITCH and BITCH and BITCH and BITCH and BITCH (well you get the point) about a lack of NEW IPs and NEW IDEAS. These things exist in ABUNDANCE in the indie community. Lots of people aren't going to go buy Hotline Miami in an indie bundle because they just don't think of their laptop as a gaming device... they'd much rather buy it on PSN/XBL or their phone or some other device. So Sony is pulling the indie love in, getting these developers to bring all that fresh content to us (just because you've played it PC doesn't mean everyone with a Vita or PS3 has). Yeah, it's not a big budget IP, but that doesn't make a game garbage.

You want fresh ideas and new IPs? Indies bring that. And just because indies are coming doesn't preclude any of the AAA big budget studios from making games. It can only help. More indies coming to Vita means more games for Vita owners to buy -- sales of Vita software will convince more indie devs to port games and develop for Vita simultaneously with PC and other platforms meaning we'll get Hotline Miami 2 at launch with the PC game. Whether you want indie games or not, you have to realize that you are not everyone else, there are people who want these games and will buy them (I can't say they'd buy a Vita for them, but if the library was right, they might). Strong software library, indie or not, can only help to increase sales. Increased sales means it's a more viable platform which could convince bigger studios to greenlight Vita games.

Any way you look at it, more indies is NOT a bad thing. And as VanWinkle and TipTop are saying: the idea that there's any sort of correlation between more indie games and less AAA is ridiculous.

Sorry to say but most of the people is just hypocrite, It's not true that people wants new ips or that gameplay is the most important thing, they say that just to look better(look at games like valkyrie chronicles for example, EVERYONE in internet say to love it, EVERYONE in internet say that they want more, reading all those comments you would expect it selling gazillions of copies, but you know what? It bombed hard, very few people bought it, and there are more examples). What people really want, the real system sellers, are games with a famous name and awesome graphics, this is the truth. There's nothing wrong in wanting this kind of games, i want them too and vita needs more of them, but people should just not lie about what they really want.
 
I hope vita gets nothing but great indies and zero AAA titles just so you sell yours again toto. Your trolling is the worst in the gaming side.

Enjoy your system selling less than 10K a month then.

Waiiiiiiiiiit, it's already doing that. My bad. Indies alone aren't going to save the system. This is what he's saying in between his trollin' on the graphics. Why aren't you guys seeing that point? Yeah, "mixing the two is a bad idea in bitching about it" but he has a point: They're focusing full-force on indies but there hasn't been any new AAA title announced since last year.

As soon as I saw that tweet and the word "indie" popped up I was like "Oh. Pass." Then I saw it was copying thatnongamecompany's nongames and double "Oh. Pass."d. Can't blame him for doing the same.
 
and he is not doing anything wrong with that post with the screen, that one screen don't really tell us anything about the game, it's just a retro style thing, why are you attacking him like he is killing team of cute kittens?

As for Vita indie, there are very good and awesome indie games but here is the two major problems that Sony need to change to made the indie strategy working on the device.

1)Vita is getting old indie port. 2)Vita is now getting the iOS-sized indie and not the bigger ones like a A Hat in Time for an example or the indie games PS4 got at E3.

Indie games are not just PSmobile/iOS sized, look at Steam greenlight, there are bigger ones that look like full console games, that what Sony need to bring to Vita (and I think that is Shahid work right?) but from what Vita get, the focus is on the very tiny indie games.

Can we blame any one who asking Sony to get their shit together on Vita? No, in the end Vita is a Playstation device, the PlayStation legacy is always about games from all sizes and genres and the big games, that the expectation and that what a Playstation fans want mostley, that what PSone was that what PS2 did that what PSP have and that what we got with PS3 last generation... sadly Vita is not doing that so far and the indie strategy just moving the system from that healthy situation and games variety.

I have a genuine question for you: How many indie titles do you play? You mention Greenlight having games that "look" like "full console games" - whatever that means. Some of the games you've probably seen in Greenlight with "console like" graphics are ass.

And Hotline Miami and Proteus don't look like iOS games in the slightest - and, again, what does THAT mean?! Infinity Blade looks pretty damn good for an iOS game.

Finally how do you know the indie games are moving the system "from that healthy situation and games variety"? Do we know how the games are selling? Hotline Miami? Gucamelee? Compared to things like Resistance?

Maybe Sony has made a business decision to pursue this avenue - and it's a clever one to do so.
 
Another month, another thread. Thanks for all your hard work, Noi!
I'm jealous of all you Vitabros playing Muramasa and Hotline Miami right now...I'm going to be moving later this month so all my cash is going towards that :'(. Gonna get them in August though, along with Jak and Dragon's Crown.

I'm looking for an RPG to play during that time. Can you guys help me pick from among the ones I have? They are:

PS1:
Alundra
Breath of Fire 4
Final Fantasy 7
Final Fantasy 8
Grandia
Wild ARMs

PSP
Persona 3 Portable
Persona 2: Innocent Sin
Final Fantasy Tactics

PSVita
Disgaea 3
Persona 4 Golden

I would prefer to play a game from the PS1 or PSP selections. Was leaning towards P3P, but wanted some more opnions before making any decision. Thanks in advance for all your help!

P3P seems to be love/hate. Toto hates it, maybe Kyon and Leona too, but others love it.

I just played through Alundra and Wild ARMs earlier this year. Alundra is not an RPG. It's more of a Zelda game. So take that into account. Wild ARMs was solid, but I'd personally lean toward FF7 or FF8. Both are classic to me and playing FF7 on the Vita felt great to me. I've heard good things about BoF4 too, but haven't actually played that one.

If you go with FFT, you might be better off with the PSOne version, as there's some sort of technical slowdown issues with the PSP release from what I've heard.

Everyone in this thread (except me, apparently) will tell you forget everything else and play P4G.
 
Vita gets new indie games as well as older critically acclaimed indie games. That's how it should be. Not everyone has every platform. And again, I feel like its ridiculous that I have to keep bringing this up, but we KNOW that there needs to be more big titles, and, in the right places, we will vent about that, but indie games have nothing to do with It. I wish we got bigger indie games too. I'm sure it's not for lack of effort from Shahid and co. they probably just werent able to get those developers to come over. Thats life.

In regards to calling him a troll, it wasn't purely because of that post but rather a conglomerate of his posts regarding the Vita.

I think the issue here is that some of the VitaGAf community want people to shut up (well mostly because they are tired of reading the same argument over and over) but the fact is Sony read the forums, so let the other side and the other voices speak so Sony know that their strategy isn't working for everyone and if they don't get the games fans want then they need to try harder on both indie and the bigger games.

P3P seems to be love/hate. Toto hates it, maybe Kyon and Leona too, but others love it.

P3P is garbage and it is a fact.

and we don't talk about Kyon anymore, that sister abandoned us for SE and PS4 related threads :(
 
Vita gets new indie games as well as older critically acclaimed indie games. That's how it should be. Not everyone has every platform. And again, I feel like its ridiculous that I have to keep bringing this up, but we KNOW that there needs to be more big titles, and, in the right places, we will vent about that, but indie games have nothing to do with It. I wish we got bigger indie games too. I'm sure it's not for lack of effort from Shahid and co. they probably just werent able to get those developers to come over. Thats life.

In regards to calling him a troll, it wasn't purely because of that post but rather a conglomerate of his posts regarding the Vita.

Well to be fair they have been signing a ton of indies so I somewhat doubt we even have any real idea of the scope we are looking at in reguards to quantity. The bigger games I imagine will take longer to transfer over if they were coming.

If something like Antichamber, Magrunner, Dear Ester, etc were coming I imagine it would take longer to port over then it would something like Proteus, and considering they have only really started this indie campaign this year I think they have done a pretty good job of catching up with allot of the good stuff.

The Hotline miami guys want to have the sequel day, and date with the PC version so thats a good sign imo.

Im not going to assume anything, but I wonder if anyone will apologize to Shahid if there are some " big" announcements made between now, and TGS.
 
Enjoy your system selling less than 10K a month then.

Waiiiiiiiiiit, it's already doing that. My bad. Indies alone aren't going to save the system. This is what he's saying in between his trollin' on the graphics. Why aren't you guys seeing that point? Yeah, "mixing the two is a bad idea in bitching about it" but he has a point: They're focusing full-force on indies but there hasn't been any new AAA title announced since last year.

As soon as I saw that tweet and the word "indie" popped up I was like "Oh. Pass." Then I saw it was copying thatnongamecompany's nongames and double "Oh. Pass."d. Can't blame him for doing the same.

i think you're the one missing the point as it's a catch 22 of sorts. developers aren't going to devote a lot of money in releasing a title for a console that is selling so few a month. the player base just doesn't exist. the companies that are releasing games are one where the cost is so small that there is very little risk to releasing their software on a console with such a small base.

you want AAA games to be released, but there's a huge risk involved. it would take a great, first party title from sony to sell the console in order to pave the way for other companies to do the same thing.

essentially, you're bitching about them releasing games for a system, regardless how small their budget. if it weren't for these indie developers, nothing would be coming out.

indie games are better than no games
 
Enjoy your system selling less than 10K a month then.

Waiiiiiiiiiit, it's already doing that. My bad. Indies alone aren't going to save the system. This is what he's saying in between his trollin' on the graphics. Why aren't you guys seeing that point? Yeah, "mixing the two is a bad idea in bitching about it" but he has a point: They're focusing full-force on indies but there hasn't been any new AAA title announced since last year.

As soon as I saw that tweet and the word "indie" popped up I was like "Oh. Pass." Then I saw it was copying thatnongamecompany's nongames and double "Oh. Pass."d. Can't blame him for doing the same.

So what do you consider "AAA" genuinely curious because if your talking about retail games we have had Freedom Wars, Toukiden, Dragon Ball Battle of Z, Batman, Warriors Orachi ultimate, Rayman Legends, and quite a few other "Big" games announced this year. Freedom Wars does not seem like it will even come out until 2014 anyway.

The Big Dogs are shutting down their studios after their games sell 4 million copies on 70million+ console install bases, and they consider it a failure. Expecting them to make those games for a handheld is kind of rediculous.
 
Enjoy your system selling less than 10K a month then.

Waiiiiiiiiiit, it's already doing that. My bad. Indies alone aren't going to save the system. This is what he's saying in between his trollin' on the graphics. Why aren't you guys seeing that point? Yeah, "mixing the two is a bad idea in bitching about it" but he has a point: They're focusing full-force on indies but there hasn't been any new AAA title announced since last year.

As soon as I saw that tweet and the word "indie" popped up I was like "Oh. Pass." Then I saw it was copying thatnongamecompany's nongames and double "Oh. Pass."d. Can't blame him for doing the same.

Journey - that non game - is the best selling title ever on PSN and has probably outsold almost every Vita title to date and the majority of games on PS3.

And are you saying if it was an announcement of a boxed product you'd immediately be more responsive? Many games are shit - regardless of origin - passing on a game JUST BECAUSE IT'S INDIE doesn't make sense.
 
I think the issue here is that some of the VitaGAf community want people to shut up (well mostly because they are tired of reading the same argument over and over) but the fact is Sony read the forums, so let the other side and the other voices speak so Sony know that their strategy isn't working for everyone and if they don't get the games fans want then they need to try harder on both indie and the bigger games.

Don't complain about indie games. You don't have to let your opinions be known by whining when an indie dev brings their game to the Vita. It's embarrassing. Vita's problem is that Sony is not bringing enough first-party games to the platform, thus not getting more sales, thus not getting more big third-party games. Indies have nothing to do with that, so we should be glad that we're even getting games (good ones at that), and move our arguments over to Sony's lack of first-party support.

It IS possible to bypass the indie whining when venting about the struggles of the Vita, you know. The problem sure doesn't lie with the indies.
 
I don't think they realize what is required to sell systems. If they did, I'm not sure why anyone would care who decides to release "shovel ware" on a specific console. Look at the hundreds of terrible "games" that had physical releases on the Wii. We want quality over quantity.

That being said, I rarely buy indie titles myself but it's nowhere near the realm of "something to complain about"

but, i guess if you complain about everything then it makes sense
 
No wall of shame this time around? It should be a mainstay in the monthly OP. I just like to see how much people that don't care for the Vita post.

wallofshamejuneqxs8k.png


So, Agent, what are the chances either you or I (or we) cave and we purchase Velocity Ultra? :lol

the fact that your even asking = very high chance :P I'm weak

You'll buy it and you'll love it! :)
 
Thanks for the reply corrosive. It helps a lot. I am curious though: why the hate towards P3P? I mean, it seems like a decent enough port, plus it has the female campaign to play through...what makes it garbage?

On the whole topic of retail games, especially in the West, I think people are forgetting that a lot of companies tried portable games on the PSP and, thanks to piracy, got burned pretty badly. How many copies did the PSP's "AAA" games sell retive to how much they were downloaded illegally? I really doubt that a lot of them are going to want to try again. Even so, there are at least 10 retail games coming out between now and December in the US and EU alone (including games without relese dates like GOW HD, FIFa 14 and The Walking Dead). That's still a pretty decent amount, and I'm sure that there are a few more games which haven't been announced yet.
 
Thanks for the reply corrosive. It helps a lot. I am curious though: why the hate towards P3P? I mean, it seems like a decent enough port, plus it has the female campaign to play through...what makes it garbage?


P3P is not garbage. It is fantastic. Spent 90 hours on it and loved every second. Maybe one day I will go back to it and play the female campaign. Some people don't like it because it loses the cutscenes and the 3D towns of the PS2 versions. It has other good things about it though, such as fully controllable characters (the PS2 version only has AI party members during battles), faster transitions between areas, and a whole additional campaign in the form of a female main character. I highly recommend it.
 
No wall of shame this time around? It should be a mainstay in the monthly OP. I just like to see how much people that don't care for the Vita post.

wallofshamejuneqxs8k.png

:/

I think I post normally like every month but other Vita people actually posted way less last month like Takao or Zero.
 
It's going on sale for $7.50 on PS+ next week, but I might still skip it.

Already saw that, but thanks for the heads up. I'm in. I should get that much play out of it. The free dlc/patch were supposed to be good too. With randomly generated maps, it's worth a shot.
 
It's going on sale for $7.50 on PS+ next week, but I might still skip it.

i think im buying silent hill BoM, Lego Batman and Shadow of the Colossus to play on remote play (worth it?)

oh and velocity ultra next week to go head to head with some vitabros here!

Already saw that, but thanks for the heads up. I'm in. I should get that much play out of it. The free dlc/patch were supposed to be good too. With randomly generated maps, it's worth a shot.

Guess we can coop it Frost!
 
i think im buying silent hill BoM, Lego Batman and Shadow of the Colossus to play on remote play (worth it?)

oh and velocity ultra next week to go head to head with some vitabros here!

SOTC is a great game and you should play it(or replay it), but for me it was unplayable via remoter play (lag), just play it on PS3.
 
:/

I think I post normally like every month but other Vita people actually posted way less last month like Takao or Zero.

Look at the wall of shame from February 2013. Holy cow. What happened to Toma? He used to post like crazy and he never does anymore.

jA38y9r2ldVyk.JPG
 
Hey wait, I can't access the PS3 Store via remote play?
dammit!

edit:



just tried to start the game via remote play and it didn't work.
what am I doing wrong?

I believe you have to download something on the vita for that to work. It's been a while so I forget the exact process. Sorry.
 
Why in the world would anyone make a AAA game for the vita? The install base doesn't justify the cost.


The future of the Vita, as of now, is indies from the west, imports from Japan, and the occasional "big" title from Sony and the super, super occasional "big" title from third party - like Batman.


This is just, factually, where the Vita is right now. We can argue about "the vita needs this!" "No, it's needs that!" but the numbers don't add up. This is what I think needs to happen that is realistic (saying "just get GTA!!!" isn't realistic).


1. Price drop at gamescom. Why? Because that's a few weeks before Killzone. So the first few weeks will lift sales just by virtue of the drop and then Killzone hits which should also boost sales. Add an 8gb card and 1 month of PS+ to the box.

2. When Killzone comes out make a bundle. Same other stuff... 8gb card, 1 month of PS+.

3. When Tearaway comes out make a bundle. Same other stuff.

4. When Batman comes out make a bundle. Same other stuff.

5. PS4 comes out, $550 bundle for PS4 with Vita, 8gb card, 1 month of +.

5. Push another HUGEEEEE Black Friday deal. Like $150 for the vita, different games bundled, etc.

6. Early 2014 release your first revision, a cheaper model without an OLED (as far as I understand the OLED is the most expensive piece of the tech that can be replaced... LCD would be just fine for most people). Keep two skus, 3ds style.... the "better" one at $200 with the OLED, the cheaper one at $150.

The point of a price drop is to get a bit of a snowball effect going. If you drop price right now it will boost sales for about two weeks and then it will flatline again because there is nothing else keeping it going. Gamescom and then even with the rather lackluster lineup this fall... it's spaced perfectly to keep that snowball rolling.

Two other things need to happen to help. The first, and this might be a pipe dream, but Sony needs to start advertising the thing. Go directly after what people perceive to be the weakness... that it has no games and it's not a good value.

I would run about 6 different commercials that are all similar in setup that all show about 5 seconds of gameplay from 5 games in each (leaving another 5 seconds for wrapper). I would do it like this. Same wrapper on each commercial so you think it's going to be the same but each time different games pop in the middle.

1. Wipeout 2048, Guacamelee, Madden, Y's, Lumines

2. Uncharted, Rayman Origins, Persona 4, Limbo, FIFA

3. Soul Sacrifice, Gravity Rush, Muramasa, Hotline Miami, MLB 13

4. Assassin's Creed 3 Lib, Dead or Alive 5 Plus, Sine Mora, Need For Speed Most Wanted

5. LittleBigPlanet, Call of Duty, Sonic Racing Transformed, Mutant Blobs Attack, Jak and Daxter Collection

6. Killzone, Disgaea 3, Virtua Tennis 4, Dragon Fantasy Book 1, Unit 13


You could obviously do more than 6... but the point is to take the battle directly to the narrative of "The vita has no games." The ads don't have to mention that meme by name. But by all having the same intro and each having different sets of games... over the course of a few weeks people will start going "holy shit! How many games are on this goddamn thing?!" The vita doesn't have that single "Killer App" but it does have an amazing ecosystem of games and I think this would be their most effective line of advertising. It's not "buy this, we have a big game" it's "no matter what you like, we got it."

Also... if the remote play is as flawless as it should be (and really, it should be... i'm at the point where if it isn't i will consider that a disappointment) that will create good word of mouth on its own. Remote play and controlling a game with the vita could also be mixed into a commercial. Maybe after the PS4 comes out show someone playing Drive Club through it, show a couple of apps (skype, twitter, facebook, browser), show Tearaway and then blast like 50 game titles on the screen.


The thing with the Vita is that it sells itself if people get to sit down with it. I know this isn't 100% true so there's no need to respond with "well I bought one and sold it because i thought it sucked." But, in general, once people start messing around with one they sell themselves. The problem is that kiosks don't do the trick. The lighting is poor, the screen is smudged to shit, you have to hold it like 3 feet away from your eyes (if you're tall like me). So they need to grow the base to grow the base. I know that sounds stupid but I think you get what I mean. Once they are out there and more people have it... those people's friends and families will then see it and more will get sold.

So they need to expand the install base... and this fall into next spring is the time to do it. They also need to deal with memory card costs. I know that with the small install base they need those margins to stay profitable but I do think that a lot of informed buyers are reticent about the machine based on memory prices alone. Get rid of the 4gb, introduce a 64gb, and slot everything down a notch in price (64=$100, 32=$50, 16=$30 8=$20). I think people will be ok with, at the very least, 16gbs for $30. Also, you have to pack memory in every box, sony. You have to.
 
Thanks for the reply corrosive. It helps a lot. I am curious though: why the hate towards P3P? I mean, it seems like a decent enough port, plus it has the female campaign to play through...what makes it garbage?

Nothing, people are just being silly. P3P lacks the original's presentation due to lack of anime cut scenes and movable 3D exploration outside of Tartarus (the actual dungeon crawling).

From game mechanics, the game is actually improves sue to ability to directly control ALL your characters.

If you are choosing from your list, you can either get Persona 2 (tbh Persona 1 is also good) or Persona 3. They are pretty different, you can even play it after 3 and 4 since they are directly connected while being in the same world.

I'm playing Final Fantasy Tactics right now, the PSP version, and the slow downs on the abilities is not that bad, after a while I forgot it existed.
 
Yay I got in the wall of shame!

Hey here's an idea.

This is the vita GAMES and SERVICE thread, not the bitch and moan about sales and platform thread.
 
No wall of shame this time around? It should be a mainstay in the monthly OP. I just like to see how much people that don't care for the Vita post.

wallofshamejuneqxs8k.png






You'll buy it and you'll love it! :)

OMG I'm on the wall of shame for the first time!
 
Trying to keep from reading more than a sentence or two of the argument at hand. Had it too many times.

Bought Quell Momento last night. Pretty cheap, but that game's surprisingly awesome. Probably the most refined app-style game I've played on Vita by far. Puzzles >, lots of awards, trophies and play incentive. Impeccable presentation and UI... clean, pleasing visual style and nice sound. It all works perfectly.

I only bothered with this purchase post update to recommend it.
 
:/

I think I post normally like every month but other Vita people actually posted way less last month like Takao or Zero.
I've branched out a bit, although 95% of my posts are still in these Vita threads. >.>

The last two months have just been really slow for me on the Vita side of things. This month seems even worse judging from the OP.
 
i think im buying silent hill BoM, Lego Batman and Shadow of the Colossus to play on remote play (worth it?)

oh and velocity ultra next week to go head to head with some vitabros here!



Guess we can coop it Frost!

The game is more than worth it. Easily one of the greatest of all time on any console.

About remote play, I had almost no issues with it whatsoever. The game stuttered a bit (guess I takes a bit to load) while traversing the world at fast speed with Agro (the horse), but I didn't had a single issue when fighting any of the colossi. I beat the game once on my PS3 and just a few days ago on my Vita, there's where I plan to platimum it.
 
Thanks for all the replies guys! Looking like P3P will be the game I choose.

This will be my first Persona game... Is there anything I need to know? Any tips I can use wwhile playing the game?
 
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