User 23187
Banned
I don't think there's any other game currently available for iOS that replicates traditional controls as well as VVVVVVV and it has everything to do with movement. Swiping in the left and right directions on the left half of the screen moves your character in either direction (as in most iOS ports) but Terry Cavanagh has found a way to make movement completely natural. I'm not sure exactly what's done differently in this game than most iOS ports, but your character accelerates, decelerates and stops exactly how you would want him to. The right half of the screen is relegated exclusively for flipping. Plenty of space, and a much better alternative to virtual buttons that can easily be missed or pressed accidentally.
The game is $0.99 right now, so I'd recommend trying it out and seeing for yourself. It may take a level or two to learn to "trust" the controls, but once you do, nothing gets lost in the transition from PC to iOS
VVVVVV really gives me hope for future iOS games that rely on movement, and I hope some people in this topic can provide insight on what exactly makes movement in this game so much more intuitive than normal.
The game is $0.99 right now, so I'd recommend trying it out and seeing for yourself. It may take a level or two to learn to "trust" the controls, but once you do, nothing gets lost in the transition from PC to iOS
VVVVVV really gives me hope for future iOS games that rely on movement, and I hope some people in this topic can provide insight on what exactly makes movement in this game so much more intuitive than normal.