http://www.kikizo.com/viewer/vidvie...erview/kikizo_scei_ico2_interview_956kbps.wmv
On Kikizo! Sorry if old, but I haven't seen it before!
On Kikizo! Sorry if old, but I haven't seen it before!
drohne said:i wish they'd just post these in transcript form, but it's a good interview. ueda mentions that people talk about ico as some visually beautiful thing, when they'd really just intended to make a fun game. that should serve as a corrective to the sophomoric "games as art" crowd who've appropriated ico and completely misunderstand it. but it probably won't.
ferricide said:that's cos the beauty and feeling is better than the actual game. =P
fixed, and no.Soul4ger said:Do you ever get tired of being so snarky?![]()
drohne said:if ico was an animated short or a picture book it'd be faintly charming but unexceptional.
brandonnn said:Cue KyotoMecca freaking out and appealing to mods about direct linking to a video in 5..4..3..2.., followed by additional derailment of the thread by Folder and boutrosinit slapping each other on the back over some "bird", inevitably leading to that ripping yarn about who touched who's what in the bathroom.
brandonnn said:Cue KyotoMecca freaking out and appealing to mods about direct linking to a video in 5..4..3..2.., followed by additional derailment of the thread by Folder and boutrosinit slapping each other on the back over some "bird", inevitably leading to that ripping yarn about who touched who's what in the bathroom.
I agree that the art and atmosphere is what made Ico remarkable.My F*cking Grandpa said:The art and atmosphere is what makes the game noteworthy, far more then the function of its gameplay.
and i don't, which is why ico is an 8/10!drohne said:my point isn't that the aesthetics are unimportant, but that they need to be considered as part of a game. you've lost hold of it as soon as you separate the two.